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06-08-05, 05:46 PM   #3
diiverr
A Theradrim Guardian
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Join Date: Jan 2005
Posts: 67
Thank you much for the reply Gello, that was very helpful. I knew I had issues with my vairables, I just didn't know how or why. I was quite frankly astonished it worked as well as it did at first go.

I will have to try the chat frame mssg's. I thought maybe the "stock" XML frame was being rendered until the <OnShow> update worked its way into the mix, but I wasn't sure if it was that, or a variable value of 12 for some reason. That will be a good way to know for sure.


I was also worried about the way the update function read.

If yadayada then
elseif yadayada then
something yada

Seems logical that it should read more to the tune of

If yadayada then
something yada
elseif yadayada then
something yada

I thought for sure that was where "flags might have been thrown up," but I couldn't seem to get anything to work right there. Typically, my brain's idea of logic and lua's idea of logic seem to be at odds most of the time anyway.
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