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01-29-14, 02:12 PM   #1
Mirrikh
A Flamescale Wyrmkin
 
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AddOn Compiler - Click to view compilations
Join Date: Sep 2011
Posts: 111
Data Text using Kgpanels

This has most likely been talked about b4, if so, please redirect me to the post, but as the titles says, i wan't to know how to put in data text using just kgpanels. I want to stop using sldt (for better memory usage) and only have visible what i need: durability, gold, latency, and fps. I've googled around for this, and haven't found anything really on it.
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