Originally Posted by Fizzlemizz
I can't see anything that would cause this code to continuously consume memory.
Code:
stance:RegisterEvent("UNIT_AURA", "player")
won't register the event just for the "player" unit. For that you would need:
Code:
stance:RegisterUnitEvent("UNIT_AURA", "player")
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but i dont understand ur answer sorry what i need to change or ? i can show in wow in game its just happen when i face players in pvp in arena or bg or npc in world enemy, and yes i want the event to work only for me player unit cause its just for stance aura defensive stance