Originally Posted by TOM_RUS
No idea. Data is db2 files CreatureDisplayInfo, CreatureModelData and CreatureDisplayInfoExtra (for character based npcs), be it live or alpha.
There's some checks in place for if given race has HD model or not and if HD npc texture is available or not. Based on availability of HD model and HD texture you can load either or even both...
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Okay the problem is in the DB editor i used then (WDBX), what do you use to open it properly?