Originally Posted by jeruku
Quick and dirty example.
Lua Code:
local frame = CreateFrame('Frame') local tab = {} local wait = {} frame:SetScript('OnEvent', function(self, event, ...) if event == 'BAG_UPDATE_DELAYED' then -- do checks and stuff and get the desired itemID local name, link, quality, iLevel, reqLevel, class, subclass, maxStack, equipSlot, texture, vendorPrice = GetItemInfo(itemID) if not name then wait[itemID] = {} else -- this may just create a library so you may have to put them in individually with something like tinsert(tab[itemID], name)... tab[itemID] = {name, link, quality, iLevel, reqLevel, class, subclass, maxStack, equipSlot, texture, vendorPrice} end elseif event == 'GET_ITEM_INFO_RECIEVED' then -- the info is now downloaded and cached local itemID = ... if wait[itemID] then tab[itemID] = {GetItemInfo(itemID)} wait[itemID] = nil end end end frame:RegisterEvent('BAG_UPDATE_DELAYED') frame:RegisterEvent('GET_ITEM_INFO_RECIEVED')
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Cool, thanks for taking your time to help out.
Will test it when I get the chance