Originally Posted by spiel2001
This is actually a bug in the Bliz API -- their IsActionUsable() API call is not detecting that you have the glyph and is reporting the spell unusable. I'm working on a fix. In the meantime, if you have room in your bags, you can get around it by just carrying one of the reagent in the bag... it won't get consumed when you cast the spell since you have the Glyph and it makes Bliz's API call work the right way. Crappy solution, but it will work until I can code around Bliz's bug.
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Isnt that what i said?
Actualy a better fix for me probably is going to create a generic unassigned macro for the spell instead so it is always lit.