--SetupPlayerNamePlatelocal function SetupPlayerNamePlate(frame, setupOptions, frameOptions) if not UnitIsUnit(frame.displayedUnit, "player") then return end local parent = frame:GetParent() local nameplate = C_NamePlate.GetNamePlateForUnit("player") print(parent:GetName(),frame:Getname(),nameplate:GetName()) --apply setpoint to parent print(parent:GetPoint()) parent:ClearAllPoints() parent:SetPoint("CENTER")endhooksecurefunc("DefaultCompactNamePlateFrameSetupInternal", SetupPlayerNamePlate)