Originally Posted by syncrow
Edit: Raidframes work the exact same way, if you rearrange your raid group & switch your main tank from group 3 into group 1 the unitID for this tank also changes...
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Yes, but in partyframes UnitButton1 will always retun the "party1" unit attribute and even if you create a secure header with 1 single group and 30 unit columns UnitButton25 will always have the "party25" attribute, and so on. Here however seems like UnitFrameX can have any random "nameplateY" attribute and randomly rearrange them time to time. Which is confusing and possible root of bugs.