Originally Posted by Ghosthree3
Slight change to this, whenever it encounters a quest it doesn't have all the data for, it supplements the missing parts with the exact data the Blizzard module uses. Eg. in that case it doesn't have the data for a shaded area, instead use the data Blizzard's shaded area uses then hide Blizzard's.
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I dont know if we have access to Blizz blobs (shades) through lua. If we would have this access then gathering data from wowhead would not be needed.
Kind of related, is there a way to hide the Blizzard shaded areas when Carbonite has the area shaded itself? They overlap and it gets messy.
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Same here. I cant see in Blizzard Options to disable those blobs (shades).