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05-16-15, 03:45 PM
A Chromatic Dragonspawn
Join Date: Jan 2005
Originally Posted by
I finally think I found the wandering tracking hud issue and why I couldn't reproduce it before
It only affected you if you had completely reset / new window placement settings. For some reason one of the variables was not getting set
Fix is in (I hope) to force the variable to get set if it's not there.
Sorry Rythal, But tricks are for kids.
The running Hud still runs as of the last patch to Dev. Some of the fix is interesting. I take it that a double -- in front of a code line prevents it from being used (parced) as in reming it out. I posted in the issues for wandering hud report about this. The change of NxInfo1 to NxHUD is remmed out on that line.
Last edited by Thrumbar : 05-16-15 at
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