hi if i use "Auras.onlyShowPlayer = true" @ target - only my buffs and debuffs would be shown
but is it possible to add a line so that i see only my debuffs and buffs from mobs on target frame
lib.createAuras = function(f)
Auras = CreateFrame("Frame", nil, f)
Auras.size = 20
Auras:SetHeight(41)
Auras:SetWidth(f:GetWidth())
Auras.spacing = 8
if f.mystyle == "target" then
Auras:SetPoint("TOPLEFT", f, 0,30)
Auras.numBuffs = 20
Auras.numDebuffs = 15
Auras.onlyShowPlayer = true /works but filters out buffs and debuffs from bosses players etc
Auras.size = 21
Auras.spacing = 7
lib.createDebuffs = function(f)
b = CreateFrame("Frame", nil, f)
b.size = 20
b.num = 3
b.onlyShowPlayer = cfg.debuffsOnlyShowPlayer(original setting) - [true] doesnt have any effect
b.spacing = 5
b:SetHeight((b.size+b.spacing)*4)
b:SetWidth(f:GetWidth())
if f.mystyle == "target" then
b:SetPoint("TOP", f, "TOP", 0, 25)
b.initialAnchor = "TOPLEFT"
b["growth-x"] = "RIGHT"
b["growth-y"] = "UP"
help PLX