Yes, it decodes the entire quest database, now i'm just fixing minor things like some quests don't follow the same guidelines as the rest so they produce random output (example, in general the quests with no start or end npc will have nil, but some quests they didn't bother putting nil and just left it blank)
Once I have it outputting all the quests properly, I can work out and decide how I want them to be formatted, change it to output that format instead of html and have a new quest database that's english and easily modifiable instead of one character unicode.
Still a small ways off of being able to add new quests tho... the current path towards next beta is:
- Finish decoding the current quest database
- Update Nxquest to use the new format instead of the old
- Update zones & Nxmapdata to change carbonites zone list from it's own internal numbering to blizzards numbering (since i'll not be limited by the bytecode anymore, it makes more sense ... as an example, Ammen vale is known as area 206 in carbonite, blizzard knows it as area 894)
- Get blindly drunk in celebration of reaching this point
- Update the quest database to reflect the new zone numbering
after all that, *THEN* I can add new quests