I have this silly addon that lets you bind a key to the hug emote. Its lua just looks like this:
BINDING_HEADER_HUGGIE = "Huggie";
BINDING_NAME_HUGGIE = "Hug";
That's it.
Now, I want to create a second header, say "Spittle" so i add:
BINDING_HEADER_SPITTLE= "Spithere";
BINDING_NAME_SPITTLE = "Spit";
in the binding.xml I have
Code:
<Bindings>
<Binding name="HUGGIE" header="HUGGIE">
DoEmote("hug");
</Binding>
<binding name="cheer" header="Cheer">
DoEmote("cheer);
</binding>
<Binding name="Spit" header="Spithere">
DoEmote("spit);
</Binding>
</Bindings>
Seems sensible, right? Trouble is, it doesn't work. Without the attempt at the second header, both hug and cheer appear in the keybinding menu, but as soon as I try to add that second header, it all goes pear-shaped.