Hi there,
i made a (very) little script that should join an ally-chat channel right after firing up the game. So far the thingie works, _but_ only after i did a /console reloadui after restart.
Heres the code in the LUA file which is startet at loadup (usual xml/toc-file construction):
Code:
function Join_Chat()
JoinChannelByName("AllyChat")
ChatFrame_AddChannel(ChatFrame1, "AllyChat")
end
Like i said, when i trigger /console reloadui after startup it works like a charm. But it will not join the channel right after logging in. What could be wrong??