Just a quick question, is it possible to have a texture switch to another one upon an event occuring?
I'm building up my UI with some custom textures. Right now I have one set up which is mainly green, and I thought about using an identical texture but mainly red, then have them switch when in and out of combat.
OnEvent:
if DL_INCOMBAT then
DART_Texture(ti, "full filepath and name of the combat texture");
else
DART_Texture(ti, "full filepath and name of the non-combat texture");
end
All \ in the filepath must be typed as \\. For example: "Interface\\AddOns\\DiscordArt\\CustomTextures\\mytexture"