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12-02-09, 12:53 AM   #1
cormanthor
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Threat meter w/ pets [SOLVED]

I copied the Threat Meter for OpenRDX and it works well for me... except one thing.
It currently shows me and my pet (soloing). I like the way it works, but it won't disappear out of combat. I can change it up to disappear out of combat (use inCombat filter set), but then it won't show my pet (even if I have 8% threat on target). Do pets not set an 'in combat' flag? The best I could get was using Show/Hide(inCombat) in the threat_uf itself (as seen below). Any ideas what I might be doing wrong?
In Combat:

Out of Combat:
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Last edited by cormanthor : 12-05-09 at 02:04 AM. Reason: found a solution
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12-05-09, 02:08 AM   #2
cormanthor
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The solution I found was not to use Show/Hide the base frame with Var:InCombat. Instead I used the Conditional Alpha Shader feature and Var:InCombat. Given that the window is set to not interact with the mouse, it works perfectly!
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