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11-11-14, 04:03 PM   #1
WeaveDiva
An Aku'mai Servant
 
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Join Date: Apr 2011
Posts: 30
Originally Posted by MacAndreas View Post
Just installed from github (zip) on a Mac running Mavericks 10.9.5

I'm getting the following errors in the General Chat window (and afterwards no more lines are added to the chat window i.e. items looted, don't see trade chat etc.):

Carbonite GetPos Err:1022: Carbonite\NxMap.lua:9193 in function 'GetWorldPos’
Carbonite.Social\NxSocial.lua:1952 in function 'UpdateIcons‘
Carbonite\NxMap.lua:4511: in function 'Update‘
Carbonite\NxMap.lua:3748: in function <Carbonite\NxMap.lua:3673>
i'm having almost identical issue...only difference is the first line says Err:4003 (or sometimes 6009) instead of 1022. i will try disabling some modules to get my chat window back. i also have 2 errors popping up in the bugsack addon but not sure how to forward those...can't seem to cut/paste the entire bug, only what shows before scrolling

thanks for posting this on github...i'll do my best to give it a proper shakedown! keep up the great work
 
11-11-14, 05:15 PM   #2
Rythal
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Posts: 1,458
Question for you guys who know git... I made a goof and curious how to fix it... was just merging stuff in, then realized I forgot to push my latest version before I merged.

What's the easiest way to get those merges into my current local working version without losing the work I've already done on getting Draenor going.
 
11-11-14, 06:46 PM   #3
crzyface
A Deviate Faerie Dragon
Join Date: Oct 2007
Posts: 18
this error shows up on login and locks my chat window. had to install bagsack to be able to use chat again



Code:
2x Carbonite\NxMap.lua:9127: Usage: GetMapNameByID(mapID)
[C]: in function `GetMapNameByID'
Carbonite\NxMap.lua:9127: in function `GetWorldZoneInfo'
Carbonite\NxMap.lua:7194: in function `ClipZoneFrm'
_NPCScan.Overlay\Modules\Carbonite-6.0.lua:250: in function <_NPCScan.Overlay\Modules\Carbonite.lua:236>
_NPCScan.Overlay\Modules\Carbonite-6.0.lua:289: in function <_NPCScan.Overlay\Modules\Carbonite.lua:280>
[C]: ?
[C]: in function `SetSuperTrackedQuestID'
...ard_ObjectiveTracker\Blizzard_QuestSuperTracking.lua:70: in function `QuestSuperTracking_ChooseClosestQuest'
...ard_ObjectiveTracker\Blizzard_QuestSuperTracking.lua:78: in function `QuestSuperTracking_CheckSelection'
..._ObjectiveTracker\Blizzard_QuestObjectiveTracker.lua:535: in function `Update'
...zzard_ObjectiveTracker\Blizzard_ObjectiveTracker.lua:1014: in function `ObjectiveTracker_Update'
...zzard_ObjectiveTracker\Blizzard_ObjectiveTracker.lua:641: in function <...zzard_ObjectiveTracker\Blizzard_ObjectiveTracker.lua:612>

Locals:
self = <table> {
 MiniBlks = 6
 IconScale = 3
 Scale = 0.63141948296156
 MenuIShowWorld = <table> {
 }
 Targets = <table> {
 }
 GIconMenuITogInst = <table> {
 }
 BackgndAlpha = 0
 ArrowPulse = 1
 PlyrRZY = 0
 MapId = 0
 MMOwn = true
 TextFStrs = <table> {
 }
 PlyrLastDir = 999
 Scrolling = false
 MMModels = <table> {
 }
 Menu = <table> {
 }
 ShowUnexplored = false
 MenuIShowMine = <table> {
 }
 MMAlphaDelay = 100
 Arch = <unnamed> {
 }
 MMOwnedFrms = <table> {
 }
 MMChkDelay = 5
 PIconMenu = <table> {
 }
 MMScalesC = <table> {
 }
 WorldAlpha = 0
 MMScales = <table> {
 }
 StartupShown = true
 ScaleDraw = 0.025
 Guide = <table> {
 }
 MapIndex = 1
 MapPosY = -3587.1615604605
 StepTime = 1
 PlyrSpeedX = 0
 PlyrFrm = <unnamed> {
 }
 MapPosXDraw = 2200
 DebugAdjustScale = 0.1
 MoveLastX = -1
 PlyrDir = 0
 PlyrSpeedCalcTime = 11490.578
 IconNavScale = 1
 MapPosYDraw = -100
 LocTipFrm = NxMapTip {
 }
 PlyrSpeed = 0
 TextFrm = <unnamed> {
 }
 WorldHotspots = <table> {
 }
 MiniFrms = <table> {
 }
 ContFrms = <table> {
 }
 TileFrms = <table> {
 }
 MapScale = 1
 TransMenu = <table> {
 }
 Win = <table> {
 }
 PadX = 0
 GIconMenu = <table> {
 }
 RealScale = 0.63141948296156
 Data = <table> {
 }
 MenuIPlyrFollow = <table> {
 }
 BGIncNum = 0
 ViewSavedData = <table> {
 }
 MapW = 150
 TargetNextUniqueId = 1
 MMGathererUpdateDelay = 1
 BGIconMenu = <table> {
 }
 MMAddonFrms = <table> {
 }
 LClickTime = 0
 MouseEnabled = true
 LocTipFStrs = <table> {
 }
 TrackPlyrs = <table> {
 }
 ButAutoScaleOn = <table> {
 }
 DotZoneScale = 1
 MapH = 140
 MenuIMonitorZone = <table> {
 }
 GIconMenuIFindNote = <table> {
 }
 DotRaidScale = 1
 QuestWin = <unnamed> {
 }
 WorldHotspotsCity = <table> {
 }
 TextScFrm = <unnamed> {
 }
 ArchAlpha = 0.3
 IconStaticFrms = <table> {
 }
 MapPosX = 2286.4414786577
 LOpts = <table> {
 }
 BackgndAlphaTarget = 0.4
 IconFrms = <table> {
 }
 Tracking = <table> {
 }
 MapsDrawnOrder = <table> {
 }
 BGGrowBars = true
 MapsDrawnFade = <table> {
 }
 UpdateTrackingDelay = 0
 ArrowScroll = 0
 UpdateTargetDelay = 0
 H = 141
 PlyrY = 0
 Tick = 0
 CurOpts = <table> {
 }
 IconNIFrms = <table> {
 }
 TitleH = 0
 BaseScale = 1
 ToolBar = <table> {
 }
 MoveLastY = -1
 MenuIShowHerb = <table> {
 }
 DotPalScale = 1
 DotPartyScale = 1
 PlyrRZX = 0
 PlyrX = 0
 QuestAlpha = 0.3
 NeedWorldUpdate = true
 BackgndAlphaFade = 0.4
 BackgndAlphaFull = 1
 Frm = <unnamed> {
 }
 MoveDir = 0
 PlyrSpeedY = 0
 W = 150
 KillShow = false
}
cont = nil
zone = nil
 
11-11-14, 08:24 PM   #4
crzyface
A Deviate Faerie Dragon
Join Date: Oct 2007
Posts: 18
zoned into heroic zg and got this error

Code:
2x Carbonite\NxMap.lua:3778: attempt to index field '?' (a nil value)
Carbonite\NxMap.lua:3778: in function <Carbonite\NxMap.lua:3673>

Locals:
 
11-11-14, 07:47 PM   #5
Svegan
A Flamescale Wyrmkin
 
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Join Date: Jun 2010
Posts: 100
Originally Posted by Rythal View Post
Question for you guys who know git... I made a goof and curious how to fix it... was just merging stuff in, then realized I forgot to push my latest version before I merged.

What's the easiest way to get those merges into my current local working version without losing the work I've already done on getting Draenor going.
Back up the local copy you have, to another folder? Might sound too simple, but that is what I came up with. I have a clone, if you need me to zip it up and email it.
 
11-11-14, 08:29 PM   #6
Rythal
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Originally Posted by Svegan View Post
Back up the local copy you have, to another folder? Might sound too simple, but that is what I came up with. I have a clone, if you need me to zip it up and email it.
I already have my version stored, my concern is that when I do another push the stuff I merged into what's online will be lost.
 
11-12-14, 01:02 AM   #7
atl77
A Chromatic Dragonspawn
Join Date: Oct 2014
Posts: 179
git

Originally Posted by Rythal View Post
I already have my version stored, my concern is that when I do another push the stuff I merged into what's online will be lost.
got allows you to stash changes.
 
11-12-14, 01:19 AM   #8
ircdirk
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Originally Posted by atl77 View Post
got allows you to stash changes.
Yep, i wanted to write the same, git have stashes, see here: http://git-scm.com/book/en/v1/Git-Tools-Stashing
 
11-12-14, 01:29 AM   #9
Rythal
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that may work, but instead what i'm going to do is before hitting the sync button, i'll go through and review every change it says it's going to do and apply it manually... when I get to that stage.

As i'm working on map calculations based on the dbc file, I'm discovering there was no standard... Continent 1,2 & 3 used one formula, Continent 4 used something else, Continent 5 and 6 used something else from that... Continent 1,2 & 3 got thier information from yet another table, while 456 had it stored in the original world info table....

so I'm working on standardizing it all, making it just 1 table, with actual names like WorldInfo.Scale instead of WorldInfo[1]
 
11-12-14, 07:54 AM   #10
Eternal_Lynx
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Originally Posted by Rythal View Post
I already have my version stored, my concern is that when I do another push the stuff I merged into what's online will be lost.
You can create a new "branch" and push your current work to it, if this branch works, then merge it into the master branch, if not, delete the new branch or just leave it there.
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