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09-26-07, 07:00 PM   #141
Cyniel
A Murloc Raider
Join Date: Nov 2006
Posts: 6
Originally Posted by Aygen
Any update on the hunter Bongos problem?
It's a global issue with anyone who uses a custom layout with paging, I believe. I have this same issue occuring on my mage (I use the Mazzle Mage layout). The only row of buttons that works are buttons 1 - 5; everything else is linked to nothing. If I attempt to pull that spell from my spellbook to attempt to update it, it does not take and continues to not link to anything. I've been attempting to look for a fix for this, but I haven't been able to find anything, since it doesn't produce any errors. If anyone could help with this, my MazzleUI would be 99% functional again.
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09-26-07, 07:16 PM   #142
Ariele
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Originally Posted by ganders
Open the DUF Options Frame, click the Target tab in the upper right corner. Then click Model ToT tab in the left column. Click the Special tab and where it says text, in the box it should say "Looking at $ut". Change it to "Looking at $tn" (without quotes of course.) DUF changed the target-name variable is all.
everytime i try to change that and close it it goes back to "Looking at $ut"
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09-26-07, 07:23 PM   #143
Zumonn
A Kobold Labourer
Join Date: Sep 2007
Posts: 1
I have read through the numerous pages of ideas and problems and would like to thank everyone who threw their 2 cents into the pot to make the ui workable again. I may have missed this earlier in which case i apologize. And yes, i have updated everything and done the code work mentioned earlier that i could find.

Problems:

1) My targets health bar (beside the 3d model) is nonexistent and the mana/rage/energy bar is there but off to the right of where it should be.

2)The battleground statistics page is in the top left corner and unmovable. It wouldn't bother me except that i cant see half the page.

The only error in bugsack is:

Interface\FrameXML\GameTooltip.lua:74: Usage: GameTooltip:SetOwner(frame):
Interface\FrameXML\GameTooltip.lua:74: in function `GameTooltip_SetDefaultAnchor':
Interface\FrameXML\UnitFrame.lua:66: in function `UnitFrame_OnEnter':
DiscordUnitFrames\DUF_Element.lua:254: in function `DUF_Element_OnEnter'
<string>:"*:OnEnter":1: in function <[string "*:OnEnter"]:1>

As i said earlier, I think i got all the code work/updates i could. If i'm mistaken, i would appreciate a point in the right direction. Thanks again

http://usera.imagecave.com/Zumonn/Wo...00538-copy.jpg
http://usera.imagecave.com/Zumonn/Wo...707_002951.jpg

Last edited by Zumonn : 09-27-07 at 12:32 AM. Reason: added pic
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09-26-07, 07:29 PM   #144
LBussy
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Originally Posted by Ariele
everytime i try to change that and close it it goes back to "Looking at $ut"
Hit <ENTER> after typing that in there and it should stick.
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09-26-07, 07:38 PM   #145
Alkar
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Originally Posted by LBussy
Verified working, thanks for the fix.

Any idea why the armor % remaining is broken on there now? :-)
Thats a status windows mod problem been tryin to look at it and see why it doesnt update.. It will if you zone after you fix your gear but not at the time of the fix..
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09-26-07, 07:40 PM   #146
Ariele
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Originally Posted by LBussy
Hit <ENTER> after typing that in there and it should stick.
Lol ok im feeling stupid right now. that it was such a little thing that could help . hehe anyway thank you
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09-26-07, 08:16 PM   #147
erogroth
A Cyclonian
Join Date: Dec 2006
Posts: 43
So it seems with the recent WAU updates and the assert fix for context menu everything i use so far seems ok. The main issue i am still having that I see many people having and have not seen a fix for is the context menu showing the icon of whatever is in the first action bar in the first slot. However if you remember what you had in the context menu before you can still click it and it will work but you still have the wrong the icon. So is there a fix for this yet? I have been through the whole forum and I have seen it discussed but not seen a solution.
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09-26-07, 08:23 PM   #148
LBussy
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Originally Posted by Alkar
Thats a status windows mod problem been tryin to look at it and see why it doesnt update.. It will if you zone after you fix your gear but not at the time of the fix..
So something with UPDATE_INVENTORY_ALERTS I imagine. I can't find anything anywhere about that changing though.

I went searching for an updated version of the mod and found this from the author:

Originally Posted by Satrina@Stormrage
17 September 2006
As of today, I no longer play World of Warcraft. This addon is now no longer in development and will not receive updates. If anyone wants to pick up development of this addon, feel free. It's been fun =)
So there ya go. It's up to the community.

Me, I'm headed to bed to watch some DVR'd shows. I'll check in with ya'll in the AM.
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09-26-07, 08:27 PM   #149
Nobunda
A Deviate Faerie Dragon
 
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Trying to mazzify, fixed the files for self:assert to assert.

Still getting this error and not able to mazzify

[2007/09/26 19:20:00-1304-x3]: Mazzifier-1.1\Mazzifier_Configs.lua:351: Couldn't find CVar named 'EnableErrorSpeech'

Tried checking and unchecking error speech and still nothing. As well is anyone have problems with EQCompare. No tooltips for any of my armor/weapons in my bag are showing up. Thanks for a great mod package... you guys do an amazing job!!!!
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09-26-07, 08:39 PM   #150
Kanadan
A Defias Bandit
Join Date: Jan 2005
Posts: 2
I'm having trouble assigning key bindings that involve multiple keys (ctrl + key, shift + key, etc). When I go to options -> key bindings and attempt to do so, it says "key bound successfully" as soon as I press ctrl when it should wait for both buttons. Assigning a single keystroke works fine...

When I go through the bongos action bar key bindings, that accepts the multiple-key bindings, but I'm trying to change bindings for things that don't have an action bar button.

I've gone through the 2.2 patch walkthrough, but I don't see this issue addressed anywhere. Is anyone else having this problem?
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09-26-07, 08:47 PM   #151
erogroth
A Cyclonian
Join Date: Dec 2006
Posts: 43
So check this out. I am a warrior so i may not be using all the addons as some of you but I ran the most recent WAU this evening and fixed context menu via downloading the file this guy posted at this link: http://www.wowinterface.com/forums/s...t=context+menu

And now I have 0 errors in bug sack and everything seems to be working including the icon issue i mentioned above with context menu. It remains to be seen if I find any other issues but so far I am 100%!!!!!
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09-26-07, 09:01 PM   #152
Aygen
A Chromatic Dragonspawn
 
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same here ;_;
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09-26-07, 09:07 PM   #153
Arkive
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Anyone else have the issue they can't click cast on sraidframes? Well, I can, but only if that is the person I have targeted at that moment. I have to click once to target and THEN use the click-cast to make it work. I even went into clique and redid my bindings. Applied all the fixes that I could find in the bug fix forum as well as a full update from WAU. any ideas?
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09-26-07, 09:18 PM   #154
Alkar
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Originally Posted by Nobunda
Trying to mazzify, fixed the files for self:assert to assert.

Still getting this error and not able to mazzify

[2007/09/26 19:20:00-1304-x3]: Mazzifier-1.1\Mazzifier_Configs.lua:351: Couldn't find CVar named 'EnableErrorSpeech'

Tried checking and unchecking error speech and still nothing. As well is anyone have problems with EQCompare. No tooltips for any of my armor/weapons in my bag are showing up. Thanks for a great mod package... you guys do an amazing job!!!!

open the file C:\Program Files\World of Warcraft\Interface\AddOns\Mazzifier\Mazzifier_Configs.lua with wordpad. Press Ctrl-F to open the Find dialog. Enter the text "EnableError" into the find text input and press Enter. You will see the line SetCVar("EnableErrorSpeech","0") add 2 dashes -- to the front of that line giving you -- SetCVar("EnableErrorSpeech","0"). Now save and close that file.
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09-26-07, 09:21 PM   #155
Xeremeh
A Murloc Raider
Join Date: Jun 2007
Posts: 5
10:12 BugSack: 15. [2007/09/26 22:11:52-213-x1]: Cartographer_Trainers\import.lua:1: Cartographer Trainers not found!
10:12 Cartographer_Trainers\import.lua:1: in main chunk
10:12 ---
10:12 BugSack: 16. [2007/09/26 22:11:52-213-x1]: Cartographer_Treasure\Cartographer_Treasure.lua:671: attempt to index global 'Cartographer' (a nil value)
10:12 ---
10:12 BugSack: 17. [2007/09/26 22:11:52-213-x1]: Cartographer_Vendors\addon.lua:241: attempt to index global 'Cartographer' (a nil value)
10:12 ---
10:12 BugSack: 18. [2007/09/26 22:11:53-213-x1]: Cartographer_Vendors\import.lua:1: Cartographer Vendors not found!
10:12 Cartographer_Vendors\import.lua:1: in main chunk
10:12 ---
10:12 BugSack: 19. [2007/09/26 22:11:59-213-x1]: oRA2\Core.lua:8: Cannot find a library instance of Window-1.0.
10:12 Ace2\AceLibrary\AceLibrary.lua:516: in function `AceLibrary'
10:12 oRA2\Core.lua:8: in main chunk
10:12 ---
10:12 BugSack: 20. [2007/09/26 22:11:59-213-x1]: oRA2\Options.lua:2: oRA not found!
10:12 oRA2\Options.lua:2: in main chunk
10:12 ---
10:12 BugSack: 21. [2007/09/26 22:12:05-213-x1]: WitchHunt\WitchHunt.lua:14: AceAddon: AceOO-2.0: Library "Parser-3.0" does not exist.
10:12 Ace2\AceLibrary\AceLibrary.lua:133: in function <Interface\AddOns\Ace2\AceLibrary\AceLibrary.lua:86>
10:12 (tail call): ?:
10:12 (tail call): ?:
10:12 AceAddon-2.0-46764 (Ace2):974: in function `new'
10:12 WitchHunt\WitchHunt.lua:14: in main chunk
10:12 ---
10:12 BugSack: 22. [2007/09/26 22:12:05-213-x1]: XLoot\XLoot.lua:341: '=' expected near 'XLoot'
10:12 ---
10:12 BugSack: 23. [2007/09/26 22:12:05-213-x1]: XLoot\XLootSkin.lua:22: attempt to index global 'XLoot' (a nil value)
10:12 ---
10:12 BugSack: 24. [2007/09/26 22:12:05-213-x1]: XLoot\XLootOptions.lua:5: attempt to index global 'XLoot' (a nil value)
10:12 ---
10:12 BugSack: 25. [2007/09/26 22:12:05-213-x1]: XLoot\XLootUtilities.lua:153: attempt to index global 'XLoot' (a nil value)
10:12 ---
10:12 BugSack: 26. [2007/09/26 22:12:05-213-x1]: XLoot\XLootRowTools.lua:5: attempt to index global 'XLoot' (a nil value)
10:12 ---
10:12 BugSack: 27. [2007/09/26 22:12:05-213-x1]: XLoot\XLootTooltip.lua:3: attempt to index global 'XLoot' (a nil value)
10:12 ---
10:12 BugSack: 28. [2007/09/26 22:12:05-213-x1]: XLootGroup\XLootGroup.lua:4: attempt to index global 'XLoot' (a nil
value)
10:12 ---
10:12 BugSack: 29. [2007/09/26 22:12:05-213-x1]: XLootMaster\XLootMaster.lua:3: attempt to index global 'XLoot' (a nil value)
10:12 ---
10:12 BugSack: 30. [2007/09/26 22:12:05-213-x1]: XLootMaster\XLootMasterOptions.lua:6: attempt to index global 'XLootMaster' (a nil value)
10:12 ---
10:12 BugSack: 31. [2007/09/26 22:12:06-213-x1]: Cannot find a library instance of Sink-1.0.:
10:12 <in C code>: in function `error'
10:12 Ace2\AceLibrary\AceLibrary.lua:516: in function <Interface\AddOns\Ace2\AceLibrary\AceLibrary.lua:505>
10:12 (tail call): ?:
10:12 AceModuleCore-2.0-43318 (Ace2):178: in function `NewModule'
10:12 Prat_Modules\modules\CustomFilters.lua:172: in main chunk
10:12 <in C code>: ?
10:12 <in C code>: in function `LoadAddOn'
10:12 Prat_AutoLoD\autolod.lua:37: in function <Interface\AddOns\Prat_AutoLoD\autolod.lua:35>
10:12 Prat_AutoLoD\autolod.lua:144: in function `Load'
10:12 Prat-2.0 49667.49010\Prat.lua:829: in function <Interface\AddOns\Prat\Prat.lua:818>
10:12 <in C code>: in function `pcall'
10:12 AceAddon-2.0-46764 (Ace2):24: in function <Interface\AddOns\Ace2\AceAddon-2.0\AceAddon-2.0.lua:23>
10:12 AceAddon-2.0-46764 (Ace2):999: in function `ManualEnable'
10:12 AceAddon-2.0-46764 (Ace2):927: in function <Interface\AddOns\Ace2\AceAddon-2.0\AceAddon-2.0.lua:920>
10:12 <in C code>: ?
10:12 AceEvent-2.0-49307 (Ace2):266: in function `TriggerEvent'
10:12 AceEvent-2.0-49307 (Ace2):962: in function <Interface\AddOns\Ace2\AceEvent-2.0\AceEvent-2.0.lua:955>
10:12 ---
10:12 BugSack: 32. [2007/09/26 22:12:06-213-x1]: Cannot find a library instance of Sink-1.0.:
10:12 <in C code>: in function `error'
10:12 Ace2\AceLibrary\AceLibrary.lua:516: in function <Interface\AddOns\Ace2\AceLibrary\AceLibrary.lua:505>
10:12 (tail call): ?:
10:12 AceModuleCore-2.0-43318 (Ace2):178: in function `NewModule'
10:12 Prat_Modules\modules\PopupMessage.lua:268: in main chunk
10:12 <in C code>: ?
10:12 <in C code>: in function `LoadAddOn'
10:12 Prat_AutoLoD\autolod.lua:37: in function <Interface\AddOns\Prat_AutoLoD\autolod.lua:35>
10:12 Prat_AutoLoD\autolod.lua:144: in function `Load'
10:12 Prat-2.0 49667.49010\Prat.lua:829: in function <Interface\AddOns\Prat\Prat.lua:818>
10:12 <in C code>: in function `pcall'
10:12 AceAddon-2.0-46764 (Ace2):24: in function <Interface\AddOns\Ace2\AceAddon-2.0\AceAddon-2.0.lua:23>
10:12 AceAddon-2.0-46764 (Ace2):999: in function `ManualEnable'
10:12 AceAddon-2.0-46764 (Ace2):927: in function <Interface\AddOns\Ace2\AceAddon-2.0\AceAddon-2.0.lua:920>
10:12 <in C code>: ?
10:12 AceEvent-2.0-49307 (Ace2):266: in function `TriggerEvent'
10:12 AceEvent-2.0-49307 (Ace2):962: in function <Interface\AddOns\Ace2\AceEvent-2.0\AceEvent-2.0.lua:955>
10:12 ---
Sorry if that spammed out! But that is what my bug sack has right now. I've updated WAU about 10 minutes prior to this post, and nearly everything I've played with works, except for the fubar. All of the fubar items appear around my minimap at the bottom center.
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09-26-07, 10:38 PM   #156
bendistraw
A Murloc Raider
Join Date: Apr 2007
Posts: 6
Originally Posted by Kanadan
I'm having trouble assigning key bindings that involve multiple keys (ctrl + key, shift + key, etc). When I go to options -> key bindings and attempt to do so, it says "key bound successfully" as soon as I press ctrl when it should wait for both buttons. Assigning a single keystroke works fine...

When I go through the bongos action bar key bindings, that accepts the multiple-key bindings, but I'm trying to change bindings for things that don't have an action bar button.

I've gone through the 2.2 patch walkthrough, but I don't see this issue addressed anywhere. Is anyone else having this problem?
Yeah I had to hold the modifier (shift, ctrl, etc), then click the red box, then hit the second key (1, 2, 4 etc). That was the only wa to get it to bind... still not solving hunter issues though.
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09-26-07, 11:28 PM   #157
sdlotu
A Murloc Raider
Join Date: May 2007
Posts: 7
Cannot use Profession Buttons

I have completely deleted my Add-ons and WTF folders and reinstalled Mazzle from scratch. I patched the .lua files as shown by posts elsewhere in the forum. I updated all the Ace addons. I have done a full Mazzification.

Visually, everything looks normal. When I mouse over the profession buttons on my contextual menu, the system throws this error repeatedly:

[2007/09/26 22:16:52-6-x16]: Interface\FrameXML\GameTooltip.lua:74: Usage: GameTooltip:SetOwner(frame):
Interface\FrameXML\GameTooltip.lua:74: in function <Interface\FrameXML\GameTooltip.lua:73>:
<in C code>: in function `TinyTipAnchor_Original_GameTooltip_SetDefaultAnchor'
TinyTip\TinyTipAnchor.lua:143: in function <Interface\AddOns\TinyTip\TinyTipAnchor.lua:140>
(tail call): ?:
Interface\FrameXML\ActionButton.lua:382: in function `ActionButton_SetTooltip':
MazzleUI-1.1\CustomLibs\ContextMenu.lua:145: in function <Interface\AddOns\MazzleUI\CustomLibs\ContextMenu.lua:139>
<in C code>: in function `SecureStateAnchor_RunChild'
<string>:"*:OnEnter":3: in function <[string "*:OnEnter"]:1>

If I try to click on any profession button, either in the contextual menu or in the General tab of the Skills window, the program crashes to desktop.

Any ideas? I am surprised that a full erase and install of Mazzle with updates didn't resolve this, as I didn't save any previous data.
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09-26-07, 11:37 PM   #158
youngbro
A Murloc Raider
Join Date: Jun 2007
Posts: 7
Originally Posted by Arkive
Anyone else have the issue they can't click cast on sraidframes? Well, I can, but only if that is the person I have targeted at that moment. I have to click once to target and THEN use the click-cast to make it work. I even went into clique and redid my bindings. Applied all the fixes that I could find in the bug fix forum as well as a full update from WAU. any ideas?

Have u tried downloading the latest version of clique? theres a R87 release right now.
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09-27-07, 12:42 AM   #159
fyrye
A Chromatic Dragonspawn
 
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Join Date: May 2007
Posts: 188
Originally Posted by erogroth
So it seems with the recent WAU updates and the assert fix for context menu everything i use so far seems ok. The main issue i am still having that I see many people having and have not seen a fix for is the context menu showing the icon of whatever is in the first action bar in the first slot. However if you remember what you had in the context menu before you can still click it and it will work but you still have the wrong the icon. So is there a fix for this yet? I have been through the whole forum and I have seen it discussed but not seen a solution.
http://www.wowinterface.com/forums/s...ad.php?t=12412

Either above or below this thread, posted since last night, constantly updating the fixes as I can.
Please follow the fixes and apply them as you see them posted in the thread.

I took a look at the Durability Issue, even tried to compare it to FuBar_DurabilityFu with no luck for me, but was also helping my fiance with her install of Mazzle, so not 100% dedicated to it. Ill try again tomorrow, but if someone finds a fix for it please post it on the thread above.

Last edited by fyrye : 09-27-07 at 12:44 AM.
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09-27-07, 12:47 AM   #160
Nobunda
A Deviate Faerie Dragon
 
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Join Date: Mar 2007
Posts: 19
Originally Posted by Alkar
open the file C:\Program Files\World of Warcraft\Interface\AddOns\Mazzifier\Mazzifier_Configs.lua with wordpad. Press Ctrl-F to open the Find dialog. Enter the text "EnableError" into the find text input and press Enter. You will see the line SetCVar("EnableErrorSpeech","0") add 2 dashes -- to the front of that line giving you -- SetCVar("EnableErrorSpeech","0"). Now save and close that file.
Thank you very much!
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