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11-15-07, 07:48 AM   #1
Flamer
A Deviate Faerie Dragon
Join Date: Sep 2007
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Talking DETARD Thx for the fixes

Hey THANKS for the fixes and for that u get a Big WooT. and again thx my mazz is working great now.
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11-15-07, 08:17 AM   #2
DeTard
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Welcome You don't even wanna know how many times I broke my UI last night/this morning trying to get this packaged properly lol. If it wasn't me packaging too many files such as some of the "core" files that Mazzle was including too, then it was me having external libraries where there should be any, or me forgetting to apply my own patch. -.- Sleep deprivation isn't pretty.
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11-15-07, 08:51 AM   #3
Aygen
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Hey Dt, any idea what is causing my Tinytip to make errors?
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11-15-07, 09:04 AM   #4
DeTard
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If the error is short, copy it from Bugsack to here.... otherwise send me a PM with it if it's like 2 pages long of errors and I'll try to figure it out.
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11-15-07, 10:12 AM   #5
Aygen
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[2007/11/14 09:19:30-202-x7]: TinyTip\TinyTip.lua:722: Usage: GameTooltip:SetUnit("unit")
TinyTip\TinyTip.lua:722: in function <Interface\AddOns\TinyTip\TinyTip.lua:719>
(tail call): ?:
Interface\FrameXML\UnitFrame.lua:93: in function `UnitFrame_UpdateTooltip':
Interface\FrameXML\UnitFrame.lua:77: in function `UnitFrame_OnEnter':
DiscordUnitFrames\DUF_Element.lua:254: in function `DUF_Element_OnEnter'
<string>:"*:OnEnter":1: in function <[string "*:OnEnter"]:1>

---

It happens when I mouseover certain things for too long ... doesnt happen every time so I can't really narrow it down.

This is the segment of code that Line 719 and 722 refer to.

719 - function TinyTip_SetUnit(this,unit,arg3,arg4,arg5,arg6,arg7,arg8,arg9,arg10)
720 - this.skipOnShow = true
721 - if unit ~= "mouseover" and _G.TinyTip_Original_GameTooltip_SetUnit then
722 - _G.TinyTip_Original_GameTooltip_SetUnit(this,unit,arg3,arg4,arg5,arg6,arg7,arg8,arg9,arg10)
723 - end

If you can figure this out I <3 you

Last edited by Aygen : 11-15-07 at 10:17 AM.
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11-15-07, 05:24 PM   #6
Hoodz
A Murloc Raider
Join Date: Nov 2007
Posts: 5
another thing i noticed was the target the npc is looking at. instead of saying what the target is looking at it say "$ut" its nothing major but i just like to know who the target is targeting
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11-15-07, 05:40 PM   #7
DeTard
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Originally Posted by Hoodz
another thing i noticed was the target the npc is looking at. instead of saying what the target is looking at it say "$ut" its nothing major but i just like to know who the target is targeting
The fix for that is already known. Look here for more information on it:
http://www.wowinterface.com/downloads/info7833.html
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11-15-07, 06:09 PM   #8
Hoodz
A Murloc Raider
Join Date: Nov 2007
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ok thank you. the other thing i cant figure out is how to move the timer bars. i play a lock and when i put my dots on, the time bars show up in the middle of the HUD and stack on top of each other.
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11-15-07, 07:35 PM   #9
Wolfang
A Theradrim Guardian
Join Date: Apr 2006
Posts: 66
Originally Posted by Aygen
[2007/11/14 09:19:30-202-x7]: TinyTip\TinyTip.lua:722: Usage: GameTooltip:SetUnit("unit")
TinyTip\TinyTip.lua:722: in function <Interface\AddOns\TinyTip\TinyTip.lua:719>
(tail call): ?:
Interface\FrameXML\UnitFrame.lua:93: in function `UnitFrame_UpdateTooltip':
Interface\FrameXML\UnitFrame.lua:77: in function `UnitFrame_OnEnter':
DiscordUnitFrames\DUF_Element.lua:254: in function `DUF_Element_OnEnter'
<string>:"*:OnEnter":1: in function <[string "*:OnEnter"]:1>

---

It happens when I mouseover certain things for too long ... doesnt happen every time so I can't really narrow it down.

This is the segment of code that Line 719 and 722 refer to.

719 - function TinyTip_SetUnit(this,unit,arg3,arg4,arg5,arg6,arg7,arg8,arg9,arg10)
720 - this.skipOnShow = true
721 - if unit ~= "mouseover" and _G.TinyTip_Original_GameTooltip_SetUnit then
722 - _G.TinyTip_Original_GameTooltip_SetUnit(this,unit,arg3,arg4,arg5,arg6,arg7,arg8,arg9,arg10)
723 - end

If you can figure this out I <3 you
I have this one too. Been searching for the fix.

W
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11-15-07, 07:42 PM   #10
DeTard
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@Hoodz - I uploaded a new version of the compilation that takes care of this very issue.

@Wolfang - Right now I disabled TinyTipExtras to stop getting my errors. Try that and see if this goes away first of all. If that doesn't stop the errors, you are having a different issue than I was having.
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11-15-07, 07:49 PM   #11
Wolfang
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Join Date: Apr 2006
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Originally Posted by DeTard
@Wolfang - Right now I disabled TinyTipExtras to stop getting my errors. Try that and see if this goes away first of all. If that doesn't stop the errors, you are having a different issue than I was having.
Thanks for the response..disabling the TinyTipExtras changed the error to be in line 74 instead...same basic thing thoough. And I get 19 errors at login all in Cartagrapher and its various pieces. Will try to reinstall that.

W
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11-15-07, 07:56 PM   #12
DeTard
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Check something for me then please... Go here and make sure you follow the instructions at the very top to verify that you are completely up-to-date with the right downloads. If not, you may need to do another install. Cartographer has never caused me problems in my installs, except for the time I messed up pretty much every library on one of my early compiles.
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11-15-07, 08:04 PM   #13
Wolfang
A Theradrim Guardian
Join Date: Apr 2006
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Originally Posted by DeTard
Check something for me then please... Go here and make sure you follow the instructions at the very top to verify that you are completely up-to-date with the right downloads. If not, you may need to do another install. Cartographer has never caused me problems in my installs, except for the time I messed up pretty much every library on one of my early compiles.
Ok...tried everything again...now no errors except for:

[2007/11/15 21:00:10-777-x2]: Interface\FrameXML\GameTooltip.lua:74: Usage: GameTooltip:SetOwner(frame):
Interface\FrameXML\GameTooltip.lua:74: in function <Interface\FrameXML\GameTooltip.lua:73>:
<in C code>: in function `TinyTipAnchor_Original_GameTooltip_SetDefaultAnchor'
TinyTip\TinyTipAnchor.lua:143: in function <Interface\AddOns\TinyTip\TinyTipAnchor.lua:140>
(tail call): ?:
Interface\FrameXML\UnitFrame.lua:66: in function `UnitFrame_OnEnter':
DiscordUnitFrames\DUF_Element.lua:254: in function `DUF_Element_OnEnter'
<string>:"*:OnEnter":1: in function <[string "*:OnEnter"]:1>

---

Same old annoying TinyTip / DUF communication problem. It's not a major deal but am I OCD for wanting an empty bugsack? (Don't answer that )

Any help with this would be greatly appreciated.

DETard...KNOW you are LOVED for all this hard work.

W
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11-15-07, 08:26 PM   #14
Hoodz
A Murloc Raider
Join Date: Nov 2007
Posts: 5
Thanks again DeTard
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WoWInterface » AddOns, Compilations, Macros » AddOn Help/Support » DETARD Thx for the fixes


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