Thread Tools Display Modes
12-19-07, 05:56 AM   #1
Freedots
A Kobold Labourer
Join Date: Dec 2007
Posts: 1
Pilot like HUD

I was wondering if anyone lacking a project would be interested in starting one (or if nothing else, pointing me in the right direction in how to go about doing this). I had an idea that would greatly assist in PVP as well as PVE encounters. Basically, anyone who has played any space fighter or dog fighting game will know the incredible HUDs used in these games. One thing I would find particularly helpful would be to build one similar to those used in the space dog-fighting games in which all targets have a resizeable triangle hovering in the center of the target (hostile targets have RED triangles, indifferent yellow, and friendlies green [similar to the WoW con system]). Also a small circular frame in which all targets could be seen around the player (like a minimap with the player at the center and all visible friendlies/enemies on the circle in respect to their direction from the player. I am including link to a VERY poor example I conjured up in a quick moment to give a more visual idea of what I am suggesting. Any more questions or flames, post it or contact me as Freedots on Stonemaul, Horde side.

http://i185.photobucket.com/albums/x...an/Example.jpg
  Reply With Quote
12-19-07, 02:32 PM   #2
Seerah
Fishing Trainer
 
Seerah's Avatar
WoWInterface Super Mod
Featured
Join Date: Oct 2006
Posts: 10,860
Can't be done.
__________________
"You'd be surprised how many people violate this simple principle every day of their lives and try to fit square pegs into round holes, ignoring the clear reality that Things Are As They Are." -Benjamin Hoff, The Tao of Pooh

  Reply With Quote
12-19-07, 02:48 PM   #3
littlebuddha79
An Onyxian Warder
 
littlebuddha79's Avatar
AddOn Compiler - Click to view compilations
Join Date: Sep 2007
Posts: 377
I agree. Doesn't seem like Blizzard would allow something like that. Basically what you are asking for is a hunter like tracking module for all classes and all mobs at once. I doubt it can be done.
  Reply With Quote
12-19-07, 02:56 PM   #4
Kaomie
A Scalebane Royal Guard
 
Kaomie's Avatar
AddOn Author - Click to view addons
Join Date: Jan 2007
Posts: 438
Regardless classes and abilities, what you are asking belongs to the game-world and not the UI part, so not much can done with Addons. For instance you have no way to retrieve the exact position of units within the game-world and map it to the UI level. You can extrapolate some information by using the player coordinates and some tricks (like using spells "reachability" to estimate distances), but nothing that would give enough info for the hud "target locks" you are mentioning. However maybe something can be worked out using the nameplates?
__________________
Kaomie
"WE LOTS OF PEOPLE FROM STRONG SERVER GUILDS" - Trade Channel

Last edited by Kaomie : 12-19-07 at 02:59 PM.
  Reply With Quote
12-19-07, 03:09 PM   #5
Mazzlefizz
A Pyroguard Emberseer
 
Mazzlefizz's Avatar
AddOn Author - Click to view addons
Join Date: Jan 2006
Posts: 3,521
Originally Posted by Freedots
I was wondering if anyone lacking a project would be interested in starting one (or if nothing else, pointing me in the right direction in how to go about doing this). I had an idea that would greatly assist in PVP as well as PVE encounters. Basically, anyone who has played any space fighter or dog fighting game will know the incredible HUDs used in these games. One thing I would find particularly helpful would be to build one similar to those used in the space dog-fighting games in which all targets have a resizeable triangle hovering in the center of the target (hostile targets have RED triangles, indifferent yellow, and friendlies green [similar to the WoW con system]). Also a small circular frame in which all targets could be seen around the player (like a minimap with the player at the center and all visible friendlies/enemies on the circle in respect to their direction from the player. I am including link to a VERY poor example I conjured up in a quick moment to give a more visual idea of what I am suggesting. Any more questions or flames, post it or contact me as Freedots on Stonemaul, Horde side.

http://i185.photobucket.com/albums/x...an/Example.jpg
I think some of it could be done. The red/yellow/green triangles could be attached to the nameplate frame. Sizing it would be difficult since the only distance information WoW will give you is a crude estimate of distance to your current target. You'd probably have to settle for fixed size triangles over all targets except your current one, which may look a bit awkward. Truth be told, I think this could be a moderately useful feature. I think it would be somewhat easier to see than the red colored text over a person's head, which is what most people use in pvp. If someone were interested in making, it would probably be very easy to code into an Aloft module, an add-on that alters nameplates.

As others have said, the virtual minimap tracking idea is definitely not possible. The WoW API does not provide any of the information necessary.
__________________
MazzleUI Home Page: Mazzlefizz.WoWInterface.com
Info, FAQs, Forums, Download can be found at that link.
  Reply With Quote
12-19-07, 03:13 PM   #6
Taffu
A Flamescale Wyrmkin
AddOn Author - Click to view addons
Join Date: Jan 2006
Posts: 149
Or even better than nameplates (because of distance & visibility issues), Raid Marking and how the UI handles this element of the game. IIRC, the range for Raid Marks is much larger than the range of Nameplate visibility.
  Reply With Quote
12-19-07, 03:58 PM   #7
Mazzlefizz
A Pyroguard Emberseer
 
Mazzlefizz's Avatar
AddOn Author - Click to view addons
Join Date: Jan 2006
Posts: 3,521
Originally Posted by Taffu
Or even better than nameplates (because of distance & visibility issues), Raid Marking and how the UI handles this element of the game. IIRC, the range for Raid Marks is much larger than the range of Nameplate visibility.
Can you anchor things on the raid icon frames? I wouldn't think so, b/c otherwise you'd probably see add-ons that attach text above raid icons that say things like "Kill me!", "Offtank me", "I was once a sheep, but Taffu just hit me", etc.

Hmm, that's not a bad idea for another aloft module.
__________________
MazzleUI Home Page: Mazzlefizz.WoWInterface.com
Info, FAQs, Forums, Download can be found at that link.
  Reply With Quote
12-19-07, 05:13 PM   #8
Kaomie
A Scalebane Royal Guard
 
Kaomie's Avatar
AddOn Author - Click to view addons
Join Date: Jan 2007
Posts: 438
(I think he was just mentioning the idea of using Raid Icons for PvP instead of just the nameplates.)

I also do not believe there is any way to interact with the Raid Icons, and they would still need to be set manually pretty much defeating the whole "auto-target-hud-locks" purpose. Actually I am surprised we still can do that with the nameplates, but shh
__________________
Kaomie
"WE LOTS OF PEOPLE FROM STRONG SERVER GUILDS" - Trade Channel
  Reply With Quote
12-19-07, 07:54 PM   #9
Mazzlefizz
A Pyroguard Emberseer
 
Mazzlefizz's Avatar
AddOn Author - Click to view addons
Join Date: Jan 2006
Posts: 3,521
I was always surprised as well. I would imagine you can indirectly get angle offsets by anchoring a frame to the nameplate, getting the absolute coordinates, which would then tell you which direction the target is. Since they used to have an API function that gave you that information that they later explicitly protected from add-on use, it seems like being able to anchor to nameplates would be a no-no.

I wonder if any add-ons do that nowadays.
__________________
MazzleUI Home Page: Mazzlefizz.WoWInterface.com
Info, FAQs, Forums, Download can be found at that link.
  Reply With Quote
12-19-07, 10:10 PM   #10
123noob
A Frostmaul Preserver
 
123noob's Avatar
AddOn Author - Click to view addons
Join Date: Dec 2005
Posts: 256
lately i feel there's a gnome invasion in the wowi forum...
__________________
  • Sever: Twisting Nether
  • Character: BloodElf Paladin (Level - 35)
  Reply With Quote
12-19-07, 11:36 PM   #11
Seerah
Fishing Trainer
 
Seerah's Avatar
WoWInterface Super Mod
Featured
Join Date: Oct 2006
Posts: 10,860
what's wrong with that?
__________________
"You'd be surprised how many people violate this simple principle every day of their lives and try to fit square pegs into round holes, ignoring the clear reality that Things Are As They Are." -Benjamin Hoff, The Tao of Pooh

  Reply With Quote
12-20-07, 02:01 PM   #12
Dreadlorde
A Pyroguard Emberseer
 
Dreadlorde's Avatar
AddOn Author - Click to view addons
Join Date: Dec 2006
Posts: 2,302
I have a gnome, and his name is Bjorne.
__________________

Funtoo - Plan 9 - Windows 7
  Reply With Quote
12-20-07, 04:39 PM   #13
Kaomie
A Scalebane Royal Guard
 
Kaomie's Avatar
AddOn Author - Click to view addons
Join Date: Jan 2007
Posts: 438
<- Please meet Chromie. So technically my avatar is not a gnome, just a Bronze Dragon in disguise
__________________
Kaomie
"WE LOTS OF PEOPLE FROM STRONG SERVER GUILDS" - Trade Channel

Last edited by Kaomie : 12-20-07 at 04:51 PM.
  Reply With Quote

WoWInterface » AddOns, Compilations, Macros » AddOn Search/Requests » Pilot like HUD


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

vB code is On
Smilies are On
[IMG] code is On
HTML code is Off