Ok i had a thread about this not to long ago didnt want to look for it again. Wondering if anyone has found away to add the new mage mana biscuits and some of the other new foods and waters to the old autobar? Sucks i had to make a special button on my action bars for food water since they dont update in the new autobar.
I have looked around the code and not sure where i would add this in there so if anyone has suggestions please let me know
PHP Code:
AutoBarCategoryList["FOOD_COMBO"]["items"] = self:GetSetItemsArrayPT3("Consumable.Food.Combo Health");
-- ["FOOD_COMBO"] = {
-- ["description"] = Consumable.Food.Combo Health;
-- ["texture"] = "INV_Misc_Food_33";
-- ["nonCombat"] = true,
-- },
AutoBarCategoryList["FOOD_COMBO"] = AutoBarItems:new(
"Consumable.Food.Combo Health", "INV_Misc_Food_33", "Consumable.Food.Combo Health")
AutoBarCategoryList["FOOD_COMBO"]:SetNonCombat(true)
-- AutoBarCategoryList["FOOD_CONJURED"]["items"] = self:GetSetItemsArrayPT3("Consumable.Food.Edible.Bread.Conjured");
-- ["FOOD_CONJURED"] = {
-- ["description"] = Consumable.Food.Edible.Bread.Conjured;
-- ["texture"] = "INV_Misc_Food_73CinnamonRoll";
-- ["nonCombat"] = true,
-- ["castList"] = {"MAGE", BS["Conjure Food"],},
-- },
AutoBarCategoryList["FOOD_CONJURED"] = AutoBarItems:new(
"Consumable.Food.Edible.Bread.Conjured", "INV_Misc_Food_73CinnamonRoll", "Consumable.Food.Edible.Bread.Conjured")
AutoBarCategoryList["FOOD_CONJURED"]:SetNonCombat(true)
AutoBarCategoryList["FOOD_CONJURED"]:SetCastList(AutoBarCategory:FilterClass({"MAGE", BS["Conjure Food"],}))
Now im thinking this code here may have something to do with it.
Conjured Manna Biscuit hummmm