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07-11-21, 11:52 AM   #1
rulezyx
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"Texture" UnitGetTotalHealAbsorbs

Hello,

does someone know how the "totalHealAbsorb" Texture works.

It looks like a blurred shadow which appears on all healthbars similar to the dmg-absorb texture but I couldn't find anything related to its appearance.

Example

Blizzard-Code

Wiki

Basically I want to know how it(shadow) is created/get its texture from and if it is possible to change the appearance of it.

I appreciate any help

Last edited by rulezyx : 07-11-21 at 11:55 AM.
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WoWInterface » Developer Discussions » Lua/XML Help » "Texture" UnitGetTotalHealAbsorbs

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