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08-18-16, 08:49 PM   #1
samvx
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help with lua grid

Im trying to change cursor shape over each unit on grid.
I have some clue for it but need help to do work with every unit
Code:
local cursorGrid = "ITEM_CURSOR"

local function OnEnter(self)
SetCursor(cursorGrid)
end

GridLayoutFrame:SetScript("OnEnter", OnEnter)
Tried this, but does´nt work

Code:
local function OnEnter(self)
SetCursor("ITEM_CURSOR")
end

--GridLayoutFrame:SetScript("OnEnter", OnEnter)
--/run print(GetMouseFocus():GetName())
local GridFrame = Grid:GetModule("GridFrame")

local function WithAllGridFrames(func)
for _, frame in pairs(GridFrame.registeredFrames) do
frame:SetScript("OnEnter", OnEnter)
end
end

local GridUnitCursor = CreateFrame("Frame")
GridUnitCursor:RegisterEvent("PLAYER_ENTERING_WORLD")

GridUnitCursor:SetScript("OnEvent", function(self)
WithAllGridFrames()
WithAllGridFrames = nil
self:UnregisterEvent("PLAYER_ENTERING_WORLD")
self:SetScript("OnEvent", nil)
end)

Last edited by samvx : 08-19-16 at 01:10 PM.
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08-19-16, 07:54 PM   #2
Phanx
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Probably:

Code:
local function onEnter(frame)
    SetCursor("ITEM_CURSOR")
end

local function hook(frame)
    frame:HookScript("OnEnter", onEnter)
end

local GridFrame = Grid:GetModule("GridFrame")
-- Catch any frames that have already been created:
GridFrame:WithAllFrames(hook)
-- and any that get created in the future:
hooksecurefunc(GridFrame, "InitializeFrame", hook)
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WoWInterface » Developer Discussions » Lua/XML Help » help with lua grid

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