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04-02-07, 02:02 PM   #1
KurudanStyle
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CT_Viewport Alternative

Does anyone know of any alternatives to this addon? I assumed Visor2 was an alternative, from the screenshot Tenge provided, but unless i'm doing something wrong, it doesn't seem to have an option or command to do what Viewport can do.
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04-02-07, 02:13 PM   #2
PathMaster
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Skinner, Aperture, EEpanel, ZomgBox, ElectrofluxTextronator(sp?), Discord, XArt ,SunArt

I bet I am missing a few, but those should give you a good heading. I have used Zomgbpx and I am currently using EEpanel.
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04-02-07, 02:31 PM   #3
KurudanStyle
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Thanks mate, i'll try them out tomorow
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04-02-07, 04:08 PM   #4
ravagernl
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Can be run with a simple macro also.

Code:
/run WorldFrame:SetUserPlaced(true) WorldFrame:ClearAllPoints() WorldFrame:SetPoint("TOPLEFT",0,-100) WorldFrame:SetPoint("BOTTOMRIGHT",0,100)
That will make your ui have a black line at the top and bottom of your ui of 100 pixels. If you do not want this saved, remove w:SetUserPlaced(true) from the macro.

If you want to restore to the original viewport, run this:

Code:
/run WorldFrame:SetUserPlaced(false) WorldFrame:ClearAllPoints() WorldFrame:SetPoint("TOPLEFT",0,-0) WorldFrame:SetPoint("BOTTOMRIGHT",0,0)
EDIT: making WorldFrame local possible makes it unsavable to layout-cache. Edited the macro

Last edited by ravagernl : 05-06-07 at 04:48 AM.
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04-03-07, 08:02 AM   #5
KurudanStyle
A Defias Bandit
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Thanks for all the assistance guys :]
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04-28-07, 01:12 AM   #6
Loomyth
A Fallenroot Satyr
Join Date: May 2006
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i use
Code:
/run local w = WorldFrame w:SetUserPlaced(true) w:ClearAllPoints() w:SetPoint("TOPLEFT",0,-0) w:SetPoint("BOTTOMRIGHT",0,120)
to set up my viewport..but what can i do so that i dont have to type it / spam the macro when i start playing?! thx 4 your help
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04-28-07, 01:34 AM   #7
ravagernl
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The part w:SetUserPlaced(true) should save the ViewPorts position.
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04-28-07, 03:44 AM   #8
Loomyth
A Fallenroot Satyr
Join Date: May 2006
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mhh sometimes after starting the game i have to spam the macro somes not..i dunno

is there a way to write it in the config.wtf or something?
maybe it could be changed in the layout-cache.txt because the worldframe is "described" there.

Last edited by Loomyth : 04-29-07 at 03:20 PM.
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05-01-07, 08:27 PM   #9
promathus
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this is an example of some eepanel layering different colors for the desired effect
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05-02-07, 12:20 PM   #10
Loomyth
A Fallenroot Satyr
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nope eepanels has no viewport function
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05-02-07, 01:03 PM   #11
Seerah
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No, it doesn't. I think Path was just suggesting it to give you a box at the bottom of your screen.
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05-02-07, 03:08 PM   #12
SquishyMage
A Deviate Faerie Dragon
Join Date: May 2006
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Originally Posted by KurudanStyle
Does anyone know of any alternatives to this addon? I assumed Visor2 was an alternative, from the screenshot Tenge provided, but unless i'm doing something wrong, it doesn't seem to have an option or command to do what Viewport can do.
Ok, I'll bite. Why are you looking for another addon to do what viewport does when viewport works?
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05-02-07, 04:59 PM   #13
Pylades
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Originally Posted by SquishyMage
Ok, I'll bite. Why are you looking for another addon to do what viewport does when viewport works?
Is CT_Viewport standalone? I haven't used it in a while, but I didn't think it was.
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05-02-07, 05:22 PM   #14
starkmd
A Kobold Labourer
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Originally Posted by Pylades
Is CT_Viewport standalone? I haven't used it in a while, but I didn't think it was.
I run it standalone mode. Not even CT_Raid installed.

http://ctmod.net/downloads/

Just download the CT_VIEWPORT only (at the bottom)
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