Hi,
I'm trying to make a loot assistant addon form my guild, to help our raid master to keep a count of player loots. I'm near to finish it, but i have a problem detecting loot when loot source is not from corpse but from a chest (like krossus). Originaly I try this code for loot detection:
Code:
elseif (event == "LOOT_OPENED") then
local raidID = UnitInRaid("player")
local masterID = select(3, GetLootMethod())
if (raidID and masterID and raidID == masterID) then
if (UnitLevel("target") == -1) then
RILoot_ManageOpen("inRaid")
end
end
It obviously isn't working for chest, since I am only looking for targeted unit level, and I cant figure out how to detect this situation.
May someone help me a bit with that?
Sorry for my bad english and thanks in advance