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Texture coloring issue with oUF Slim - WoWInterface
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10-14-14, 05:52 PM   #1
scrable
A Murloc Raider
 
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Texture coloring issue with oUF Slim

I understand that oUF Slim has not been updated by the author in a long time, but I've managed to at least keep it working myself. I'm not a lua master by any means. When I logged in today my textures for my health bars looked like this: http://i.imgur.com/C57r8xn.jpg

What is troubling me is that the health deficit is not being colored by class color anymore. It was doing this prior to the patch as you can see here: http://i.imgur.com/V4AXH2W.jpg This picture isn't the best because I'm at 1 hp(lol) but you can see what I mean via the raid frames on the bottom right.

Does anyone have an idea of what is causing this and/or how I would be able to fix it? Thanks for your time!
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10-15-14, 04:44 AM   #2
MoonWitch
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Post your code Or better; put it in a pastie and we can look at it
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10-15-14, 03:19 PM   #3
scrable
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These are probably the only two files that are necessary, but if one of them points to a different file then I can post that one if needed.

Here is the pastie for the config file: http://pastie.org/9651073
I cannot create a pastie for the main file because it is over 64kb, so here is a pastebin instead: http://pastebin.com/QTNH7G78
Whatever I wrote in there probably isn't the most well written, but it works so I don't care really. Thanks for your time and hopefully we can find this problem

Last edited by scrable : 10-15-14 at 03:24 PM.
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10-15-14, 06:11 PM   #4
scrable
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Found the problem Thank you for trying to help though!
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WoWInterface » AddOns, Compilations, Macros » AddOn Help/Support » Texture coloring issue with oUF Slim

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