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08-16-10, 01:36 PM   #11
Aprikot
A Frostmaul Preserver
 
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Join Date: Feb 2010
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Originally Posted by boomboom View Post
I usually don't like "big" UIs (big UFs, buffs, etc.) but this is really nice honestly.

My only thing, and I may be wrong here, is that two sets of combo points? One underneath the target frame, and a second up by the mob? If so, I'd go with the second one, the one by the mob. I think those look really classy.
Thanks! Still a WIP...final SetPoints not done and some other things. Square combo points is a custom 1px border + glow graphic w/ComboPointsRedux (can't get the 1px border to look clean even at pixel perfect UI scale which is bumming me out). The circles is the Stuf default which I was thinking of using w/custom graphic. I was testing responses of each which is reason for both in the shot. I'm still looking/playing around for ways of showing point & poison counts together. Any ideas welcome.
 
 

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