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12-28-10, 12:22 AM   #4601
Cala
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Originally Posted by Haleth View Post
Considerably less people seem to be working on their UI now that Cata is out. I'm especially seeing more original stuff and less in the same style, maybe something to think about.

But of course, I'm a hypocrite.

Not a real UI screen shot but something simple I made to not have to set unitframe layout in lua all the time:

Interesting... but how would that button know the difference between a tank and a DPS? Interesting concept however, and I agree with Limb0, have you considered reskinning the buttons to match?
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12-28-10, 03:49 AM   #4602
Haleth
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@ Limbo; Thanks I got someone pro to make me some icons, so sooner or later most of the other stuff (scroll bars, arrows etc) will be restyled as well. I like the default role icons though for some reason, I wouldn't consider changing them.

@ Cala; Essentially, the UF layout for dps and tanks is the same.

Last edited by Haleth : 12-28-10 at 04:16 AM. Reason: typos? in MY post?
 
12-28-10, 04:13 AM   #4603
Cala
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Originally Posted by Haleth View Post
@ Limbo; Thanks I got someone pro to make me some icons, so sooner or later most of the other stuff (scroll bars, arrows etc) will be restyled as well. I like the default role icons though for some reason, I wouldn't consider changing them.

@ Cala; Essentially, the UF layout for dps and thanks is the same.
Ahhh I see, for some reason I thought that was the dungeon queue role check. Reading comprehension ftw.
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12-28-10, 03:23 PM   #4604
Kendian
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So which...panel layout, or none?
I'm narrowing it down, some small elements keep me standing here in this field, lol~
Ive tried to do the /console screenshotQuality 10, but it doesnt seem to have helped the quality >.< All I can say is, it's much sharper and defined in game.
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12-28-10, 06:58 PM   #4605
Cerranos
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Originally Posted by Limb0 View Post
@Cerranos
I used to have a map in the middle and I always thought it looked nice in UIs, yours looks good too, reminds me of the new Lincoln MKX dash. I'd agree with Kendian (the funds have been transferred btw), and I might have some skins that would work with your UI. Check out Rounded, Beveled, Circle or even the new Fade (my current favorite).
Thank you... I'll have to check it out. And I take it you're referring to Renaitre? I did download that pack so I will definitely try it out (currently on vacation in CA ). As well, I'll download Aura Frames to replace SBF. Any other suggestions are most welcome.

Originally Posted by Kendian View Post
So which...panel layout, or none?
I'm narrowing it down, some small elements keep me standing here in this field, lol~
Ive tried to do the /console screenshotQuality 10, but it doesnt seem to have helped the quality >.< All I can say is, it's much sharper and defined in game.
I really like the layout with your panels. Nice font, too. What dmg meter are you using, btw?

Last edited by Cerranos : 12-28-10 at 07:06 PM.
 
12-28-10, 07:56 PM   #4606
Coote
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Originally Posted by Kendian View Post
So which...panel layout, or none?
It looks much cleaner with the panels, IMO.
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12-28-10, 09:05 PM   #4607
Kendian
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That's TinyDPS
 
12-29-10, 01:52 AM   #4608
Porsha
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Here's what I've been working with for a while. Suits my needs. My UF is in this shot with my druid tanking is right above the Minimap then behind/on the top of my UF is my target(mana bar is class colored). to the right is ToT and across from ToT is where focus goes.

Vuhdo on the left side is my raid frames. Oh, and I love buttons...they make me feel all warm and stuffs.

Stuf Unit frames for UFs and all buffs/debuffs. LynStats/Location cause I love it forever, TinyDPS, bchat(modded with methinks Hal(freeUI) chat text modifications), MSBT, Coolline and still using Nins/Twins nMinimap with some changing to get things working the way I needs em. edit: for got I use nibPointDisplay(its just on the top of the minimap - white bars).

Anywho...wanted to say many thanks to Zagrei for his patience and help with some code(and the font Junction <3) and to all the authors/those that lend a hand with pestering questions from us n00bs. You are all appreciated more than you're told, I'm sure.

[IMG][/IMG]

Last edited by Porsha : 12-29-10 at 01:56 AM.
 
12-29-10, 03:22 AM   #4609
red8981
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can the health bar decreasing circular instead of horizontal or vertical?
 
12-29-10, 05:19 AM   #4610
Buddie
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These unitframes turned out to be too minimal for me but they were still fun to make.

 
12-29-10, 07:32 AM   #4611
lawr
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The UI i came up with for Cataclysm:
 
12-29-10, 10:16 AM   #4612
p3lim
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Just as empty as it was last expansion:

 
12-29-10, 12:27 PM   #4613
eiszeit
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Originally Posted by p3lim View Post
Just as empty as it was last expansion:
A true p3lim original. ;D

--

Still the same, changed position, added shadow to cast bar ... and yes, should be all changes as I remember.

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Last edited by eiszeit : 12-29-10 at 12:46 PM. Reason: Added screenshot
 
12-29-10, 01:35 PM   #4614
iradex
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Originally Posted by eiszeit View Post
A true p3lim original. ;D

--

Still the same, changed position, added shadow to cast bar ... and yes, should be all changes as I remember.

Do you plan to upload it?
 
12-29-10, 01:43 PM   #4615
eiszeit
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Originally Posted by iradex View Post
Do you plan to upload it?
No.

(need more letters to submit)
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12-29-10, 02:39 PM   #4616
Plickz
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Here is my UI

 
12-29-10, 04:15 PM   #4617
iradex
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Originally Posted by Plickz View Post
Here is my UI

Can you show an ss with party/raid frames? I love it!
 
12-29-10, 04:33 PM   #4618
Plickz
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Here is what the raid frames look like:

Last edited by Plickz : 12-29-10 at 09:57 PM.
 
12-29-10, 05:37 PM   #4619
strykerk
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New Unit Frames

I would like a few people to tell me what you think of these Unit Frames?

I redid the whole layout and am trying this design out. As far as combat there is nothing that seems to be out of the ordinary and it works very well.

The only thing I am not sure of is the Names. I didnt really know where else to put them..

anyway thanks for taking a look. Comments are always appreciated.
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12-29-10, 07:04 PM   #4620
nin
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Originally Posted by eiszeit View Post
Still the same, changed position, added shadow to cast bar ... and yes, should be all changes as I remember.
I don't know many that can pull of "normal" and pixel fonts in one ui and get away with it!
 

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