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05-25-11, 05:32 PM   #961
feraldrood
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Originally Posted by xtothx View Post
[IMG]http://i54.tinypic.com/nweddl.jpg[/IMG
wow- really great textures all around! The gloss and shadows especially, what are u using for them? kg/lite panels? or raw coding etc...

working on new unit frames, would appreciate any input you lot have:

http://img687.imageshack.us/img687/2...10525at513.png

does anyone know how to get a pixel line differentiating (pronouncing) the empty/full statusbars?

-thanks

Last edited by feraldrood : 05-25-11 at 06:24 PM.
 
05-25-11, 08:55 PM   #962
Lily.Petal
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Originally Posted by Monolit View Post
2Lily.Petal
I thoroughly like this laptop UI, though in my opinion it would look better either without action bars side art textures, or with a bit modified version (without ankhs).
you mean the crosses and crow?

ankh:


And will see what I can do Will try to go edit them out.

Originally Posted by feraldrood View Post
working on new unit frames, would appreciate any input you lot have:
http://img687.imageshack.us/img687/2...10525at513.png
does anyone know how to get a pixel line differentiating (pronouncing) the empty/full statusbars?
-thanks
Seems like some of the text (the large HP% on bottom center) is not in the middle, though that might be me. Should use same font size/font for timers, Your health bar seems to be under your power bar, seems the height is to... high? lol.

And I'll see what I can do with a KGPanel if I can since I got individual tables in stuf to have labels now due to a question I posted :> But otherwise I've only seen one or two UI's having a distinct border between the health textures.

EDIT: also for me, the (de)buffs seem to be to big, just my opinion I believe it should be the same size as your player bar, instead of your player bar + name panel.
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Last edited by Lily.Petal : 05-25-11 at 09:01 PM.
 
05-26-11, 05:07 AM   #963
haylie
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Originally Posted by Led ++ View Post
Duke, is that you in disguise?!
Hah, that's exactly what I thought. I had to do a double take to make sure it wasn't Duke.

Good looking UI nonetheless. Excellent use of gloss and shadows.
 
05-26-11, 05:28 AM   #964
feraldrood
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don't mean to spam but here:

http://postimage.org/image/25q3czsmc/

still experimenting, just testing out styles. obvi the druid manabar cuts off the deficit text on the hp bar, and the hp text is on mouseover.

I'm wondering about shadows and pronounced textures...
 
05-26-11, 05:46 AM   #965
Lily.Petal
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Originally Posted by feraldrood View Post
don't mean to spam but here:

http://postimage.org/image/25q3czsmc/

still experimenting, just testing out styles. obvi the druid manabar cuts off the deficit text on the hp bar, and the hp text is on mouseover.

I'm wondering about shadows and pronounced textures...
I preferred the darker version to be honest. But that's because I love black/gray and alpha settings. And again I believe a smaller Buff/debuff icon would look good as well.

Originally Posted by haylie
Hah, that's exactly what I thought. I had to do a double take to make sure it wasn't Duke.

Good looking UI nonetheless. Excellent use of gloss and shadows.
Agreed, is Duke still around?
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05-26-11, 12:55 PM   #966
MakiyoIto
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Originally Posted by Lily.Petal View Post


Agreed, is Duke still around?

=( What happened to him and his website.
 
05-27-11, 12:32 AM   #967
Lily.Petal
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I've decided to go back to one of my old UI's since many people seemed to have liked it. I am going to upload it once I get it all finished and I am liking it really.

Trying some new things with it though, as always criticism is always loved.


EDIT:Apparently.. my images are to big of file size to upload now O.o that's a first. Will get back to this later~
EDIT2: got it to work
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Last edited by Lily.Petal : 05-27-11 at 01:02 AM.
 
05-27-11, 01:09 AM   #968
Zagrei
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Originally Posted by Lily.Petal View Post
I've decided to go back to one of my old UI's since many people seemed to have liked it. I am going to upload it once I get it all finished and I am liking it really.

Trying some new things with it though, as always criticism is always loved.


EDIT:Apparently.. my images are to big of file size to upload now O.o that's a first. Will get back to this later~
EDIT2: got it to work
It does look nice, there's no question about that I'm just curious to know how well that layout works in practice, as it seems to be a tad bit crowded right now. I do like the paneling around the chat/minimap a lot, too
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05-27-11, 01:12 AM   #969
Lily.Petal
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Originally Posted by Zagrei View Post
It does look nice, there's no question about that I'm just curious to know how well that layout works in practice, as it seems to be a tad bit crowded right now. I do like the paneling around the chat/minimap a lot, too
Something similar to older version. Or I hope so at least :P I kinda just threw it all back together with adding new features~

I plan to get rid of the bars on the right, or make them smaller and move them, as well as other elements. Right now Just playing with the the feel of it right now.

I can never seen to find a good font though, I'm usually stuck with SuperNat or Visitor. I'd like to start using a normal font, but alas, I hate how most of them look with just a normal outline.

Might move the Minimap to Right corner, chat on far left, and put stance bar above the minimap.
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Last edited by Lily.Petal : 05-27-11 at 01:16 AM.
 
05-27-11, 01:15 AM   #970
Zagrei
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Originally Posted by Lily.Petal View Post
Something similar to older version. Or I hope so at least :P I kinda just threw it all back together with adding new features~

I plan to get rid of the bars on the right, or make them smaller and move them, as well as other elements. Right now Just playing with the the feel of it right now.

I can never seen to find a good font though, I'm usually stuck with SuperNat or Visitor. I'd like to start using a normal font, but alas, I hate how most of them look with just a normal outline.
Interesting... On one hand, having all of that information in one place seems to be overpowering (to me). On the other hand, you don't have to move your eyes very far to see anything! I guess if it works for you, then have fun Looks nice!

EDIT (you added more, lul): Fonts can be tricky, sometimes =/ I tend to stick to certain ones, as my screen size really limits the scale of my UI... annoying, to say the least. Supernat is a great font, though I've kinda stuck with HOOG 05_57 for a long time, as it works for me
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Last edited by Zagrei : 05-27-11 at 01:23 AM.
 
05-27-11, 01:59 AM   #971
red8981
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is it writing with oUF now, or still stuf?
 
05-27-11, 05:52 AM   #972
Greevir
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Originally Posted by Lily.Petal View Post
I've decided to go back to one of my old UI's since many people seemed to have liked it. I am going to upload it once I get it all finished and I am liking it really.

Trying some new things with it though, as always criticism is always loved.


EDIT:Apparently.. my images are to big of file size to upload now O.o that's a first. Will get back to this later~
EDIT2: got it to work
Glad to see you reviving that layout. Will definitely give it a go once you finish it up. Can't wait.
 
05-27-11, 06:41 AM   #973
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Originally Posted by xtothx View Post


Comments and critics please
I like this alot. What font are you using for unit frames, please?
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05-27-11, 09:27 AM   #974
xtothx
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Originally Posted by Kendian View Post
I like this alot. What font are you using for unit frames, please?
It's called Superphonic (or superpho), pm me with your email adress if you want it.
 
05-27-11, 01:34 PM   #975
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So someone a few pages back inspired me ... I can't find the post now but I'm sure you can see the like-ness to previously posted ufs

I still need to make some artwork to put behind the player/target. But at the moment I'm rather satisfied with how far its come today. Now just to fix the font on my map and my buffs and I'll be good. And I think make the font size in tooltips smaller.

Any suggestions? Yes its random pictures... and Grid in 25 man raid is in the middle
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Last edited by Unkn : 05-30-11 at 02:24 PM. Reason: ewww the names over peoples heads have to change font too, they look out of place.
 
05-29-11, 04:51 PM   #976
Lily.Petal
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Welp, my Main interface is done, I will do my party and raid tonight~
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05-30-11, 09:44 AM   #977
Petrah
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Originally Posted by Lily.Petal View Post
Welp, my Main interface is done, I will do my party and raid tonight~

I really love the shade of green you use in the player frame for the hunter. Would love to see what the other class colors look like!
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05-30-11, 12:07 PM   #978
ravagernl
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Originally Posted by Lily.Petal View Post
Welp, my Main interface is done, I will do my party and raid tonight~
I love it.

I however wish the unitframes would be more in line with the actionbar to create more imperturbability. The unitframe size is perfect however, so I'm thinking more spacing between the actionbuttons would make it look cleaner. (Or a bar of 3x3 in the center of it for example)
 
05-30-11, 01:17 PM   #979
Lily.Petal
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Originally Posted by mrruben5 View Post
I love it.

I however wish the unitframes would be more in line with the actionbar to create more imperturbability. The unitframe size is perfect however, so I'm thinking more spacing between the actionbuttons would make it look cleaner. (Or a bar of 3x3 in the center of it for example)
Hm, I was trying to keep the 2x2 spacing between everything uniform; what you are saying is have one of the action bars be at 3x3 so that it is uniform with the way the unitframes slant inward?
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05-30-11, 07:14 PM   #980
nelothi
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Originally Posted by Airoz View Post
I like the design of this UI!
thanks. im not sure what ill change next. any comments would be nice. I do need to bring the displayed FPS and LAT down to the "Bars" Kgpanel, this shouldnt be an issue.

Also, because right now i have that kgpanel set to hide the bartender bars, it cannot be used in combat. i need to learn how to make it work in combat, either by moving them off screen when its clicked, or setting the alpha to 0. any help here would be amazing!

again, tell me what you all think should be changed. ill be updating my UI here on wowinterface as soon as im done with it.
 

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