Quantcast frame:CreateAnimation("Alpha") bug - WoWInterface
 
 
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08-31-16, 03:42 PM   #1
zork
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frame:CreateAnimation("Alpha") bug

I use the animation API to show/hide frames on mouseover.
https://github.com/zorker/rothui/blo...efader.lua#L26

It works really well but today I recognized a flaw. If the frame that I fade in has child frames with an alpha of 0 those frames will be faded in aswell unintentionally and become visible.

Instead of fading in the frame only all children are faded in aswell. Is there a to prevent this?
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