Balsta &
haste,
I helped out with many PuG MC runs back in the day, pre TBC, with my 1.12 Naxx guild. We helped gear up many many different players from many different guilds. I say this not to start a debate, but just to let you know that I am aware of what I'm getting myself into. More on the debate subject: I'd rather not turn this into a philosophical debate on whether or not DKP is useful in PuGs or not. As much as I have to say on the subject, I'd like to save it for another thread at another time. But I would be happy to engage you in PMs on this subject so we don't clutter up this board with offtopicness.
Oh, and I do appreciate your insight, but my quest for a Local Storage PuG DKP tracker remains.
Don't guilds have moonlighters? That is, aren't there players who are in Guild A that also raid with Guild B from time to time? How is their DKP tracked if thy're not in a guild? Something with this functionality may work for me.
Edit: Also I looked at Suicide Kings. I don't really like it. I won't go into why, but it's not something that I think I would find useful. The other suggestion of limiting people to only a few items won't reward those of us who have been pushing for (example) Maexxna, which is where my Priest's gloves drop. Also who comes in each day changes...well...each day. Sometimes people leave mid-raid and we recruit a new person to fill their spot mid-run. So that "only N items per run" won't work either.
Again, I do appreciate your efforts, but I believe a DKP system will be for the better.