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05-09-14, 03:19 PM   #1
TULOA
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Join Date: Jul 2009
Posts: 50
CheckButtons

Figured it out... Dang guide here was inaccurate. I had to declare it like:

Code:
Btn1 = CreateFrame("CheckButton", name, parent, "UICheckButtonTemplate") -- 
Btn1:SetPoint("TOPLEFT", 0, 00)
Btn1:SetPoint("TOPLEFT", 10, 00)
Btn1.text = _G[name.."Text"]
Btn1.text:SetText("Test")
Btn1:SetScript("OnClick", function(frame)
	if frame.isChecked == 1 then
		PlaySound("igMainMenuOptionCheckBoxOn")
		print("Checked")
	else
		PlaySound("igMainMenuOptionCheckBoxOff")
		print("Unchecked")
	end
end)

Last edited by TULOA : 05-09-14 at 04:15 PM.
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WoWInterface » Developer Discussions » Lua/XML Help » CheckButtons


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