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09-12-10, 04:42 AM   #3501
haylie
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Originally Posted by p3lim View Post
Further changes, showing raidframes and casting "bar"
Looks familiar...

However I don't really like a castbar like that for casters and healers. It's more important for them than hunters and melee and should be made separate IMO. I use a normal castbar on my neglected healer alt.
 
09-12-10, 07:13 AM   #3502
Limb0
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my raiding UI v9 wip

(out of combat with minimap and "Beveled" buttons)


(10 Man with "Square Thin" buttons)


Mainly I've reduced the centered player frame to only a portrait with the castbar as an overlay.
Focus is on the left with focustarget above it, target is on the right with castbar and buff icons (for pvp) and targetoftarget above it with debuffs (to know when tanks are about to switch).

Last edited by Limb0 : 09-12-10 at 07:17 AM. Reason: grammar
 
09-12-10, 10:24 AM   #3503
Wimpface
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Latest version of my UI:


Biggest changes are classcolored healthbars with white powerbars, a change I really like.
Also, been fiddling with totem mods lately. Settled for aTotemBar and Devak. Only Devak is shown in that screenshot though.

Thanks nin for aTotemBar and p3lim, who's github was a damn treasure to be found, for Devak.

I have also fiddled around with Filger and sFilter, unsure of how to do my things right now. Using Haleth's sFilter slightly modified and a heavily (according to the source who sent it to me) modified Filger. Both look pretty damn awesome but right now sFilter seems to come out on top since I have no real use for bars.

Also thinking of making the switch from Grid to oUF_Kritt by p3lim, since it's directed at resto shamans and I happen to be one. Hm.

Thoughts/Ideas?
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09-12-10, 10:40 AM   #3504
Haleth
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Probably a tiny thing to comment on, but I love how the border of your bottom panel stops at the chat frame border. It gives an illusion of invisibility, me like.

I'd change your minimap to be a bit smaller though, so it matches chat frame height. It looks a little unbalanced now. Also, ever considered semi-transparent castbar background?

Castbar at the top looks a little out of place, too, for a bottom-centered UI. I'd have a hard time noticing it.

And change your quest tracker font. You can use mine if you like (I based mine on Seerah's code, anyways).

Last edited by Haleth : 09-12-10 at 10:43 AM.
 
09-12-10, 11:00 AM   #3505
Led ++
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Some more changes

http://www.abload.de/img/enb2010_9_12_16_13_1yez1.png
Pet bar when peet is out, right actionbar on mouseover.

http://www.abload.de/img/enb2010_9_12_16_27_5edtp.png
party screen.

castbarz:
http://www.abload.de/img/enb2010_9_12_16_56_38wcx9.png

But I don't know. Might do something totally different now -.-*
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09-12-10, 11:19 AM   #3506
Wimpface
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Originally Posted by Haleth View Post
I'd change your minimap to be a bit smaller though, so it matches chat frame height. It looks a little unbalanced now. Also, ever considered semi-transparent castbar background?

Castbar at the top looks a little out of place, too, for a bottom-centered UI. I'd have a hard time noticing it.

And change your quest tracker font. You can use mine if you like (I based mine on Seerah's code, anyways).
I have a hard time with the minimap, since either the border won't do as I say or Skada doesn't line up properly with it. It's a tough nut to crack. :/
As I have it right now, it is perfectly lined up, the only problem is with the chat alignment.

The castbar background is something I haven't touched on, I like it the way it is as it is such an important aspect of my UI so I don't want it faded out the slightest (in the way of a transparent background) to be able to see when my casts end etc.

It's at the top there, because I find it quickly with my eyes since I'm not really tunnelvisioning to the bottom of the screen all the time (Rather the other way around, I tunnelvision the world too much ) since I need to position myself in regards to party members etc.
I'll consider moving it, though, this is something that has worked for me in a very long time (as in, _very_ long time.) and I'd have to get used to something new.

The watch frame is rarely shown! But I'll change it. If I use your code, I'd have yet another one of your masterpieces in my UI. (Current ones are sFilter, rActionBarStyler, aChatMod)

Thanks for the insight! I'll look into everything for sure!

EDIT: To see how it worked, I tried making the chat frame as high as the minimap, and it looked terrible.
I have an idea to make a second chat box on the right, and move skada + minimap to the top left.
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Last edited by Wimpface : 09-12-10 at 11:27 AM.
 
09-12-10, 11:57 AM   #3507
Haleth
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Uh, none of those 3 addons you listed were made by me, really. I just modified some code, that's all. I don't want to take credit for them.

The code for your border should compensate for your minimap scale, so it stays at 1 pixel. Something like this:

Code:
local Scale = .6
MinimapCluster:SetScale(Scale)
local bg = CreateFrame("Frame", nil, Minimap)
bg:SetBackdrop({ 
	edgeFile = "Interface\\ChatFrame\\ChatFrameBackground", 
	edgeSize = 1 / Scale, 
})
bg:SetBackdropBorderColor(0, 0, 0)
bg:SetPoint("TOPLEFT", Minimap, -1, 1)
bg:Setpoint("BOTTOMRIGHT", Minimap, 1, -1)
bg:SetFrameStrata("BACKGROUND")

Last edited by Haleth : 09-12-10 at 04:52 PM. Reason: Syntax errors? In MY code?
 
09-12-10, 12:31 PM   #3508
iTigah
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Originally Posted by Haleth View Post
Uh, none of those 3 addons you listed were made by me, really. I just modified some code, that's all. I don't want to take credit for them.
I think he meant that those addons are masterpieces, not masterpieces by you. ;D
 
09-12-10, 12:50 PM   #3509
Wimpface
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Originally Posted by Haleth View Post
Uh, none of those 3 addons you listed were made by me, really. I just modified some code, that's all. I don't want to take credit for them.

The code for your border should compensate for your minimap scale, so it stays at 1 pixel. Something like this:

Code:
local Scale = .6
MinimapCluster:SetScale(Scale)
local bg = CreateFrame("Frame", nil, Minimap)
bg:SetBackdrop({ 
	edgeFile = "Interface\\ChatFrame\\ChatFrameBackground, 
	edgeSize = 1 / Scale, 
})
bg:SetBackdropBorderColor(0, 0, 0)
bg:SetPoint("TOPLEFT", Minimap, -1, 1)
bg:Setpoint("BOTTOMRIGHT", Minimap, 1, -1)
bg:SetFrameStrata("BACKGROUND")
I didn't say you made them.

Thanks for the code!
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09-12-10, 01:01 PM   #3510
Seerah
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Originally Posted by Haleth View Post
And change your quest tracker font. You can use mine if you like (I based mine on Seerah's code, anyways).
Oh? I don't recall being asked for permission to reuse my code in something that would be distributed. (You're also not quite using it the same way I am due to misinterpretation and a typo.)


@Wimpface: I feel that your unit frames stick out a bit too much. Well, they're supposed to stand out because it's an important thing to see, but... They look out of place with how wide and bright they are compared with the placement/size/color of the rest of your UI.
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09-12-10, 02:11 PM   #3511
iTigah
A Deviate Faerie Dragon
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New project of mine, very rough so far.

Color isn't totaly done, still can't decide.

(Only look at the bottom of the screnshot, haven't gotten any unitframes so far.)

C&C!
 
09-12-10, 02:17 PM   #3512
iradex
A Cyclonian
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Originally Posted by Led ++ View Post
Some more changes

http://www.abload.de/img/enb2010_9_12_16_13_1yez1.png
Pet bar when peet is out, right actionbar on mouseover.

http://www.abload.de/img/enb2010_9_12_16_27_5edtp.png
party screen.

castbarz:
http://www.abload.de/img/enb2010_9_12_16_56_38wcx9.png

But I don't know. Might do something totally different now -.-*
What addons are you using, and if it's possible to upload it ^^
 
09-12-10, 04:28 PM   #3513
Haleth
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Originally Posted by Seerah View Post
Oh? I don't recall being asked for permission to reuse my code in something that would be distributed. (You're also not quite using it the same way I am due to misinterpretation and a typo.)
I've credited you on the download page and in the lua file (since I don't visibly use your addon, it's embedded). I normally consider this to be sufficient if I'm not reusing an entire addon. When other people do this to my code, I find that sufficient, which is what I based this way of thinking on.

I'm in the wrong though, I should've asked first because I can't expect everyone to feel the same about it. I'll ask in the future, and I'll remove the code if you want me to.

My apologies.
 
09-12-10, 06:03 PM   #3514
Lordyfrb
A Cliff Giant
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Got a new monitor (24" 1920x1080 hdmi connection), so new UI.
I'm pretty happy with it so far, but not raiding yet as only lvlv54, but am tanking instances, will get a combat show soon!

Any advice and comments dont be afraid to shoot 'em my way, I'll take any thing you can give me!

Screenshots exceed limit of 2mb - damn bigger monitor!
Will be back with link to offsite hosting!

Link: UI ScreenShots

Last edited by Lordyfrb : 09-12-10 at 06:17 PM.
 
09-12-10, 06:25 PM   #3515
Dawn
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My current WIP. I have not much time to work on an UI these days ... takes forever to get basic things done.

AddOns: oUF + layout based on oUF_Nivea, dNameplates, Dominos ... and my own font on the unitframes
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09-12-10, 07:34 PM   #3516
sacrife
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nice font, some small errors on it, but easily fixable.

I wonder if that theron guy is affiliated with charlize theron in some way ;D
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09-13-10, 02:30 AM   #3517
Led ++
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Originally Posted by iradex View Post
What addons are you using, and if it's possible to upload it ^^
I won't upload it, but the important addons used are:

Stuf unit frames
AzCastBar
sThreatMeter2
PhanxChat
Dominos
TinyDPS
kgPanels
Kong UI Hider
Satrina Buff Frames
caelNameplates
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09-13-10, 03:22 AM   #3518
iradex
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Originally Posted by Led ++ View Post
I won't upload it, but the important addons used are:

Stuf unit frames
AzCastBar
sThreatMeter2
PhanxChat
Dominos
TinyDPS
kgPanels
Kong UI Hider
Satrina Buff Frames
caelNameplates

It's ok, and thanks for the list!

Edit : What addon you use to bags?

Last edited by iradex : 09-13-10 at 03:38 AM.
 
09-13-10, 04:03 AM   #3519
haylie
A Scalebane Royal Guard
 
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Originally Posted by iradex View Post
Edit : What addon you use to bags?
He uses an edited version of Stuffing.

Originally Posted by Dawn View Post
My current WIP.
I just love the way the font displays first names as an initial. Also, how can I get my hands on that awesome white border you have around your unitframes and minimap?
 
09-13-10, 06:24 AM   #3520
iTigah
A Deviate Faerie Dragon
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New project, started with it today, i need a new pixel fontz. D:
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