Thread Tools Display Modes
11-15-10, 05:21 PM   #4201
Faliryn
A Kobold Labourer
Join Date: Dec 2008
Posts: 1
Tomine please end my suffering.

@ Tomine:

I love your new UI. I have really enjoyed using Couture, and I was wondering if you'll be putting the new one up for downloading soon?

I'm as excited about it as I am about Cata. For serious.
 
11-15-10, 10:41 PM   #4202
neverg
A Frostmaul Preserver
 
neverg's Avatar
AddOn Author - Click to view addons
Join Date: Jul 2007
Posts: 268
Originally Posted by Jaglavak View Post
Sweet. I'll wait for the release then.
I just uploaded the file, waiting for file approval now. It's here: http://www.wowinterface.com/download...umUI.html#info

Enjoy.

And just to show something, I've added support for oUF_Repuation and made the coloring match the faction standing along. Also added a tooltip to go along with it. The little bar at the top is the experience bar.



I'm not really sure about the statusbar texture, but oh well, it was what I could come up with in Photoshop.
__________________
My oUF Layout: oUF Lumen

Last edited by neverg : 11-15-10 at 10:44 PM.
 
11-16-10, 12:11 AM   #4203
tenub
A Flamescale Wyrmkin
AddOn Author - Click to view addons
Join Date: Sep 2008
Posts: 111
It's all coming together now:



lol, just noticed my player power text says "health".

Last edited by tenub : 11-16-10 at 12:14 AM.
 
11-16-10, 12:29 AM   #4204
Dawn
A Molten Giant
 
Dawn's Avatar
AddOn Author - Click to view addons
Join Date: May 2006
Posts: 918
@tenub
That's not done with oUF, is it? I like it a lot.
__________________
Rock: "We're sub-standard DPS. Nerf Paper, Scissors are fine."
Paper: "OMG, WTF, Scissors!"
Scissors: "Rock is OP and Paper are QQers. We need PvP buffs."

"neeh the game wont be remembered as the game who made blizz the most money, it will be remembered as the game who had the most QQ'ers that just couldnt quit the game for some reason..."

 
11-16-10, 01:01 AM   #4205
tenub
A Flamescale Wyrmkin
AddOn Author - Click to view addons
Join Date: Sep 2008
Posts: 111
pitbull+kgpanels+azcastbar+sldt+chinchilla+fortexorcist
 
11-16-10, 01:44 AM   #4206
brotherhobbes
A Rage Talon Dragon Guard
AddOn Author - Click to view addons
Join Date: Mar 2006
Posts: 313
@tenub
thanks for posting a very interesting looking ui! liking the look of it.
 
11-16-10, 02:37 AM   #4207
Jaglavak
A Deviate Faerie Dragon
Join Date: Apr 2009
Posts: 11
Originally Posted by neverg View Post
I just uploaded the file, waiting for file approval now. It's here: http://www.wowinterface.com/download...umUI.html#info

Enjoy.

And just to show something, I've added support for oUF_Repuation and made the coloring match the faction standing along. Also added a tooltip to go along with it. The little bar at the top is the experience bar.

http://f.cl.ly/items/3B282e2R1G273M1...Reputation.jpg

I'm not really sure about the statusbar texture, but oh well, it was what I could come up with in Photoshop.
Looks very nice! I'm going to download it later today and I've also "recruited" a friend who liked it just as much as I did. You don't offer any XP-bonus like Blizzard does in those situations, do you?

Keep up the good work!
 
11-16-10, 02:37 AM   #4208
zork
A Pyroguard Emberseer
 
zork's Avatar
AddOn Author - Click to view addons
Join Date: Jul 2008
Posts: 1,740
That new unitframe style reminds me of http://www.118000.de/index.do
__________________
| Simple is beautiful.
| WoWI AddOns | GitHub | Zork (WoW)

"I wonder what the non-pathetic people are doing tonight?" - Rajesh Koothrappali (The Big Bang Theory)
 
11-16-10, 02:42 AM   #4209
Ferous
Sheer Sense of Doom
AddOn Author - Click to view addons
Join Date: Mar 2008
Posts: 863
It actually reminds me of...



...

Sorry ... I won't go offtopic again!
 
11-16-10, 03:03 AM   #4210
Zagrei
A Cobalt Mageweaver
 
Zagrei's Avatar
AddOn Compiler - Click to view compilations
Join Date: Nov 2009
Posts: 246
Originally Posted by Ferous View Post
It actually reminds me of...
*snip*
...

Sorry ... I won't go offtopic again!
That UI is quite small. :P
__________________
 
11-16-10, 04:38 AM   #4211
carebear.
Banned
 
carebear.'s Avatar
Join Date: Oct 2010
Posts: 56
Redesigned my castbars and I'm also showing you how it looks at a smaller resolution. I find that code based UIs kick butt for being able to play at any resolution without having to configure anything.

http://img832.imageshack.us/img832/1...1610103336.jpg
 
11-16-10, 10:34 AM   #4212
tenub
A Flamescale Wyrmkin
AddOn Author - Click to view addons
Join Date: Sep 2008
Posts: 111
It's based off the game Half-Life 2 and nothing more.
 
11-16-10, 12:32 PM   #4213
vije
A Defias Bandit
Join Date: Nov 2010
Posts: 3
my UI is still a (huge) work in progress, but here's what it looks like atm: (pretty much a heavily modded freeUI, which I've tried to turn into kamiiUI on the visual side )
 
11-16-10, 01:44 PM   #4214
Haleth
This Space For Rent
 
Haleth's Avatar
Featured
Join Date: Sep 2008
Posts: 1,173
Originally Posted by carebear. View Post
Redesigned my castbars and I'm also showing you how it looks at a smaller resolution. I find that code based UIs kick butt for being able to play at any resolution without having to configure anything.

http://img832.imageshack.us/img832/1...1610103336.jpg
How are you doing your UF positioning? On lower resolutions my UI ends up with the unitframes way too far to the middle.

Do you multiply screen height/width by a specific number?
 
11-16-10, 02:21 PM   #4215
Wimpface
A Molten Giant
 
Wimpface's Avatar
AddOn Author - Click to view addons
Join Date: Oct 2008
Posts: 648
Originally Posted by Haleth View Post
How are you doing your UF positioning? On lower resolutions my UI ends up with the unitframes way too far to the middle.

Do you multiply screen height/width by a specific number?
As far as I know, if you do this...
Code:
frame:SetPoint('CENTER', UIParent, 'CENTER', 0, -200)
It will always go down 200 pixels from the center no matter the resolution.

I could be wrong, but Carebear sure as hell isn't multiplying anything.
__________________
All I see is strobe lights blinding me in my hindsight.
 
11-16-10, 02:34 PM   #4216
carebear.
Banned
 
carebear.'s Avatar
Join Date: Oct 2010
Posts: 56
Originally Posted by Haleth View Post
How are you doing your UF positioning? On lower resolutions my UI ends up with the unitframes way too far to the middle.

Do you multiply screen height/width by a specific number?
Originally Posted by Wimpface View Post
As far as I know, if you do this...
Code:
frame:SetPoint('CENTER', UIParent, 'CENTER', 0, -200)
It will always go down 200 pixels from the center no matter the resolution.

I could be wrong, but Carebear sure as hell isn't multiplying anything.
What wimpface says (:
 
11-16-10, 02:39 PM   #4217
Haleth
This Space For Rent
 
Haleth's Avatar
Featured
Join Date: Sep 2008
Posts: 1,173
I know, but well, when you're on a small screen, 200 pixels from the center is, compared to your screen, a much larger distance. That's the problem I have now. My UF position is static and on smaller screens, it's just not right.

I wonder if this'd work, haven't updated it yet.

Code:
	spawnHelper(self, 'focus', "BOTTOMLEFT", UIParent, "BOTTOMLEFT", 0.33690 * GetScreenWidth(), 0.42571 * GetScreenHeight())
	spawnHelper(self, 'pet', "BOTTOMLEFT", UIParent, "BOTTOMLEFT", 0.26785 * GetScreenWidth(), 0.42571 * GetScreenHeight())
	spawnHelper(self, 'player', "BOTTOMLEFT", UIParent, "BOTTOMLEFT", 0.26785 * GetScreenWidth(), .4 * GetScreenHeight())
	spawnHelper(self, 'target', "TOP", UIParent, "BOTTOM", 0, 0.28571 * GetScreenHeight())

Last edited by Haleth : 11-16-10 at 03:02 PM.
 
11-16-10, 02:49 PM   #4218
Zagrei
A Cobalt Mageweaver
 
Zagrei's Avatar
AddOn Compiler - Click to view compilations
Join Date: Nov 2009
Posts: 246
Originally Posted by Haleth View Post
I know, but well, when you're on a small screen, 200 pixels from the center is, compared to your screen, a much larger distance. That's the problem I have now. My UF position is static and on smaller screens, it's just not right.
This is the only reason I could never use your UI, as much as I wanted to :P I have a 13.3" screen, and I run at 1280x800 res xDD
__________________
 
11-16-10, 03:55 PM   #4219
carebear.
Banned
 
carebear.'s Avatar
Join Date: Oct 2010
Posts: 56
Originally Posted by Haleth View Post
snip
All I did was copy over my Interface and WTF folder, then when I logged in I ran the UI scale macro for that screen resolution and everything slotted into place.

The only minor issue was the party frame slightly over lapped the chat; which was no biggy.
 
11-16-10, 04:57 PM   #4220
Dawn
A Molten Giant
 
Dawn's Avatar
AddOn Author - Click to view addons
Join Date: May 2006
Posts: 918
I tried out the transparent healthbar thingy and I have to say, I like it.

oUF_Slim r7 will feature an optional "Transparency Mode". Which means it's still possible to decide between class/reaction colored healthbars and transparent background or vice versa. Works for all units and it's still possible to freely adjust/change frame sizes.
Attached Thumbnails
Click image for larger version

Name:	r7.jpg
Views:	1251
Size:	338.7 KB
ID:	5250  
__________________
Rock: "We're sub-standard DPS. Nerf Paper, Scissors are fine."
Paper: "OMG, WTF, Scissors!"
Scissors: "Rock is OP and Paper are QQers. We need PvP buffs."

"neeh the game wont be remembered as the game who made blizz the most money, it will be remembered as the game who had the most QQ'ers that just couldnt quit the game for some reason..."

 

WoWInterface » AddOns, Compilations, Macros » UI Screenshots, Feedback and Design Discussion » Screen Shots of your UI...


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

vB code is On
Smilies are On
[IMG] code is On
HTML code is Off