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03-31-08, 01:41 PM   #1
Sethius
A Defias Bandit
Join Date: Mar 2008
Posts: 2
Originally Posted by Tacit_Hunter View Post
I'm uploading a new version of the UI right now that corrects this issue.
I love you so much, Have my children?
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04-05-08, 12:51 AM   #2
Levee
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Posts: 26
Originally Posted by Sethius View Post
I love you so much, Have my children?
I think that might be a bit extreme, but I certainly appreciate the sentiment.

<3!
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04-06-08, 02:51 PM   #3
Devasqua
A Defias Bandit
Join Date: Apr 2008
Posts: 2
I just have to say I love this setup very nice work.
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04-06-08, 05:12 PM   #4
aahal743
A Deviate Faerie Dragon
Join Date: Sep 2007
Posts: 13
I like it and all and im setting it up right now and before i waste too much time figureing it out i was curious if you can disable targets target through the game menu/interface or if you have to go into the unit frame options and disable it?
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04-07-08, 11:38 AM   #5
Levee
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Originally Posted by aahal743 View Post
I like it and all and im setting it up right now and before i waste too much time figureing it out i was curious if you can disable targets target through the game menu/interface or if you have to go into the unit frame options and disable it?
You would need to change it through Pitbull's option frame - the easiest way to do this is to Ctrl + Right Click on the Target of Target frame, then uncheck the Enable box (I believe it's under general for that frame).
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04-07-08, 09:33 PM   #6
Destyn
A Kobold Labourer
Join Date: Apr 2008
Posts: 1
Great UI!

I have one question regarding the Character/Reputation/Skills/PvP and the Social frames. Cant seem to find out what is holding them static against the top left of the screen. Any idea how I can unlock and move them?
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04-07-08, 10:55 PM   #7
Levee
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Originally Posted by Destyn View Post
Great UI!

I have one question regarding the Character/Reputation/Skills/PvP and the Social frames. Cant seem to find out what is holding them static against the top left of the screen. Any idea how I can unlock and move them?
Ahh, there is not a mod in the compilation that moves the frames. I was considering adding one, but at the end of the day... I like them where they are most of the time. :P

If I were to get a request in the feature request page of my author portal... I might add it in. ;D

*hint*
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04-14-08, 01:28 PM   #8
Levee
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Updated to version 1.4!

Lots of changes, go check 'em out!
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WoWInterface » AddOns, Compilations, Macros » Released Compilations » Tacit UI v1.0 Released!


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