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02-06-07, 02:39 AM   #1
Mazzlefizz
A Pyroguard Emberseer
 
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OLD Feature Requests and All Other Suggestions OLD

Please be precise and constructive in your suggestions.
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02-07-07, 03:33 PM   #2
Lethalweapon
A Cyclonian
Join Date: Dec 2006
Posts: 43
#1: Wow instant messenger (WIM) very nice I think it would be a great addition to the addon compilation.
#2: Possible for the hunter set ZHUNTER maybe find a way to fit it in somewhere this would also free up the targeting buttons that are set to the trap bar. (f1,f2,f3,f4).
 
02-07-07, 03:48 PM   #3
Moontayle
A Murloc Raider
Join Date: Jan 2007
Posts: 9
If I may offer a suggestion in regards to bag management. I'm sure Baggins is wonderful but I found it to be a bit more than what I was looking for. Something inbetween that and the default bags. OneBag/Onebank offers just this. Maybe add this in as a middle ground?

Also, if you do add OneBag/Onebank, please add in Mr. Plow. I find this a highly useful Ace2 mod for cleaning up my bag space and it works both with the default bag UI and OneBag.

I've already added both of these and at the moment they do not cause any problems with Mazzle UI.
 
02-07-07, 04:03 PM   #4
joypunk
A Scalebane Royal Guard
Join Date: Mar 2006
Posts: 449
The "all in one bag" was a hotly debated issue in the beta. Originally Mazzle didn't even want one. Quite a few testers really liked them and kept on adding them on their own, so Mazzle finally added one. Baggins was the decided on compromise because it is an Ace2 addon (which is a big plus for any addon). Also, from what I know, OneBag/Bank are memory hungry addons (which is frowned upon in MazzleUI).

Please feel free to make arguments for or against specific "all in one bag" addons, though. If there's enough demand for something other than Baggins, I'm sure the topic can be revisted.
 
02-07-07, 04:40 PM   #5
mfrnka
Premium Member
Join Date: Apr 2006
Posts: 26
I have not done before-n-after memory testing of onebag/onebank, but have been very happy with them - Ace2 and generally very stable. I had used them with 0.75 and will certainly be adding them to my 1.0 MazzleUI install.
 
02-15-07, 11:52 AM   #6
Khameleon
An Aku'mai Servant
Join Date: Sep 2006
Posts: 36
Originally Posted by joypunk
The "all in one bag" was a hotly debated issue in the beta. Originally Mazzle didn't even want one. Quite a few testers really liked them and kept on adding them on their own, so Mazzle finally added one. Baggins was the decided on compromise because it is an Ace2 addon (which is a big plus for any addon). Also, from what I know, OneBag/Bank are memory hungry addons (which is frowned upon in MazzleUI).

Please feel free to make arguments for or against specific "all in one bag" addons, though. If there's enough demand for something other than Baggins, I'm sure the topic can be revisted.
ArkInventory is another Ace2 inventory addon, it does all in one and also sorts your items by category. Its a little easier to configure IMO and has more options. If you don't like baggins, you can try that one and see which is better for you
 
02-15-07, 11:58 AM   #7
Khameleon
An Aku'mai Servant
Join Date: Sep 2006
Posts: 36
Main problems with the UI IMO when in a party:

1. Using Clique is very hard since you dont know where to click on the party members unit frames, there is only a small area that works, so you will miss many of the cliques which could result is party members dying if you are the main healer. (am using healbot for now)

2. Party unitframes do not change colors when they have aggro, when they have poison, curse, disease, about to die, etc. This is a feature that is in x-perl unit frames and makes that one so popular. It would really be nice if it could happen here. (healbot makes up for it for now also).


Maybe we shoudl have Healbot added to MazzleUi because it would address many of the concerns while in a party.
 
02-07-07, 06:26 PM   #8
Kamishimi
A Chromatic Dragonspawn
Join Date: Jun 2006
Posts: 151
Originally Posted by Moontayle
If I may offer a suggestion in regards to bag management. I'm sure Baggins is wonderful but I found it to be a bit more than what I was looking for. Something inbetween that and the default bags. OneBag/Onebank offers just this. Maybe add this in as a middle ground?

Also, if you do add OneBag/Onebank, please add in Mr. Plow. I find this a highly useful Ace2 mod for cleaning up my bag space and it works both with the default bag UI and OneBag.

I've already added both of these and at the moment they do not cause any problems with Mazzle UI.
Remember also that while suggestions to improve MazzleUI are, I'm sure, always welcome, no one compilation or solution will fit the exact idiosyncrasies of every person. If you find that you like something like OneBag and Mr. Plow rather than the bag solution provided in MazzleUI, it's always fine to just use them in conjunction with the other addons of MazzleUI and simply turn Baggins off during Mazzification. I know I do this for things like to casting bar and the player buffs, just because I prefer something that (while not a big change) is a little different than the given alternatives in MazzleUI.

By the way, this suggestion should be filed under "AddOn and Settings Suggestions." Watch out, or Mazzle might catch you!

@Below player....Remove the Mazzlegasm?

/gasp

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Last edited by Kamishimi : 02-07-07 at 06:37 PM.
 
02-07-07, 10:03 PM   #9
coniferous
A Flamescale Wyrmkin
 
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I double posted this in the release thread because I'm a moron. Sorry.

-----------------------------------------------

Wow mazzle, this was worth every second of the wait! congratz!

A couple suggestions:

on the druid layout, the damage keys should all be put on the bottom right bar (or top, doesn't matter) but having moonfire and wrath away from insect swarm and star fire confused me, i think i may of hit tranq sometime accidentally.

also, clique seems to have some issues with the drop down box templates. i couldn't get them to work, as soon as i put my own key bindings in it worked just fine. i read up on stuff and couldn't find anything.. but i could be very well missing something.

I would also check and see if the user has enchanting before putting on the "disenchants into:" mod - its not hard to turn off, but it could also but put into the mazzify options

I love xcalc. Please leave it. Pwetty pweeze?

Also, you sig still says in closed beta.
 
02-07-07, 10:32 PM   #10
joypunk
A Scalebane Royal Guard
Join Date: Mar 2006
Posts: 449
Originally Posted by coniferous
I love xcalc. Please leave it. Pwetty pweeze?
XCalc is in the UI. It shares the bottom right hotspot with ItemSync.
 
02-07-07, 11:39 PM   #11
coniferous
A Flamescale Wyrmkin
 
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Originally Posted by joypunk
XCalc is in the UI. It shares the bottom right hotspot with ItemSync.
the only reason i mentioned it was because she was contemplating removing it in one of the changelogs.
 
02-07-07, 11:41 PM   #12
joypunk
A Scalebane Royal Guard
Join Date: Mar 2006
Posts: 449
Ahh, well. We convinced him to keep it. It's not going anywhere... the beta testers love it, too!
 
02-07-07, 11:51 PM   #13
coniferous
A Flamescale Wyrmkin
 
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Originally Posted by joypunk
Ahh, well. We convinced him to keep it. It's not going anywhere... the beta testers love it, too!
I never have to alt tab any more. I love it.

<3 Mazzle ui.
<3 Mazzle

Oh, and <3 the beta testers too. thanks for all the hard work

/goes back on topic.
 
02-08-07, 11:41 AM   #14
Mazzlefizz
A Pyroguard Emberseer
 
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Originally Posted by coniferous
also, clique seems to have some issues with the drop down box templates. i couldn't get them to work, as soon as i put my own key bindings in it worked just fine. i read up on stuff and couldn't find anything.. but i could be very well missing something.
I don't know what you mean by dropdown templates.

Originally Posted by coniferous
I would also check and see if the user has enchanting before putting on the "disenchants into:" mod - its not hard to turn off, but it could also but put into the mazzify options
I think people who have any character who DE's likes to have that info on other characters, so I don't think that's a good solution. I'm pretty sure it's part of the "extra info and stats set" though.
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02-08-07, 01:47 PM   #15
coniferous
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Originally Posted by Mazzlefizz
I don't know what you mean by dropdown templates.
Let me clairfy, by drop down templates I mean when you open clique from the spell book menu, there is a option box in the upper right hand corner. When you pull it out there are "Friendly Actions" and "Harmful actions" entries. I couldn't get those templates to work. Clicky-clicky-click and nothing happens.

The one i made on my own seemed to work.


Originally Posted by Mazzlefizz
I think people who have any character who DE's likes to have that info on other characters, so I don't think that's a good solution. I'm pretty sure it's part of the "extra info and stats set" though.
Gotchya.

Last edited by coniferous : 02-08-07 at 01:50 PM.
 
02-07-07, 10:40 PM   #16
Thernen
A Fallenroot Satyr
Join Date: Dec 2006
Posts: 23
Addons

I would like to request that Monkey Quest is replaced. I like EQL3 but that is me.

Also I would like to see Auctioneer added and QuestAnnoncer.


Thernen
 
02-07-07, 10:45 PM   #17
joypunk
A Scalebane Royal Guard
Join Date: Mar 2006
Posts: 449
Originally Posted by Thernen
I would like to request that Monkey Quest is replaced. I like EQL3 but that is me.

Also I would like to see Auctioneer added and QuestAnnoncer.


Thernen
Can you be more specific? Why do you want MQ replaced? Why is EQL3 better?

It is doubtful Auctioneer will ever be added. It is a very memory hungry addon. At one point in the beta we did have some auction scanning addons, but they had some issues (I think they stopped being developed) and were removed. Auctioneer is not an option. You are free to add it in yourself, though. From my experience it works flawlessly just by dropping it in.

Same thing with QuestAnnouncer as EQL3... what is it? Why do you like it? Why should it be added?
 
02-07-07, 10:45 PM   #18
Kamishimi
A Chromatic Dragonspawn
Join Date: Jun 2006
Posts: 151
Originally Posted by Thernen
I would like to request that Monkey Quest is replaced. I like EQL3 but that is me.

Also I would like to see Auctioneer added and QuestAnnoncer.


Thernen


I believe Auctioneer was removed because of issues with its memory and processing usage, but Mazzle might clarify that a bit.

Also, you'll have to make a more persuasive argument about why you want MonkeyQuest replaced for another alternative than "I want it replaced." Oh, and you'll want to make that suggestion over in the Addon and Settings Suggestions thread. Try to include likely alternatives and a good reason why it should be replaced, if you really want to see it replaced that badly.

Edit: Joypunk copied me and did some voodoo to get his post above mine. True story.

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02-08-07, 12:44 PM   #19
Arkive
A Cobalt Mageweaver
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Originally Posted by Thernen
I would like to request that Monkey Quest is replaced. I like EQL3 but that is me.

Also I would like to see Auctioneer added and QuestAnnoncer.


Thernen
If we're throwing in votes, I would like to say that I find MQ irreplaceable. It's clean, condenses/expands by zone, color coding based on how close to completion you are...it's just a great quest mod. If I could only pick 5 individual mods to run, MQ would always be one of them.
 
02-08-07, 01:18 PM   #20
Filarun
A Fallenroot Satyr
Join Date: Feb 2007
Posts: 25
I'd have to vote for MQ, also. EQL3 is an incredibly massive window that, unless I'm missing an option somewhere, doesn't support the cascading and other features that MonkeyQuest does so well.
 

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