Thread Tools Display Modes
11-27-15, 08:01 PM   #1
Ezabel
A Kobold Labourer
Join Date: Nov 2015
Posts: 1
Masterloot with EPGP Lootmaster

Hi, I'm having some issues with RealUI and EPGP Lootmaster working together.

Currently, I am the masterlooter for my guild, using EPGP. I recently switched to using RealUI, and am loving it so far, but I am having one issue which I will try my best to describe.

When assigning loot via the EPGP window, I am able to hand out loot, but the function that allows EPGP to modify the officer note for GP values seems to break when using RealUI. Bugger give me the following error:
Code:
3x ...nterface\epgp_lootmaster_ml\lootmaster_ml.lua:2242: Usage: GetLootSlotInfo(slot)
[C]:: in function 'GetLootSlotInfo'
...nterface\epgp_lootmaster_ml\lootmaster_ml.lua:2242: in function '?'
...nit\libs\CallbackHandler-1.0\CallbackHandler-1.0-6.lua:147: in function <...nit\libs\CallbackHandler-1.0\CallbackHandler-1.0.lua:147>
[string "safecall Dispatcher[1]"]:4: in function <[string "safecall Dispatcher[1]"]:4>
[C]:: ?
[string "safecall Dispatcher[1]"]:13: in function '?'
...nit\libs\CallbackHandler-1.0\CallbackHandler-1.0-6.lua:92: in function 'Fire'
...\DataStore\libs\AceEvent-3.0\AceEvent-3.0-3.lua:120: in function <...\DataStore\libs\AceEvent-3.0\AceEvent-3.0.lua:119>
When I disable RealUI, it works fine, so I can only assume that something is happening in the interaction between the two. I have disabled the Loot skinning section in RealUI in hopes that it was something there causing the issue, but no luck on that.

So, to recap:
EPGP can be used to distribute loot fine, but whatever EPGP does to modify officer notes and send a chat message based on those modifications is failing with RealUI enabled.

Sorry, it's proabably a poor explaination, but it's the best I can do. Any help is appreciated, I am enjoying RealUI and don't want to have to switch
  Reply With Quote
12-02-15, 09:51 AM   #2
Gethe
RealUI Developer
 
Gethe's Avatar
Premium Member
Featured
Join Date: Sep 2008
Posts: 942
Have you tried with just RealUI + EPGP?
__________________
Knowledge = Power; Be OP

  Reply With Quote
02-10-16, 05:53 PM   #3
malifik
A Murloc Raider
Join Date: Aug 2012
Posts: 5
I can confirm I'm having the same problem. Just started doing lootmaster for my guild and am having the same problem. I have just tested this moment with only "nibRealUI" and the EPGP mods enabled and problem still exists. I can enable any number of other adds but as long as I have "nibRealUI" turned off distributing loot with EPGP works fine and the Officer's note is modified.
  Reply With Quote
02-11-16, 12:19 PM   #4
Gethe
RealUI Developer
 
Gethe's Avatar
Premium Member
Featured
Join Date: Sep 2008
Posts: 942
Are you getting any errors when looting an item?
__________________
Knowledge = Power; Be OP

  Reply With Quote
02-11-16, 04:48 PM   #5
malifik
A Murloc Raider
Join Date: Aug 2012
Posts: 5
No, Bugger does not grab any errors, unfortunately, unlike what Ezabel originally reported. What I can echo, though, is that loot is distributed fine. What fails, or simply does not happen, is the edit EPGP makes to the Officer notes of the people that receive loot.

To summarize: I am having the same exact problem Ezabel originally reported, and can confirm it happens with only RealUI enabled, however I do not get a LUA error.
  Reply With Quote
02-14-16, 12:50 PM   #6
pelf
Sentient Plasmoid
 
pelf's Avatar
Premium Member
Join Date: May 2008
Posts: 133
Looks like it's probably this line in epgp_lootmaster_ml:
Code:
local _, lootName, lootQuantity, rarity = GetLootSlotInfo(LootFrame.selectedSlot);
From the error message, it sounds like nil is being passed to GetLootSlotInfo. I don't know anything about RealUI, but if it has a loot frame replacement, maybe that property isn't getting populated properly?
  Reply With Quote
02-15-16, 06:58 PM   #7
Gethe
RealUI Developer
 
Gethe's Avatar
Premium Member
Featured
Join Date: Sep 2008
Posts: 942
I looked into the error when the OP originally made the post, but was unable to replicate it. That, plus malifik saying that he didn't get an error tells me that it was not likely the cause of the bug.

This is actually somewhat concerning because RealUI doesn't actually interact with the guild note system at all, aside from showing them on the InfoLine guild list.
__________________
Knowledge = Power; Be OP

  Reply With Quote

WoWInterface » Featured Projects » RealUI » Masterloot with EPGP Lootmaster

Thread Tools
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

vB code is On
Smilies are On
[IMG] code is On
HTML code is Off