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How to hide all icons on Minimap? - WoWInterface
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03-09-20, 08:29 AM   #1
Lybrial
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How to hide all icons on Minimap?

Does someone know how to hide all icons on the minimap?
I implemented a minimap which is only showing on mouseover. Im using
Code:
UIFrameFadeIn
and
Code:
UIFrameFadeOut
to do that. That works perfectly for the minimap itself but all the icons on the minimap (player, pet, group members, quest icons, ....) are still visible even when the alpha of the minimap is set to 0.
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03-09-20, 11:52 AM   #2
Narfi
A Murloc Raider
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Perhaps you have to fade out the buttons separately

Try
/script ChatFrame1:AddMessage("frame name: " .. GetMouseFocus():GetName())
while mouseover

or
/framestack
to find the names and add them to your code.

Regards
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03-09-20, 01:22 PM   #3
Lybrial
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There are no results for those icons. No frames, no names.
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03-10-20, 01:09 AM   #4
Narfi
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Got these ones (see attached).

Regards
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03-10-20, 01:15 AM   #5
Lybrial
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These arent the icons I mean. Here is what I mean:



On the left side you see the "normal" visible minimap. You can see three icons there.
One for the direction, one for the flying master and one for the shred master.

On the right side you see the "invisible" minimap with alpha set to 0. You can stil
see the icons. Those icons are no frames, at least you cant get the frames with
framestack. Also they arent children or regions of the minimap or minimap cluster.
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03-10-20, 05:00 AM   #6
Narfi
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Ahh

These are the blip textures, perhaps you can try something with Minimap:SetBlipTexture.

https://wowwiki.fandom.com/wiki/API_...SetBlipTexture

Don't know if this works until now.

Cheers
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03-11-20, 09:43 AM   #7
jeruku
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Originally Posted by Narfi View Post
Ahh

These are the blip textures, perhaps you can try something with Minimap:SetBlipTexture.

https://wowwiki.fandom.com/wiki/API_...SetBlipTexture

Don't know if this works until now.

Cheers
This, as there's no other way. Also try moving after the minimap goes transparent, it should update the blips; this is true if you change the size, scale, or alpha of the minimap.
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03-12-20, 06:43 AM   #8
Lybrial
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Thx for the hint guys. I solved it without caring about the blib textures.
I created a background frame and attached my Minimap to it. I now do
the mouseover alpha changes on the background frame.

When the frame alpha is set to zero i do Minimap:Hide() and when it is set
back to 1 I do Minimap:Show().
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03-12-20, 08:52 AM   #9
Narfi
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Join Date: Jan 2020
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Originally Posted by Lybrial View Post
Thx for the hint guys. I solved it without caring about the blib textures.
I created a background frame and attached my Minimap to it. I now do
the mouseover alpha changes on the background frame.

When the frame alpha is set to zero i do Minimap:Hide() and when it is set
back to 1 I do Minimap:Show().
Great love this easy solution
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