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10-06-16, 12:49 PM   #1
Dodo gogo
A Murloc Raider
Join Date: Nov 2014
Posts: 5
OUF_Mono, need help with fixing bugs.

Hello. I am looking for some one who can help with fixing bugs of addon name OUF_Mono.
Here is a fun update made for Legion by Galaxy119, but there are many bugs making it hard to play with.
http://www.wowinterface.com/download...o.php?id=24158
Author that updated it has no willing or may be time to fix bugs, i hope that some one of you can lend a helping hand.
I was testing this OUF on EU servers, English language for a long time, i tried different combinations to launch it with and whitout other mods but it have same bugs any way. Undate author relised a new version of an update where he fixed some bugs, but futher testing showed that bugs arent fixed and some parts of OUF stoped working at all.

Bug reports for this mod:

Realm: EU-Stormscale
Language: English
Last updated bug report: 05.11.2016.

1) Background colour.
No log.
There is no bug log appears for background problem, only for combat feedback.
Video:
https://youtu.be/ROGL_PgcmZY

P.S. Every time i am sarting a game i recive this bug - There is no background colour of health bar, also there is no combat feedback. As you see i have made 2 /reload s. After first time: i have rid of problem with combat feedback and after second i have rid of background colour problem.

2.
- Version: 1.0.2
- Occurs when: This error occurs with combat feedback (no feedback displayed) each time you start a game and disappears after: /reload (some times it requires to make this several times) or reloging within the game.
- Video: https://youtu.be/XHnirGT_ryo
- Testing and log date: 24.10.2016
- Log (old):
Code:
7x oUF_Mono\embeds\CombatFeedback.lua:131: ERROR: <unnamed>:SetFont(): invalid fontHeight: 1.7285156687293e-040, height must be > 0
[C]: in function `SetFont'
oUF_Mono\embeds\CombatFeedback.lua:131: in function <oUF_Mono\embeds\CombatFeedback.lua:61>
(tail call): ?

Locals:
- Log (new):
Code:
12x oUF_Mono\embeds\CombatFeedback.lua:131: ERROR: <unnamed>:SetFont(): invalid fontHeight: 0, height must be > 0
[C]: in function `SetFont'
oUF_Mono\embeds\CombatFeedback.lua:131: in function <oUF_Mono\embeds\CombatFeedback.lua:61>
(tail call): ?

Locals:
(*temporary) = <unnamed> {
 maxAlpha = 0.75
 0 = <userdata>
 ignoreEnergize = true
 origHeight = 0
}
(*temporary) = "Addons\oUF_mono\media\font.ttf"
(*temporary) = 0
(*temporary) = "OUTLINE"
3.
- Version: 1.0.2
- Occurs when: Logging on shaman class.
- Screenshot: https://s22.postimg.org/oj85acds1/Wo...716_194142.jpg
- Testing and log date: 17.10.2016
- Log:
Code:
1x oUF_Mono\core.lua:82: Attempted to use invalid tag [raid:earth].
[C]: in function `error'
oUF_Mono\oUF\elements\tags.lua:596: in function `Tag'
oUF_Mono\lib.lua:1037: in function `gen_specificpower'
oUF_Mono\core.lua:82: in function `styleFunc'
oUF_Mono\oUF\ouf-1.6.8.lua:292: in function <oUF_Mono\oUF\ouf.lua:222>
(tail call): ?
oUF_Mono\oUF\ouf-1.6.8.lua:591: in function `Spawn'
oUF_Mono\core.lua:257: in function `func'
oUF_Mono\oUF\factory.lua:20: in function <oUF_Mono\oUF\factory.lua:16>
(tail call): ?

Locals:
(*temporary) = "Attempted to use invalid tag [raid:earth]."
4.
- Version: 1.0.2
- Occurs when: World quest named Lay Race. When you are crossing Blue mana column.
- Screenshot: Nothing to screen.
- Testing and log date: 17.10.2016
- Log:
Code:
21x oUF_Mono\lib.lua:1232: attempt to index local 'tex' (a number value)
oUF_Mono\lib.lua:1232: in function <oUF_Mono\lib.lua:1227>
(tail call): ?
(tail call): ?
(tail call): ?
oUF_Mono\oUF\elements\altpowerbar.lua:143: in function `func'
oUF_Mono\oUF\events.lua:48: in function <oUF_Mono\oUF\events.lua:46>
(tail call): ?

Locals:
app = <unnamed> {
 __owner = oUF_monoPlayerFrame {
 }
 b = <unnamed> {
 }
 v = <unnamed> {
 }
 powerTooltip = "Current Ley-Energy level. Race to successive Ley-Line nodes to charge your mana saber."
 ForceUpdate = <function> defined @oUF_Mono\oUF\elements\altpowerbar.lua:130
 powerName = "Collected Ley Energy"
 0 = <userdata>
 barType = 0
 bg = <unnamed> {
 }
 PostUpdate = <function> defined @oUF_Mono\lib.lua:1227
}
min = 0
cur = 0
max = 100
self = oUF_monoPlayerFrame {
 0 = <userdata>
 UNIT_PORTRAIT_UPDATE = <function> defined @oUF_Mono\oUF\elements\portraits.lua:75
 Combat = <unnamed> {
 }
 PARTY_LOOT_METHOD_CHANGED = <function> defined @oUF_Mono\oUF\elements\masterlooter.lua:73
 PLAYER_ENTERING_WORLD = <function> defined @oUF_Mono\oUF\ouf.lua:190
 Leader = <unnamed> {
 }
 Resting = <unnamed> {
 }
 UNIT_HEALTH_FREQUENT = <function> defined @oUF_Mono\oUF\elements\health.lua:155
 UNIT_MAXHEALTH = <function> defined @oUF_Mono\oUF\elements\health.lua:155
 __elements = <table> {
 }
 UNIT_POWER_FREQUENT = <function> defined @oUF_Mono\oUF\elements\power.lua:225
 Power = <unnamed> {
 }
 UNIT_POWER_BAR_SHOW = <table> {
 }
 PLAYER_REGEN_DISABLED = <function> defined @oUF_Mono\oUF\elements\combat.lua:52
 Health = <unnamed> {
 }
 height = 24
 UNIT_EXITED_VEHICLE = <function> defined @oUF_Mono\oUF\ouf.lua:38
 UNIT_CONNECTION = <table> {
 }
 Portrait = <unnamed> {
 }
 SmoothBar = <function> defined @oUF_Mono\embeds\Smooth.lua:25
 unit = "player"
 GROUP_ROSTER_UPDATE = <table> {
 }
 UNIT_POWER = <function> defined @oUF_Mono\oUF\elements\altpowerbar.lua:126
 UNIT_COMBAT = <function> defined @oUF_Mono\embeds\CombatFeedback.lua:61
 PARTY_LEADER_CHANGED = <function> defined @oUF_Mono\oUF\elements\leader.lua:53
 PLAYER_REGEN_ENABLED = <function> defined @oUF_Mono\oUF\elements\combat.lua:52
 RaidIcon = <unnamed> {
 }
 PLAYER_UPDATE_RESTING = <function> defined @oUF_Mono\oUF\elements\resting.lua:52
 RAID_TARGET_UPDATE = <function> defined @oUF_Mono\oUF\elements\ricons.lua:58
 style = "monoPlayer"
 __tags = <table> {
 }
 UNIT_MAXPOWER = <table> {
 }
 Assistant = <unnamed> {
 }
 Highlight = <unnamed> {
 }
 UNIT_DISPLAYPOWER = <function> defined @oUF_Mono\oUF\elements\power.lua:225
 UNIT_FACTION = <table> {
 }
 width = 229
 UNIT_ENTERED_VEHICLE = <function> defined @oUF_Mono\oUF\ouf.lua:38
 mystyle = "player"
 menu = <function> defined @oUF_Mono\lib.lua:52
 AltPowerBar = <unnamed> {
 }
 MasterLooter = <unnamed> {
 }
 UNIT_POWER_BAR_HIDE = <table> {
 }
 CombatFeedbackText = <unnamed> {
 }
 UNIT_MODEL_CHANGED = <function> defined @oUF_Mono\oUF\elements\portraits.lua:75
}
tex = 457302
r = 0.011764707043767
g = 0.88627457618713
b = 1
(*temporary) = 0.011764707043767
(*temporary) = 457302
(*temporary) = 1
(*temporary) = 1
(*temporary) = nil
(*temporary) = "attempt to index local 'tex' (a number value)"
5.
- Version: 1.0.2
- Occurs when: Xavius fight. I guess that bug uppears becouse of special power bar that isnt shown during the fight.
- Screenshot: Nothing to screen.
- Testing and log date: 05.11.2016
- Log:
Code:
55x oUF_Mono\lib.lua:1232: attempt to index local 'tex' (a number value)
oUF_Mono\lib.lua:1232: in function <oUF_Mono\lib.lua:1227>
(tail call): ?
(tail call): ?
(tail call): ?
oUF_Mono\oUF\elements\altpowerbar.lua:143: in function `func'
oUF_Mono\oUF\events.lua:48: in function <oUF_Mono\oUF\events.lua:46>
(tail call): ?

Locals:
app = <unnamed> {
 __owner = oUF_monoPlayerFrame {
 }
 b = <unnamed> {
 }
 v = <unnamed> {
 }
 powerTooltip = "Nightmare Corruption twists your thoughts."
 ForceUpdate = <function> defined @oUF_Mono\oUF\elements\altpowerbar.lua:130
 powerName = "Nightmare Corruption"
 0 = <userdata>
 barType = 0
 bg = <unnamed> {
 }
 PostUpdate = <function> defined @oUF_Mono\lib.lua:1227
}
min = 0
cur = 0
max = 100
self = oUF_monoPlayerFrame {
 0 = <userdata>
 UNIT_PORTRAIT_UPDATE = <function> defined @oUF_Mono\oUF\elements\portraits.lua:75
 Combat = <unnamed> {
 }
 PARTY_LOOT_METHOD_CHANGED = <function> defined @oUF_Mono\oUF\elements\masterlooter.lua:73
 PLAYER_ENTERING_WORLD = <function> defined @oUF_Mono\oUF\ouf.lua:190
 Leader = <unnamed> {
 }
 Resting = <unnamed> {
 }
 UNIT_HEALTH_FREQUENT = <function> defined @oUF_Mono\oUF\elements\health.lua:155
 UNIT_MAXHEALTH = <function> defined @oUF_Mono\oUF\elements\health.lua:155
 __elements = <table> {
 }
 UNIT_POWER_FREQUENT = <function> defined @oUF_Mono\oUF\elements\power.lua:225
 Power = <unnamed> {
 }
 UNIT_POWER_BAR_SHOW = <table> {
 }
 PLAYER_REGEN_DISABLED = <function> defined @oUF_Mono\oUF\elements\combat.lua:52
 Health = <unnamed> {
 }
 height = 24
 UNIT_EXITED_VEHICLE = <function> defined @oUF_Mono\oUF\ouf.lua:38
 UNIT_CONNECTION = <table> {
 }
 Portrait = <unnamed> {
 }
 SmoothBar = <function> defined @oUF_Mono\embeds\Smooth.lua:25
 unit = "player"
 GROUP_ROSTER_UPDATE = <table> {
 }
 UNIT_POWER = <function> defined @oUF_Mono\oUF\elements\altpowerbar.lua:126
 UNIT_COMBAT = <function> defined @oUF_Mono\embeds\CombatFeedback.lua:61
 PARTY_LEADER_CHANGED = <function> defined @oUF_Mono\oUF\elements\leader.lua:53
 PLAYER_REGEN_ENABLED = <function> defined @oUF_Mono\oUF\elements\combat.lua:52
 RaidIcon = <unnamed> {
 }
 PLAYER_UPDATE_RESTING = <function> defined @oUF_Mono\oUF\elements\resting.lua:52
 RAID_TARGET_UPDATE = <function> defined @oUF_Mono\oUF\elements\ricons.lua:58
 style = "monoPlayer"
 __tags = <table> {
 }
 UNIT_MAXPOWER = <table> {
 }
 Assistant = <unnamed> {
 }
 Highlight = <unnamed> {
 }
 UNIT_DISPLAYPOWER = <function> defined @oUF_Mono\oUF\elements\power.lua:225
 UNIT_FACTION = <table> {
 }
 width = 229
 UNIT_ENTERED_VEHICLE = <function> defined @oUF_Mono\oUF\ouf.lua:38
 mystyle = "player"
 menu = <function> defined @oUF_Mono\lib.lua:52
 AltPowerBar = <unnamed> {
 }
 MasterLooter = <unnamed> {
 }
 UNIT_POWER_BAR_HIDE = <table> {
 }
 CombatFeedbackText = <unnamed> {
 }
 UNIT_MODEL_CHANGED = <function> defined @oUF_Mono\oUF\elements\portraits.lua:75
}
tex = 1452758
r = 0.97254908084869
g = 0.50588238239288
b = 0.50588238239288
(*temporary) = 0.97254908084869
(*temporary) = 1452758
(*temporary) = 0.50588238239288
(*temporary) = 1
(*temporary) = nil
(*temporary) = "attempt to index local 'tex' (a number value)"
Screenshot:
Nothing to sceen.

6) Unknown:
Log:
Code:
4x [ADDON_ACTION_BLOCKED] AddOn 'oUF_Mono' tried to call the protected function '<unnamed>:Hide()'.
!BugGrabber\BugGrabber.lua:573: in function <!BugGrabber\BugGrabber.lua:573>
[C]: in function `Hide'
FrameXML\WorldMapActionButton.lua:58: in function `Clear'
FrameXML\WorldMapActionButton.lua:67: in function `Refresh'
FrameXML\WorldMapActionButton.lua:19: in function `SetMapAreaID'
FrameXML\WorldMapFrame.lua:390: in function <FrameXML\WorldMapFrame.lua:353>
[C]: in function `Hide'
FrameXML\UIParent.lua:2320: in function `SetUIPanel'
FrameXML\UIParent.lua:2347: in function `MoveUIPanel'
FrameXML\UIParent.lua:2378: in function `HideUIPanel'
FrameXML\UIParent.lua:2052: in function <FrameXML\UIParent.lua:2044>
[C]: in function `SetAttribute'
FrameXML\UIParent.lua:2846: in function `HideUIPanel'
FrameXML\UIParent.lua:2812: in function `ToggleFrame'
FrameXML\WorldMapFrame.lua:219: in function `ToggleWorldMap'
[string "TOGGLEWORLDMAP"]:1: in function <[string "TOGGLEWORLDMAP"]:1>

Locals:
Screenshot:
Nothing to screen.

7.
- Version: 1.0.2
- Occurs when: Playing battle ground or arena.
- Screenshot: Nothing to screen.
- Testing and log date: 17.10.2016
- Log:
Code:
1258x oUF_Mono\embeds\AuraTracker.lua:39: table index is nil
oUF_Mono\embeds\AuraTracker.lua:39: in function <oUF_Mono\embeds\AuraTracker.lua:4>
oUF_Mono\embeds\AuraTracker.lua:80: in function `func'
oUF_Mono\oUF\ouf-1.6.8.lua:182: in function `ForceUpdateAllElements'
oUF_Mono\oUF\ouf-1.6.8.lua:192: in function <oUF_Mono\oUF\ouf.lua:190>
(tail call): ?
[C]: in function `Show'
FrameXML\SecureStateDriver.lua:83: in function <FrameXML\SecureStateDriver.lua:73>
FrameXML\SecureStateDriver.lua:137: in function <FrameXML\SecureStateDriver.lua:119>

Locals:
(*temporary) = <table> {
 Mortal Coil = 3
 Polymorph = 3
 Freezing Trap Effect = 3
 Banish = 3
 Seduction = 3
 Psychic Scream = 3
 Frost Nova = 3
 Cyclone = 3
 Intimidating Shout = 3
 Wild Charge = 3
 Fear = 3
 Hex = 3
 Howl of Terror = 3
 Gouge = 3
 Kidney Shot = 3
 Sap = 3
 Entangling Roots = 3
 Mighty Bash = 3
 Ice Trap = 1
 Cheap Shot = 3
 Blind = 3
}
(*temporary) = nil
(*temporary) = 44572
(*temporary) = "table index is nil"

Last edited by Dodo gogo : 11-05-16 at 04:29 AM. Reason: Updateing.
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