Hello,
For an assignment I am tasked to (amongst other things) have a FauxScrollFrame with some elements in it.
Problem is, I can't seem to update the scroll.
In my xml I have
..
Code:
<OnVericalScroll>
FauxScrollFrame_OnVerticalScroll(this, offset, 16, RocketHistoryFrame_UpdateScroll)
</OnVericalScroll>
..
And in my .lua file
...
Code:
function RocketHistoryFrame_UpdateScroll()
local line = 0
local lineplusoffset = 0
FauxScrollFrame_Update(RocketHistoryFrameX, 50, 5, 16)
print("Updating Scroll")
for line=1,5 do
a = FauxScrollFrame_GetOffset(RocketHistoryFrameX)
if not a == nil then
lineplusoffset = line + a
else
lineplusoffset = line
end
if lineplusoffset < 50 then
getglobal("Button"..line):SetText(MyModData[lineplusoffset])
getglobal("Button"..line):Show()
else
getglobal("Button"..line):Hide()
end
end
end
..
Now for some reason the scroll wont update, thus always returns nil on GetOffset (placed a safeguard just to see if other things worked).
Any ideas?