Hi,
I am experiencing a very odd behaviour with my party frames.
They are created by the following code:
Code:
local party = oUF:SpawnHeader(
"oUF_Party",
"SecurePartyHeaderTemplate",
"custom [group:party,nogroup:raid][@raid6,noexists,group:raid] show;hide",
"showPlayer", true,
"oUF-initialConfigFunction", (initconfig):format(69, 22),
"sortMethod", "NAME",
"yOffset", -5
)
party:SetPoint("TOPLEFT", UIParent, "CENTER", -952, -20)
As you can see the frames should be located at the bottom left of my screen.
Currently, I set
yOffset to -5 which makes them grow downwards.
When I change this value to
50 (to make them grow upwards), the frame suddenly appears in the center of the screen.
I tried some other values and realized, that everything >= 30 causes this positioning issue.
See the following screenshots:
https://dl.dropboxusercontent.com/u/.../yOffset-5.jpg
https://dl.dropboxusercontent.com/u/...yOffset+29.jpg
https://dl.dropboxusercontent.com/u/...yOffset+30.jpg
https://dl.dropboxusercontent.com/u/...yOffset+50.jpg
Has anyone else experienced similar issues?
Could you try the same in your layouts and see if it is reproducible there (maybe with other values)?
In addition I noticed that "SecureRaidGroupHeaderTemplate" does not seem to work for my raid frames anymore. I don't get any context menus when right-clicking raid members. Is this a known issue?
- Iron