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10-06-16, 12:49 PM   #1
Dodo gogo
A Murloc Raider
Join Date: Nov 2014
Posts: 5
OUF_Mono, need help with fixing bugs.

Hello. I am looking for some one who can help with fixing bugs of addon name OUF_Mono.
Here is a fun update made for Legion by Galaxy119, but there are many bugs making it hard to play with.
http://www.wowinterface.com/download...o.php?id=24158
Author that updated it has no willing or may be time to fix bugs, i hope that some one of you can lend a helping hand.
I was testing this OUF on EU servers, English language for a long time, i tried different combinations to launch it with and whitout other mods but it have same bugs any way. Undate author relised a new version of an update where he fixed some bugs, but futher testing showed that bugs arent fixed and some parts of OUF stoped working at all.

Bug reports for this mod:

Realm: EU-Stormscale
Language: English
Last updated bug report: 05.11.2016.

1) Background colour.
No log.
There is no bug log appears for background problem, only for combat feedback.
Video:
https://youtu.be/ROGL_PgcmZY

P.S. Every time i am sarting a game i recive this bug - There is no background colour of health bar, also there is no combat feedback. As you see i have made 2 /reload s. After first time: i have rid of problem with combat feedback and after second i have rid of background colour problem.

2.
- Version: 1.0.2
- Occurs when: This error occurs with combat feedback (no feedback displayed) each time you start a game and disappears after: /reload (some times it requires to make this several times) or reloging within the game.
- Video: https://youtu.be/XHnirGT_ryo
- Testing and log date: 24.10.2016
- Log (old):
Code:
7x oUF_Mono\embeds\CombatFeedback.lua:131: ERROR: <unnamed>:SetFont(): invalid fontHeight: 1.7285156687293e-040, height must be > 0
[C]: in function `SetFont'
oUF_Mono\embeds\CombatFeedback.lua:131: in function <oUF_Mono\embeds\CombatFeedback.lua:61>
(tail call): ?

Locals:
- Log (new):
Code:
12x oUF_Mono\embeds\CombatFeedback.lua:131: ERROR: <unnamed>:SetFont(): invalid fontHeight: 0, height must be > 0
[C]: in function `SetFont'
oUF_Mono\embeds\CombatFeedback.lua:131: in function <oUF_Mono\embeds\CombatFeedback.lua:61>
(tail call): ?

Locals:
(*temporary) = <unnamed> {
 maxAlpha = 0.75
 0 = <userdata>
 ignoreEnergize = true
 origHeight = 0
}
(*temporary) = "Addons\oUF_mono\media\font.ttf"
(*temporary) = 0
(*temporary) = "OUTLINE"
3.
- Version: 1.0.2
- Occurs when: Logging on shaman class.
- Screenshot: https://s22.postimg.org/oj85acds1/Wo...716_194142.jpg
- Testing and log date: 17.10.2016
- Log:
Code:
1x oUF_Mono\core.lua:82: Attempted to use invalid tag [raid:earth].
[C]: in function `error'
oUF_Mono\oUF\elements\tags.lua:596: in function `Tag'
oUF_Mono\lib.lua:1037: in function `gen_specificpower'
oUF_Mono\core.lua:82: in function `styleFunc'
oUF_Mono\oUF\ouf-1.6.8.lua:292: in function <oUF_Mono\oUF\ouf.lua:222>
(tail call): ?
oUF_Mono\oUF\ouf-1.6.8.lua:591: in function `Spawn'
oUF_Mono\core.lua:257: in function `func'
oUF_Mono\oUF\factory.lua:20: in function <oUF_Mono\oUF\factory.lua:16>
(tail call): ?

Locals:
(*temporary) = "Attempted to use invalid tag [raid:earth]."
4.
- Version: 1.0.2
- Occurs when: World quest named Lay Race. When you are crossing Blue mana column.
- Screenshot: Nothing to screen.
- Testing and log date: 17.10.2016
- Log:
Code:
21x oUF_Mono\lib.lua:1232: attempt to index local 'tex' (a number value)
oUF_Mono\lib.lua:1232: in function <oUF_Mono\lib.lua:1227>
(tail call): ?
(tail call): ?
(tail call): ?
oUF_Mono\oUF\elements\altpowerbar.lua:143: in function `func'
oUF_Mono\oUF\events.lua:48: in function <oUF_Mono\oUF\events.lua:46>
(tail call): ?

Locals:
app = <unnamed> {
 __owner = oUF_monoPlayerFrame {
 }
 b = <unnamed> {
 }
 v = <unnamed> {
 }
 powerTooltip = "Current Ley-Energy level. Race to successive Ley-Line nodes to charge your mana saber."
 ForceUpdate = <function> defined @oUF_Mono\oUF\elements\altpowerbar.lua:130
 powerName = "Collected Ley Energy"
 0 = <userdata>
 barType = 0
 bg = <unnamed> {
 }
 PostUpdate = <function> defined @oUF_Mono\lib.lua:1227
}
min = 0
cur = 0
max = 100
self = oUF_monoPlayerFrame {
 0 = <userdata>
 UNIT_PORTRAIT_UPDATE = <function> defined @oUF_Mono\oUF\elements\portraits.lua:75
 Combat = <unnamed> {
 }
 PARTY_LOOT_METHOD_CHANGED = <function> defined @oUF_Mono\oUF\elements\masterlooter.lua:73
 PLAYER_ENTERING_WORLD = <function> defined @oUF_Mono\oUF\ouf.lua:190
 Leader = <unnamed> {
 }
 Resting = <unnamed> {
 }
 UNIT_HEALTH_FREQUENT = <function> defined @oUF_Mono\oUF\elements\health.lua:155
 UNIT_MAXHEALTH = <function> defined @oUF_Mono\oUF\elements\health.lua:155
 __elements = <table> {
 }
 UNIT_POWER_FREQUENT = <function> defined @oUF_Mono\oUF\elements\power.lua:225
 Power = <unnamed> {
 }
 UNIT_POWER_BAR_SHOW = <table> {
 }
 PLAYER_REGEN_DISABLED = <function> defined @oUF_Mono\oUF\elements\combat.lua:52
 Health = <unnamed> {
 }
 height = 24
 UNIT_EXITED_VEHICLE = <function> defined @oUF_Mono\oUF\ouf.lua:38
 UNIT_CONNECTION = <table> {
 }
 Portrait = <unnamed> {
 }
 SmoothBar = <function> defined @oUF_Mono\embeds\Smooth.lua:25
 unit = "player"
 GROUP_ROSTER_UPDATE = <table> {
 }
 UNIT_POWER = <function> defined @oUF_Mono\oUF\elements\altpowerbar.lua:126
 UNIT_COMBAT = <function> defined @oUF_Mono\embeds\CombatFeedback.lua:61
 PARTY_LEADER_CHANGED = <function> defined @oUF_Mono\oUF\elements\leader.lua:53
 PLAYER_REGEN_ENABLED = <function> defined @oUF_Mono\oUF\elements\combat.lua:52
 RaidIcon = <unnamed> {
 }
 PLAYER_UPDATE_RESTING = <function> defined @oUF_Mono\oUF\elements\resting.lua:52
 RAID_TARGET_UPDATE = <function> defined @oUF_Mono\oUF\elements\ricons.lua:58
 style = "monoPlayer"
 __tags = <table> {
 }
 UNIT_MAXPOWER = <table> {
 }
 Assistant = <unnamed> {
 }
 Highlight = <unnamed> {
 }
 UNIT_DISPLAYPOWER = <function> defined @oUF_Mono\oUF\elements\power.lua:225
 UNIT_FACTION = <table> {
 }
 width = 229
 UNIT_ENTERED_VEHICLE = <function> defined @oUF_Mono\oUF\ouf.lua:38
 mystyle = "player"
 menu = <function> defined @oUF_Mono\lib.lua:52
 AltPowerBar = <unnamed> {
 }
 MasterLooter = <unnamed> {
 }
 UNIT_POWER_BAR_HIDE = <table> {
 }
 CombatFeedbackText = <unnamed> {
 }
 UNIT_MODEL_CHANGED = <function> defined @oUF_Mono\oUF\elements\portraits.lua:75
}
tex = 457302
r = 0.011764707043767
g = 0.88627457618713
b = 1
(*temporary) = 0.011764707043767
(*temporary) = 457302
(*temporary) = 1
(*temporary) = 1
(*temporary) = nil
(*temporary) = "attempt to index local 'tex' (a number value)"
5.
- Version: 1.0.2
- Occurs when: Xavius fight. I guess that bug uppears becouse of special power bar that isnt shown during the fight.
- Screenshot: Nothing to screen.
- Testing and log date: 05.11.2016
- Log:
Code:
55x oUF_Mono\lib.lua:1232: attempt to index local 'tex' (a number value)
oUF_Mono\lib.lua:1232: in function <oUF_Mono\lib.lua:1227>
(tail call): ?
(tail call): ?
(tail call): ?
oUF_Mono\oUF\elements\altpowerbar.lua:143: in function `func'
oUF_Mono\oUF\events.lua:48: in function <oUF_Mono\oUF\events.lua:46>
(tail call): ?

Locals:
app = <unnamed> {
 __owner = oUF_monoPlayerFrame {
 }
 b = <unnamed> {
 }
 v = <unnamed> {
 }
 powerTooltip = "Nightmare Corruption twists your thoughts."
 ForceUpdate = <function> defined @oUF_Mono\oUF\elements\altpowerbar.lua:130
 powerName = "Nightmare Corruption"
 0 = <userdata>
 barType = 0
 bg = <unnamed> {
 }
 PostUpdate = <function> defined @oUF_Mono\lib.lua:1227
}
min = 0
cur = 0
max = 100
self = oUF_monoPlayerFrame {
 0 = <userdata>
 UNIT_PORTRAIT_UPDATE = <function> defined @oUF_Mono\oUF\elements\portraits.lua:75
 Combat = <unnamed> {
 }
 PARTY_LOOT_METHOD_CHANGED = <function> defined @oUF_Mono\oUF\elements\masterlooter.lua:73
 PLAYER_ENTERING_WORLD = <function> defined @oUF_Mono\oUF\ouf.lua:190
 Leader = <unnamed> {
 }
 Resting = <unnamed> {
 }
 UNIT_HEALTH_FREQUENT = <function> defined @oUF_Mono\oUF\elements\health.lua:155
 UNIT_MAXHEALTH = <function> defined @oUF_Mono\oUF\elements\health.lua:155
 __elements = <table> {
 }
 UNIT_POWER_FREQUENT = <function> defined @oUF_Mono\oUF\elements\power.lua:225
 Power = <unnamed> {
 }
 UNIT_POWER_BAR_SHOW = <table> {
 }
 PLAYER_REGEN_DISABLED = <function> defined @oUF_Mono\oUF\elements\combat.lua:52
 Health = <unnamed> {
 }
 height = 24
 UNIT_EXITED_VEHICLE = <function> defined @oUF_Mono\oUF\ouf.lua:38
 UNIT_CONNECTION = <table> {
 }
 Portrait = <unnamed> {
 }
 SmoothBar = <function> defined @oUF_Mono\embeds\Smooth.lua:25
 unit = "player"
 GROUP_ROSTER_UPDATE = <table> {
 }
 UNIT_POWER = <function> defined @oUF_Mono\oUF\elements\altpowerbar.lua:126
 UNIT_COMBAT = <function> defined @oUF_Mono\embeds\CombatFeedback.lua:61
 PARTY_LEADER_CHANGED = <function> defined @oUF_Mono\oUF\elements\leader.lua:53
 PLAYER_REGEN_ENABLED = <function> defined @oUF_Mono\oUF\elements\combat.lua:52
 RaidIcon = <unnamed> {
 }
 PLAYER_UPDATE_RESTING = <function> defined @oUF_Mono\oUF\elements\resting.lua:52
 RAID_TARGET_UPDATE = <function> defined @oUF_Mono\oUF\elements\ricons.lua:58
 style = "monoPlayer"
 __tags = <table> {
 }
 UNIT_MAXPOWER = <table> {
 }
 Assistant = <unnamed> {
 }
 Highlight = <unnamed> {
 }
 UNIT_DISPLAYPOWER = <function> defined @oUF_Mono\oUF\elements\power.lua:225
 UNIT_FACTION = <table> {
 }
 width = 229
 UNIT_ENTERED_VEHICLE = <function> defined @oUF_Mono\oUF\ouf.lua:38
 mystyle = "player"
 menu = <function> defined @oUF_Mono\lib.lua:52
 AltPowerBar = <unnamed> {
 }
 MasterLooter = <unnamed> {
 }
 UNIT_POWER_BAR_HIDE = <table> {
 }
 CombatFeedbackText = <unnamed> {
 }
 UNIT_MODEL_CHANGED = <function> defined @oUF_Mono\oUF\elements\portraits.lua:75
}
tex = 1452758
r = 0.97254908084869
g = 0.50588238239288
b = 0.50588238239288
(*temporary) = 0.97254908084869
(*temporary) = 1452758
(*temporary) = 0.50588238239288
(*temporary) = 1
(*temporary) = nil
(*temporary) = "attempt to index local 'tex' (a number value)"
Screenshot:
Nothing to sceen.

6) Unknown:
Log:
Code:
4x [ADDON_ACTION_BLOCKED] AddOn 'oUF_Mono' tried to call the protected function '<unnamed>:Hide()'.
!BugGrabber\BugGrabber.lua:573: in function <!BugGrabber\BugGrabber.lua:573>
[C]: in function `Hide'
FrameXML\WorldMapActionButton.lua:58: in function `Clear'
FrameXML\WorldMapActionButton.lua:67: in function `Refresh'
FrameXML\WorldMapActionButton.lua:19: in function `SetMapAreaID'
FrameXML\WorldMapFrame.lua:390: in function <FrameXML\WorldMapFrame.lua:353>
[C]: in function `Hide'
FrameXML\UIParent.lua:2320: in function `SetUIPanel'
FrameXML\UIParent.lua:2347: in function `MoveUIPanel'
FrameXML\UIParent.lua:2378: in function `HideUIPanel'
FrameXML\UIParent.lua:2052: in function <FrameXML\UIParent.lua:2044>
[C]: in function `SetAttribute'
FrameXML\UIParent.lua:2846: in function `HideUIPanel'
FrameXML\UIParent.lua:2812: in function `ToggleFrame'
FrameXML\WorldMapFrame.lua:219: in function `ToggleWorldMap'
[string "TOGGLEWORLDMAP"]:1: in function <[string "TOGGLEWORLDMAP"]:1>

Locals:
Screenshot:
Nothing to screen.

7.
- Version: 1.0.2
- Occurs when: Playing battle ground or arena.
- Screenshot: Nothing to screen.
- Testing and log date: 17.10.2016
- Log:
Code:
1258x oUF_Mono\embeds\AuraTracker.lua:39: table index is nil
oUF_Mono\embeds\AuraTracker.lua:39: in function <oUF_Mono\embeds\AuraTracker.lua:4>
oUF_Mono\embeds\AuraTracker.lua:80: in function `func'
oUF_Mono\oUF\ouf-1.6.8.lua:182: in function `ForceUpdateAllElements'
oUF_Mono\oUF\ouf-1.6.8.lua:192: in function <oUF_Mono\oUF\ouf.lua:190>
(tail call): ?
[C]: in function `Show'
FrameXML\SecureStateDriver.lua:83: in function <FrameXML\SecureStateDriver.lua:73>
FrameXML\SecureStateDriver.lua:137: in function <FrameXML\SecureStateDriver.lua:119>

Locals:
(*temporary) = <table> {
 Mortal Coil = 3
 Polymorph = 3
 Freezing Trap Effect = 3
 Banish = 3
 Seduction = 3
 Psychic Scream = 3
 Frost Nova = 3
 Cyclone = 3
 Intimidating Shout = 3
 Wild Charge = 3
 Fear = 3
 Hex = 3
 Howl of Terror = 3
 Gouge = 3
 Kidney Shot = 3
 Sap = 3
 Entangling Roots = 3
 Mighty Bash = 3
 Ice Trap = 1
 Cheap Shot = 3
 Blind = 3
}
(*temporary) = nil
(*temporary) = 44572
(*temporary) = "table index is nil"

Last edited by Dodo gogo : 11-05-16 at 04:29 AM. Reason: Updateing.
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10-07-16, 10:09 AM   #2
Zyonin
Coffee powered Kaldorei
 
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Join Date: May 2006
Posts: 1,443
It would appear that the author has responded to you in that thread. However if you keep getting errors, it's a good idea to also post the conditions that result in that error. Things like "When I enter combat, this bugs (with a description) occurs" or "Whenever I try to enter a battleground (bug description) happens". Its all well and good to post BugSack or other LUA error grabber reports but also providing the conditions for the bug also helps to pinpoint the whys. Also post your region or server as sometimes the problems can result in localization as some AddOns are only compatible with clients of a specific language/region.
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10-08-16, 07:55 AM   #3
Dodo gogo
A Murloc Raider
Join Date: Nov 2014
Posts: 5
@Zyonin so i did. I posted errors from BagSuck, i posted a condition when it happens, i made screenshots, i made even video of this bugs. I will update all what you said in first post.

Last edited by Dodo gogo : 10-09-16 at 08:32 AM.
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10-09-16, 03:01 AM   #4
Phanx
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Join Date: Mar 2006
Posts: 5,617
Originally Posted by Dodo gogo View Post
author dosent fix bugs.
The "author" (who isn't the addon's original author, but just updated the addon at someone else's request) just posted, about a week ago, on the download page:

The others will be worked on when I have time, starting a new full-time job plus school severely limits my availability and since this is just a side project for an addon i don't use it doesn't get a whole lot of time.
So, rather than whining because someone isn't putting their life on hold to update an addon for you for free, you should either:

(a) be patient, or at least be less whiny and insulting with your impatience,

(b) or learn Lua and the WoW API and fix the bugs yourself.
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10-09-16, 07:22 AM   #5
Dodo gogo
A Murloc Raider
Join Date: Nov 2014
Posts: 5
@ Phanx the only person who is whining in previous posts is you are, and I am looking a man who is able to fix it, nothing else. You are a good addon author, and i am useing some of your addons my self, but to call bug reporting with whining is quite strange.
I am grateful to you for advice to learn LUA my self, and one day I'll do it for sure.
More than that if a word is given, so it should be kept.

Last edited by Dodo gogo : 10-09-16 at 08:28 AM.
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10-10-16, 03:38 AM   #6
Phanx
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Originally Posted by Dodo gogo View Post
... to call bug reporting with whining is quite strange.
I'm not calling your bug reporting whining. I'm calling your constant stream of "nobody cares" and "nobody wants to fix it" comments, both here and on the addon page, whining.

If you bothered to read either my post in this thread, or the updater's last post on the download page, you would know exactly why your bugs are not being fixed instantly, and you wouldn't be posting all this "nobody cares" crap everywhere. It's annoying to everyone who has to read it, and insulting to the guy who has already promised to look into your bugs when he has time and clearly explained why he might not have time for a while.
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Message me if you're interested in taking over one of my addons.
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10-11-16, 06:15 AM   #7
Dodo gogo
A Murloc Raider
Join Date: Nov 2014
Posts: 5
@Phanx right now it is an empty chat, I have read your advice but I still stand by my opinion and there are a number of reasons to think so. Our chatting between you and me will not grant any results in fixing bugs of this addon.
"nobody cares", yes, i said so, but may be you cares to fix this bugs or at least to provide competent information about what is better to add to the bug report, as @Zyonin did.

Last edited by Dodo gogo : 11-05-16 at 04:29 AM.
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11-05-16, 04:30 AM   #8
Dodo gogo
A Murloc Raider
Join Date: Nov 2014
Posts: 5
Bug report updated on 05.11.2016
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11-29-16, 03:43 PM   #9
Thossittly
A Kobold Labourer
Join Date: Nov 2016
Posts: 1
thanks so much for answering as I have found the solution to my problem here either and you've kind of save my lunar disease and some ambien CR too

Last edited by Thossittly : 03-14-17 at 03:38 PM.
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WoWInterface » AddOns, Compilations, Macros » AddOn Help/Support » Need help with fixing addon.

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