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02-11-11, 07:45 AM   #61
eiszeit
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So. I am now shocking everyone with my current UI.
I don't really play much at the moment and I also think that I might quit again, so I just fixed my own little addon (!Lyn) and throw some stuff from Rothar and others together and build a .. yeah, mostly standard/Diablo UI. It's not sexy, but I like to play with it the rest of my game time.

http://cl.ly/4WpM

(and I love my priest <3)
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02-11-11, 07:57 AM   #62
sakurakira
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Originally Posted by zork View Post
Currently trying to figure out the optimal display of a spell icon next to a 10:1 statusbar.

Choose one:

4:3


Yay message too short.
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02-11-11, 10:37 AM   #63
Othgar
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Newest WIP

Something I'm playing around with since I couldn't make myself happy with the buffs in my old UI.



Comments, Critiques, and suggestions please.
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Last edited by Othgar : 02-11-11 at 11:47 AM. Reason: Edited UF's.....
 
02-11-11, 10:38 AM   #64
Othgar
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Originally Posted by zork View Post
Currently trying to figure out the optimal display of a spell icon next to a 10:1 statusbar.
4:3 looks pretty sweet
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02-11-11, 12:14 PM   #65
Kendian
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Originally Posted by sacrife View Post
As long as the icon is designed by blizzard to be 1:1 that definitely looks best. Though the snitzel thing aint that bad either.

The rested stretched ones just look forced.
Id have to agree, altho the rectangle one pleases me aesthetically, my ocd is SCREAMING pick the 1:1, rofl~
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Last edited by Kendian : 02-11-11 at 12:14 PM. Reason: Spellcheck~
 
02-11-11, 12:15 PM   #66
Kendian
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Originally Posted by eiszeit View Post
So. I am now shocking everyone with my current UI.
I don't really play much at the moment and I also think that I might quit again, so I just fixed my own little addon (!Lyn) and throw some stuff from Rothar and others together and build a .. yeah, mostly standard/Diablo UI. It's not sexy, but I like to play with it the rest of my game time.

http://cl.ly/4WpM

(and I love my priest <3)
I like it Eiszeit, its clean informative, and looks to use little to no system resources. Well done~
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02-11-11, 02:48 PM   #67
Rosoaa
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Still needs a bit of work. Any thoughts? The background on the frames was inspired by Led. I suggest zooming in all the way. You gotta click the pic like 4-5 times before it's clear enough.





I'm a little ify on the target portrait. NibMicromenu wasn't supposed to fade. Also what do you think of the icons next to my party frames? I'm thinking of making them bars. Ignore the panels at the top, I had something there and recently moved it.

Edit: Changed the icons to bars and changed the top panels.

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Last edited by Rosoaa : 02-11-11 at 03:28 PM.
 
02-11-11, 03:24 PM   #68
boomboom
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Originally Posted by Rosoaa View Post
Still needs a bit of work. Any thoughts?
I like it! Though I am a little confused as to why you have such size disparities between the UI elements themselves(small player, target, party frames, but large buttons).
 
02-11-11, 03:31 PM   #69
Rosoaa
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Originally Posted by boomboom View Post
I like it! Though I am a little confused as to why you have such size disparities between the UI elements themselves(small player, target, party frames, but large buttons).
You have a good point. I'm prolly gonna change the UF's a bit. I think I like the buttons better instead of bars.

Here's the new UF's:

http://picturepush.com/public/5051714
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Last edited by Rosoaa : 02-11-11 at 04:33 PM.
 
02-11-11, 05:16 PM   #70
boomboom
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Originally Posted by Rosoaa View Post
You have a good point. I'm prolly gonna change the UF's a bit. I think I like the buttons better instead of bars.

Here's the new UF's:

http://picturepush.com/public/5051714
Very nice! Big fan of those shadows.
 
02-11-11, 05:35 PM   #71
Rosoaa
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Really sick looking. I'll try to have a combat shot soon. In the meantime any feedback?

http://www3.picturepush.com/photo/a/...11-183227.jpeg

http://www3.picturepush.com/photo/a/...11-184732.jpeg
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Last edited by Rosoaa : 02-11-11 at 05:48 PM.
 
02-11-11, 10:45 PM   #72
Oraknathal
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Originally Posted by Rosoaa View Post
Really sick looking. I'll try to have a combat shot soon. In the meantime any feedback?

http://www3.picturepush.com/photo/a/...11-183227.jpeg

http://www3.picturepush.com/photo/a/...11-184732.jpeg
is that an exp bar underneath chat if it is how did you make it like that?
 
02-11-11, 11:07 PM   #73
Seerah
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Is that a custom border to create the drop shadow effect? Or a separate frame?
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02-11-11, 11:46 PM   #74
Rosoaa
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Originally Posted by Seerah View Post
Is that a custom border to create the drop shadow effect? Or a separate frame?
Separate background panel
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02-11-11, 11:47 PM   #75
Rosoaa
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Originally Posted by Oraknathal View Post
is that an exp bar underneath chat if it is how did you make it like that?
It's an addon called FastLevels.
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02-12-11, 12:28 AM   #76
boomboom
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Well, this is what I've been working on. Heavily inspired my Led++ and Haleth.


 
02-12-11, 12:57 AM   #77
Epiphany17
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Originally Posted by Rosoaa View Post
Really sick looking. I'll try to have a combat shot soon. In the meantime any feedback?

http://www3.picturepush.com/photo/a/...11-183227.jpeg

http://www3.picturepush.com/photo/a/...11-184732.jpeg
I really love the rectangular minimap. Must know how it's done D:

Awesome total UI there (;
 
02-12-11, 01:01 AM   #78
Rosoaa
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Originally Posted by Epiphany17 View Post
I really love the rectangular minimap. Must know how it's done D:

Awesome total UI there (;
It's Dawns minimap addon dRecMap.
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02-12-11, 01:04 AM   #79
Epiphany17
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Originally Posted by Rosoaa View Post
It's Dawns minimap addon dRecMap.

I need to pay more attention...

:P

Thank yoooou :3

Last edited by Epiphany17 : 02-12-11 at 01:06 AM.
 
02-12-11, 02:17 AM   #80
Dawn
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I'm working on a new oUF layout. I really like it so far. It's a little bit more massive than what I normally do, even though it has a lot of fading/smoothing/fun stuff going on. Which doesn't show in screens, sadly. Might need to make a short vid of it later on, or so.

Pic3 shows the initial Photoshop'ed idea, including possible group layout (not done yet).

It's still WIP, obviously. I will add variables to change the bar colors and to allow for class/reaction colored health bars, etc.
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WoWInterface » AddOns, Compilations, Macros » UI Screenshots, Feedback and Design Discussion » UI Feedback Thread

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