Thread Tools Display Modes
02-02-08, 06:33 PM   #1
Aezay
A Theradrim Guardian
 
Aezay's Avatar
AddOn Author - Click to view addons
Join Date: Jul 2007
Posts: 66
Best Ways to Release Addons

I have been coding addons for about a year now, during this time I have learned a lot on how to make addons for WoW, and how to improve the code. This is all great, but when it comes to releasing the addon and making it available for the public, I haven't learned a whole lot.

WoWInterface and Curse has always been the two sites I've released my addons to, and yes it works great. But through observation, reading forums and just asking people I play with in WoW, it seems like there are three different kinds of addon users. There are the ones who doesn't care where they get their addons, just as long as it is good and it suits their needs. Then there are the ones who is basically the same, but are too lazy to update their addons from sites like WoWInterface or Curse, so they try and find a similar Ace addon just so they can use WoWAceUpdater. The last group are the ones that religiously use Ace addons because they blindly believe that all Ace addons makes WoW run better.

This is not a discussion about Ace at all, but about the best way for your non-ace addon to reach as many users as possible. You may say that as long as the addon suits you, why care? But for WoW addons, there are no rewards except the one you get from the people who like and use your work, and if not having your addon aced hinders that, it is a shame.

So the big question is, what way is there to make your addon better available. Should you just continue to work and improve on your addons, or should you make it available through the WoWAceUpdater? And is this even possible if you do not use any ace libraries? I know this question in particular is probably better asked or researched on wowace.com, but I am interested in what people think here, and what others do to release their addons.
  Reply With Quote
02-02-08, 07:03 PM   #2
Sythalin
Curse staff
 
Sythalin's Avatar
AddOn Author - Click to view addons
Join Date: Aug 2006
Posts: 680
There is no "best" way to release an addon. Period.

When you post one up, wherever you decide to do so, it's up to the people to spread it around. All mod sites have a list of recently added mods on their front pages, and the curious will take a look at new additions. If they like it, they'll mark it and recommend it to their friends. If they don't, they'll either post up suggestions to make it better or dismiss it and never acknowledge it's existance again (the latter being the usual case). A lot of times people won't notice an initial release either, but catch it later after you've posted fixes and new features.

The update method you reference as far as WAU is rather moot. Both incgamers and curse have their own clients to do the same thing now and those people who use mostly Ace addons (like me) do in fact use it for convience and a lot of times the Ace'd are updated more often. But as long as a mod is good from another site (I use a lot of non-Ace'd as well) people will just bookmark it and have an email sent to them when said mod is updated.

In the end, all the mediums are about the same when it comes down to it. The real factors that matter are simply these: how useful is your mod, and if it's really good, just give it TIME to spread. My most successful mod, MageTaxi, took a couple of months before I started seeing a serious number of DL's start floating around between here and incgamers. It's not posted at curse nor is it Ace'd. Word just gets around.

So as I said, in the end, it's all about functionality and time. If you allow for both of these, it won't really make a lick of difference where you host it from.
  Reply With Quote
02-03-08, 01:07 AM   #3
Ragnor
A Murloc Raider
Join Date: Aug 2006
Posts: 5
You do not have to use Ace libraries to store your addon in the wowace svn FYI.
  Reply With Quote
02-03-08, 04:17 AM   #4
Slakah
A Molten Giant
 
Slakah's Avatar
AddOn Author - Click to view addons
Join Date: Aug 2007
Posts: 863
It might be interesting to release two addons with one being the control and the other with a huge "Now with added ACE", but as ragnor said mods don't require Ace Libraries to be placed on SVN. Fanboi's will always exist whether its for Nintendo, Ace Libraries or Apple, which is rather depressing when mods which are just as good if not better suffer because there not conforming to the status quo.

Small no-config addons seem to suffer as well, i.e the ones which do there job and nothing else when compared to the modular monoliths.

Last edited by Slakah : 02-03-08 at 04:25 AM.
  Reply With Quote
02-03-08, 04:23 AM   #5
saanlem
A Flamescale Wyrmkin
AddOn Author - Click to view addons
Join Date: Apr 2007
Posts: 126
I use the java Ace updater for my Ace addons.
The other addons I get from wowinterface and Curse,
Both have a "favourites" which I use. If there is an update, my Favourites tells me so.
__________________
Saanlem
US Nazgrel - Bikutanda
EU Lightbringer - Saanlem
  Reply With Quote
02-03-08, 08:30 AM   #6
Dridzt
A Pyroguard Emberseer
 
Dridzt's Avatar
AddOn Author - Click to view addons
Join Date: Nov 2005
Posts: 1,360
There's also WUU (WoW UI Updater) to checkout that supports multiple sites,
and a few excellent meta-lists like wowmods.

If your users are so lazy that they can't visit a couple of their favorite addon sites every other day
direct them to one of the above.

Note: WoWMods is just a meta-listing of updates, you still need to visit the respective site (wowi, curse etc) to get addon details and download.

Edit: I realize I didn't reply to your query directly but if your predicament comes from users
requesting you "make it Ace'd" or some other silly demand so they can one-click update through WAU,
you could point them to the tool above that supports 1-click update for your addons as is.

Last edited by Dridzt : 02-03-08 at 08:39 AM.
  Reply With Quote

WoWInterface » Developer Discussions » General Authoring Discussion » Best Ways to Release Addons


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

vB code is On
Smilies are On
[IMG] code is On
HTML code is Off