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11-07-13, 01:05 PM   #41
Tonyleila
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Originally Posted by 10leej View Post
Yay editing of 8,000+ icons! That is of course you want to auras to legitimately match.
Nope thats only a icon that shows that you are paralized. We coud also make 3 other debuffs that show: Magic, Poison, disease debuff on you/target,
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11-07-13, 01:07 PM   #42
10leej
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Originally Posted by Tonyleila View Post
Nope thats only a icon that shows that you are paralized. We coud also make 3 other debuffs that show: Magic, Poison, disease debuff on you/target,
Wouldn't pvpers want to know exact what debuff it is?
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11-07-13, 01:42 PM   #43
Ordrosh
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Originally Posted by 10leej View Post
Yay editing of 8,000+ icons! That is of course you want to auras to legitimately match.
I can't imagine anyone honestly wanting to do that... I certainly wouldn't want to do that
wouldn't it be possible to just put a border around the icons as they are shown ?
Wouldn't pvpers want to know exact what debuff it is?
probably yes. and even healers in pve might like to know, to decide whether or not to dispell

Last edited by Ordrosh : 11-07-13 at 01:44 PM.
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11-07-13, 01:46 PM   #44
10leej
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Originally Posted by Ordrosh View Post
I can't imagine anyone honestly wanting to do that... I certainly wouldn't want to do that
wouldn't it be possible to just put a border around the icons as they are shown ?
It's much more lightweight to edit the icons, and yes I did that myself two years ago and I just haven't found enough drive to modify the newer mop icons >.>
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11-07-13, 03:18 PM   #45
Tonyleila
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Nooo you are understanding me wrong. The this indicator woud be an extra to the normal buff /debuff icons.
For the normal debuffs/buffs I woud just make a masque skin.
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11-07-13, 03:43 PM   #46
10leej
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Originally Posted by Tonyleila View Post
Nooo you are understanding me wrong. The this indicator woud be an extra to the normal buff /debuff icons.
For the normal debuffs/buffs I woud just make a masque skin.
Ah, ok. Would be interesting to see how that would turn out.
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11-09-13, 08:16 PM   #47
Tonyleila
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Group frames are here.
http://i.imgur.com/2R19A26.png

Debuff icons will be next.
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11-10-13, 02:51 AM   #48
Ordrosh
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looks nice :3
2 questions/suggestions
a) will we be able to position player and party frames independantly ?
b) i'd love to be able to make the player frame nearly invisible when I am not in combat/grouped/in an instance, would be nice to have that
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11-10-13, 06:58 AM   #49
KennyGJE
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I'm loving it! Awesome job!
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11-10-13, 10:47 AM   #50
10leej
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Originally Posted by Ordrosh View Post
looks nice :3
2 questions/suggestions
a) will we be able to position player and party frames independantly ?
b) i'd love to be able to make the player frame nearly invisible when I am not in combat/grouped/in an instance, would be nice to have that
Both of those are fairly simple to do even if it's not implemented into the original addon.
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11-13-13, 05:23 PM   #51
Isilldur
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OMG must have this when it comes out, are you also planning on using the sounds from the anime as well for low health on other UI features? If somebody already asked im sorry for asking again
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11-19-13, 02:13 AM   #52
KennyGJE
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Any more progress so far?
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11-19-13, 08:45 AM   #53
Isilldur
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I have some exp with sound addons so if you are interested in/want help with adding sound to specific in game events let me know and I will help
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11-19-13, 12:25 PM   #54
ravagernl
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Originally Posted by Tonyleila View Post
Group frames are here.
http://i.imgur.com/2R19A26.png

Debuff icons will be next.
To be honest I'm finding it a bit hard to read white text on 50%(or whatever the alpha is set at) white. Other then that it looks good.
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11-20-13, 03:41 AM   #55
humfras
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Originally Posted by ravagernl View Post
To be honest I'm finding it a bit hard to read white text on 50%(or whatever the alpha is set at) white. Other then that it looks good.
Actually, it's a light grey background rather than white:
(note: non-pixel-perfect UI scaling!)
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11-20-13, 07:49 AM   #56
Ordrosh
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that actually looks quite nice and at least for me is quite readable
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11-20-13, 02:20 PM   #57
Deathfanatic
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i must have this :O this looks awesome

(btw bin auch n riesen sao fan und finds spitze dass du dir die mühe machst )
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11-20-13, 06:22 PM   #58
humfras
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Originally Posted by Deathfanatic View Post
i must have this :O this looks awesome

(btw bin auch n riesen sao fan und finds spitze dass ihr euch die mühe macht )
Fixed spelling mistake .
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11-21-13, 05:45 PM   #59
humfras
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Config mode with player, target, group and boss frames:


current group frames in LFG dungeon:
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11-21-13, 05:53 PM   #60
uppermost
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Hey those look really nice, made an account to post here.

I was wondering if it was possible for you to drop a download link so I can use them even in it's current stages? I really love SAO and would like to try them out currently
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WoWInterface » AddOns, Compilations, Macros » AddOn Search/Requests » Sword Art Online unit frames

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