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08-10-15, 05:18 PM   #1
ievil
A Fallenroot Satyr
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Join Date: May 2005
Posts: 20
PartyFrame keeps popping back on

Hi

On some characters - especially new lowlevel toons - the part frame keeps reoccurring under the minimap. I cant find anywhere to disable it.

The following script works.. but have to be run every time we reload..
/script local n,o="PartyMemberFrame","OnEvent";for i=1,4 do local f=_G[n..i];f:Hide();f:SetScript(o,nil);end

It started on my gf's computer and have now infected my new characters too.

- A -
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08-10-15, 06:15 PM   #2
Gethe
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Do you have a screenshot?
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08-11-15, 04:14 PM   #3
ievil
A Fallenroot Satyr
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Hi Gethe,

Here is a picture from my newly created shaman on doomhammer, while my other characters are on Turalyon:



And here is how it normally looks:


When I diff my my main Turalyon/Hanshi vs Doomhammer/Rukrai - there's really only peanuts in differences


::::::::::::::
Binder.lua.diff
::::::::::::::
Code:
--- Hanshi/SavedVariables/Binder.lua    2015-02-26 02:44:32.344035900 +0100
+++ Rakurai/SavedVariables/Binder.lua   1970-01-01 01:00:00.000000000 +0100
@@ -1,8 +0,0 @@
-
-BinderMinimapSettings = {
-       ["ShowMinimapButton"] = true,
-       ["MinimapRadioOption"] = 1,
-       ["xposition"] = 300,
-       ["yposition"] = 0,
-       ["degree"] = -12,
-}
::::::::::::::
DBM-Core.lua.diff
::::::::::::::
Code:
--- Hanshi/SavedVariables/DBM-Core.lua  2015-08-12 00:05:00.444167100 +0200
+++ Rakurai/SavedVariables/DBM-Core.lua 2015-08-12 00:00:48.725177100 +0200
@@ -1,4 +1,4 @@

 DBM_UsedProfile = "Default"
-DBM_UseDualProfile = false
+DBM_UseDualProfile = true
 DBM_CharSavedRevision = 14306

Last edited by ievil : 08-11-15 at 04:24 PM.
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08-11-15, 04:21 PM   #4
ChaoticSi1ence
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Join Date: Jul 2015
Posts: 3
Having the same thing happen as well.

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08-11-15, 05:01 PM   #5
ievil
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They are attached to the minimap.
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08-14-15, 01:46 AM   #6
ChaoticSi1ence
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Originally Posted by ievil View Post
They are attached to the minimap.
Did you get it fixed?
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08-14-15, 07:00 AM   #7
Gethe
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Hit Esc and go to Interface -> Raid Frames and check "Use Raid style party frames"
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08-16-15, 09:31 AM   #8
ievil
A Fallenroot Satyr
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Originally Posted by Gethe View Post
Hit Esc and go to Interface -> Raid Frames and check "Use Raid style party frames"
Found it under Interface -> Raid Profiles -> The box is in the top right corner of the box "Use Raid-Style Party Frames"

This is the same variable as useCompactPartyFrames which is set for all of my Turalyon characters, but non of my Doomhammer ones on the same account.

It's set twice in the nibRealUI files:

nibRealUI/Core/Settings.lua: SetCVar("useCompactPartyFrames", 1) -- Raid-style party frames
nibRealUI/Core/MiniPatches.lua: _G.SetCVar("useCompactPartyFrames", 1) -- Raid-style party frames


Question then; Why does this fail on some characters and not on others? This seems to only happen to me on toons that I create on new servers and after 6.2 (new toons created on Turalyon get the flag). But for my gf there are also some older ones that she had not logged into before 6.2 since she installed RealUI.

I'll create a new one again now to see if there's any errors.
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08-16-15, 09:38 AM   #9
ievil
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There are 4 errors in Bugger:

1x from Weakauras
Code:
17x [string "return ..."]:7: Usage: hooksecurefunc([table,] "function", hookfunc)
[C]:: in function 'hooksecurefunc'
[string "return ..."]:7: in function 'trigger'
WeakAuras\WeakAuras-2.1.0.7-1-gdfeef1b.lua:1906: in function 'ScanEvents'
WeakAuras\WeakAuras-2.1.0.7-1-gdfeef1b.lua:1886: in function <WeakAuras\WeakAuras.lua:1840>

Locals:
event = "PLAYER_ENTERING_WORLD"
text = nil
time = nil
bar = nil

1x from RC LootCouncil

Code:
1x [ADDON_ACTION_BLOCKED] AddOn 'RCLootCouncil' tried to call the protected function 'CompactRaidFrame8:Show()'.
!BugGrabber\BugGrabber.lua:589: in function <!BugGrabber\BugGrabber.lua:589>
[C]:: in function 'Show'
FrameXML\CompactUnitFrame.lua:290: in function 'CompactUnitFrame_UpdateVisible'
FrameXML\CompactUnitFrame.lua:248: in function 'CompactUnitFrame_UpdateAll'
FrameXML\CompactUnitFrame.lua:100: in function <FrameXML\CompactUnitFrame.lua:47>
2x from ?

Code:
29x integer overflow attempting to store 2273744611
[C]:: in function 'format'
FrameXML\RaidFrame.lua:181: in function 'RaidInfoFrame_Update'
FrameXML\RaidFrame.lua:84: in function 'RaidFrame_OnEvent'
Blizzard_RaidUI\Blizzard_RaidUI.lua:167: in function <Blizzard_RaidUI\Blizzard_RaidUI.lua:166>

Locals:
scrollToSelected = true
scrollFrame = RaidInfoScrollFrame {
 0 = <userdata>
 buttons = <table> {
 }
 scrollChild = RaidInfoScrollFrameScrollChild {
 }
 scrollUp = RaidInfoScrollFrameScrollBarScrollUpButton {
 }
 scrollDown = RaidInfoScrollFrameScrollBarScrollDownButton {
 }
 scrollBar = RaidInfoScrollFrameScrollBar {
 }
 offset = 0
 buttonHeight = 30
 update = <function> defined @FrameXML\RaidFrame.lua:143
}
savedInstances = 22
savedWorldBosses = 0
instanceName = "Bloodmaul Slag Mines"
instanceID = 2273744611
instanceReset = 0
instanceDifficulty = 2
locked = false
extended = false
instanceIDMostSig = 524550144
isRaid = false
maxPlayers = 5
difficultyName = "Heroic"
frameName = nil
frameNameText = nil
frameID = nil
frameReset = nil
width = nil
offset = 0
buttons = <table> {
 1 = RaidInfoScrollFrameButton1 {
 }
 2 = RaidInfoScrollFrameButton2 {
 }
 3 = RaidInfoScrollFrameButton3 {
 }
 4 = RaidInfoScrollFrameButton4 {
 }
 5 = RaidInfoScrollFrameButton5 {
 }
 6 = RaidInfoScrollFrameButton6 {
 }
 7 = RaidInfoScrollFrameButton7 {
 }
}
numButtons = 7
buttonHeight = 30
mouseIsOverScrollFrame = false
(for index) = 4
(for limit) = 7
(for step) = 1
i = 4
frame = RaidInfoScrollFrameButton4 {
 difficulty = RaidInfoScrollFrameButton4Difficulty {
 }
 name = RaidInfoScrollFrameButton4Name {
 }
 instanceID = 2273744611
 extended = RaidInfoScrollFrameButton4Extended {
 }
 0 = <userdata>
 reset = RaidInfoScrollFrameButton4Reset {
 }
}
index = 4
and

Code:
1x [string "GetDisplayedAllyFrames"]:1: '=' expected near '<eof>'
[C]:: in function 'RunScript'
FrameXML\ChatFrame.lua:2091: in function '?'
FrameXML\ChatFrame.lua:4442: in function 'ChatEdit_ParseText'
FrameXML\ChatFrame.lua:4096: in function 'ChatEdit_SendText'
FrameXML\ChatFrame.lua:4135: in function 'ChatEdit_OnEnterPressed'
[string "*:OnEnterPressed"]:1: in function <[string "*:OnEnterPressed"]:1>

Locals:
msg = "GetDisplayedAllyFrames"
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08-16-15, 09:18 PM   #10
Gethe
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The first two errors should be sent to their respective addon authors, not here.

The third is a blizzard bug that should be fixed in the next patch.

The last is a result of improper use of the /script command.
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