Quantcast Bodyguard Health Frame - Page 2 - WoWInterface
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12-05-14, 10:04 AM   #21
cb0111
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Found this and am willing to code it, but I couldn't find the namespace necessary to call it in weakauras and my attempts to embed it seem to be failing as well xD

http://www.curse.com/addons/wow/libbodyguard-1-0

Could you describe the global namespace to use to call the public api functions? I literally cannot find the correct namespace
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12-05-14, 08:22 PM   #22
Choonstertwo
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Originally Posted by cb0111 View Post
Found this and am willing to code it, but I couldn't find the namespace necessary to call it in weakauras and my attempts to embed it seem to be failing as well xD

http://www.curse.com/addons/wow/libbodyguard-1-0

Could you describe the global namespace to use to call the public api functions? I literally cannot find the correct namespace
lua Code:
  1. local LBG = LibStub("LibBodyguard-1.0") -- Get the LibBodyguard object
  2.  
  3. if LBG:Exists() then -- Call methods of the LBG object
  4.     print(LBG:GetHealth())
  5. end
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12-06-14, 03:49 AM   #23
cb0111
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Ok I have a workaround based on the library I found.

1) Install Lib Bodyguard

2) Copy the following weakaura and tweak it's appearance to your liking:

Code:
dmKRgaGiQcxcbQrHkDksYSqK4wuXUOk6xifmms1XuWYqupJQQPjvDnsQTHk(gLACivNJQuRJQI3Pui3tPGdQuOwOs1dPQ0erk0freBuP0hvvnseP6KuIALQYmPs3erk7eH(jcyOiqAPis6POmvf6QuISvei2lXFPegm4WqSyPYJjXKrYLvzZKYNvvgTs60qz1uL8AKIMnQ62kXUHQFtXWrkTCf9CinDjxxkBxPOXJGopL0(fldYOWwegLWOKrHrib00qVs26WrTT390hOBRwTnD6Etx0C6vlmReqtd9kzRJ6E1(vBt3U3w9GUnDDrZPxTW0m41wEKpuHraln6AzIKiSoKPVgEZugfIdYwB)92690PR7Noh7bY2IMJAocrYYwB)92690PR7Noh7bY2IMJAocr)YwB)92690PR7Noh7bY2IMJAosjmANMV5HIsqNNcgkMbxiQlmEdcLmkSPH)KrHT04lmzukPewd9Sa)28MsNWke(dVKrHT04lmzukPe2er5KrHT04lmzukPKsyZ7dZGpAL2tyiTjshYuy1ry1MNWiHFtlz5aenZfHP0qlZY4ryjmTgUsHzW5QkVabceG3OGWhWD)pWgc4I1XQwhxpCX62nuw)AitkNbp19qvahNa)xfOwVaUyD7gkRFnKjvatNxNsLxGabcKxGabcGPfWD)3hsiedTq5QkqTE4bCCc4lcpFGLRwnuObmAbQ1lG7(FatNxNsLxGabceiqGaZRAt8abC3)95)kIilhxvBuEbceiWHtL3HtLxE5LxE5LxE5LNWA41e777MYOWuAOLzryAnCLcZGZ9uLxGabcmVQnXdOHWJE5D4usjmkmuA5rSoEewUNwjSaeSIWQj233nLrHvwP9eMsdTmlctPHwMflkR0EcdTqQgQWA43MhEjmKwzeMsdTmlScrHMOctykn0YSqJTjsHzWfMwdxPWm4Cpv5fiqGa8gfe(aU7)b2qaxSow1646Hlw3UHY6xdzs5m4PUhQc44e4)Qa16fWfRB3qz9RHmPcy686uQ8ceiqG8ceiqamTaU7)(qcHyOfkxvbQ1dpGJtaFr45dSC1QHcnGrlqTEbC3)dy686uQ8ceiqGabceyEvBIhiGgVXm56U)7Z)vK(HWxRCvrdd666QifnEJzYnG7(Vp)xrAies6hcFTYvfnmORRRIucuZ2LxGabcC4ubceiqEhovE5LxEctPHwMfIilNWeMsdTmlctRHRuygCUNQ8ceiqaEJccFa39)aBiGlwhRADC9WfRB3qz9RHmPCg8u3dvbCCc8FvGA9c4I1TBOS(1qMubmDEDkvEbceiqEbceiaMwa39FFiHqm0cLRQa16HhWXjGVi88bwUA1qHgWOfOwVaU7)bmDEDkvEbceiqGabcmVQnXduZ2LxGabcC4u5fiqGa5fiqGaZRAt8aAi8OxEhovE5LxEcRHEw0WXkzxykRNcnfwJwkK6e2T5HxOcZxcqA7B8OfUe43csiiKqC0clrCRLDhjHujHgfMsdTmlwSIrDctPHwMfPe26H9TwcrY6cdVTmoX((UjQqCqyuyO0YJyD8iSivSV1syemT0uyyucRZqz9RHmPcSEi81QW6quO5300WP81WBMYOqCq2A79azY6C617h40ZXpzrZrTTqKSS127bYK150R3pWPNJFYIMJABHOFzRT3dKjRZPxVFGtph)Kfnh12cXEH4GucdtXGlDsjmuHr2tDp92tBHTPqCONSUuIa
Working on an independent addon soon! Possibly integrating the warning features Phanx and others worked on. Would like to thank the author of Lib Bodyguard, it is amazing and the public api is very solid.
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12-06-14, 06:10 AM   #24
Sharparam
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Nice to see someone making use of the library

Note that the :Exists() method returns true as soon as there's a bodyguard assigned to the barracks. :GetStatus() returns the status of the bodyguard (like if it's currently with the player).

GetStatus() is kinda inaccurate though, since there's no good way (that I've found) to track whether the bodyguard is with you or not. If you log in without it, and then go grab one, it should be pretty accurate though, as they will cast a reputation check when you enlist them.

(Compare return from GetStatus() with lib.Status.Active to see if they are with you)
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12-06-14, 07:32 AM   #25
Xrystal
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Well, unless they die on the first fight, the reputation check will kick in on that first kill.
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12-06-14, 09:13 AM   #26
Sharparam
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That's true. Version v1.1.0 also has improved status detection. As soon as the bodyguard does something in combat it should detect it and update status accordingly. So it should only return incorrect/unknown values after logging in with a bodyguard active and until the bodyguard assists in combat.

Last edited by Sharparam : 12-06-14 at 09:14 AM. Reason: Spelling
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02-28-15, 05:52 PM   #27
lee_terry_jr
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Sorry to necro an old post but this was 1 of the top results on google. Anyway I was able to find an addon to do this here http://www.wowinterface.com/download...ardHealth.html.
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02-28-15, 06:05 PM   #28
Tonyleila
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Originally Posted by lee_terry_jr View Post
Sorry to necro an old post but this was 1 of the top results on google. Anyway I was able to find an addon to do this here http://www.wowinterface.com/download...ardHealth.html.
I still prefere the focus frame... tracking buffs/debuffs and target of the bodyguard is important to me since they can easy follow someone from the other fraction for minutes and I'll give them Power Word: Shield.

Bodyguard Focus Alert:
http://www.wowinterface.com/download...ocusAlert.html
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03-01-15, 02:12 PM   #29
Petrah
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The focus frame idea doesn't work for me since it's already in use when I quest. I always quest with a companion, and he's a tank so he's set to focus.

Edit: I found an addon that works!! http://www.wowace.com/addons/bodyguardhealth/


/bgh options brings up the gui so you can enable it.

Edit: sigh... it's buggy.
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Last edited by Petrah : 03-01-15 at 03:17 PM.
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03-01-15, 06:26 PM   #30
Seerah
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Originally Posted by Petrah View Post
The focus frame idea doesn't work for me since it's already in use when I quest. I always quest with a companion, and he's a tank so he's set to focus.

Edit: I found an addon that works!! http://www.wowace.com/addons/bodyguardhealth/


/bgh options brings up the gui so you can enable it.

Edit: sigh... it's buggy.
That's the one by Sharparam that's also hosted here.
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03-01-15, 07:00 PM   #31
lee_terry_jr
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Originally Posted by Seerah View Post
That's the one by Sharparam that's also hosted here.
Ya, that is the one I mentioned and linked to in my post that was 2 posts above his. As for setting the focus on them I do prefer it but the game removes my focus sometimes (like when I exit the game) and that makes me need to reset it (which can be annoying). Having the ability to click there health bar instead of having to click on them and deal with the popup (the one that gives you the option to send them back to garrison) is much better.
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04-06-15, 10:38 AM   #32
Machinelf
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In case anyone wants a health alert for Bodyguard here is what I used. I pair it with a HELP ME! audio sample from the Fly film and a bouncing skull when bodyguard is less than 75% hp

The trigger

function(e)
local LBG = LibStub("LibBodyguard-1.0") -- Get the LibBodyguard object
local BGhp = LBG:GetHealth()
local BGmax = LBG:GetMaxHealth()
if BGhp/BGmax < 0.75 then return true
end
end

WA import

Code:
dW0MlaGiIsUeuaJIOYPifULa2fPQ(fuqnmOYXa1YaPNjOMgKCnbY2uf9nrPXrQ4COqToIcVdeQAEGqL7HcAFGqQdkkSqr1djQAIeL6IqH2OQWhrjJefYjffTsOQzskDtqWoj5NKIgkuqokkqlLOONQ0ujYvfOSvqO4RqbASGq0zbHsRfesMlPs7v6VqrdwXHrSyvPhtWKb6YQSzi1NHsJgfDArwnkGxJsnBcDBaTBv1VrA4aSCu9CHMovxhITlq13bHW4fKZdIwpPk7NYfUsDb2fSlyL66xi)HibBSRI(VUrNiWoUj9UQGH2nKMOrhpVpc8KX6GcgxyOq1jmkOqZcTOdGcv3OteyhFisWg7QO)RlKAIgD88QcGc(z3xkh84YtfP8kvfCvWvbTk4QcxfCvOQcN(bvVlN6e)KUqExLMkm2njq)9TlA63FisWg7QzWK0MPcJDtc0pMcurkVsvbxfCvqRcUQWvbxfQQGR39LWLNks5vQk4(iByuzXHshDWfwNNzHHMTOde0ZQG2hzdJklou6OdUW68mlm0SfDGGEwv4(iByuzXHshDWfwNNzHHMTOde0ZQqvfC9UraeoBnrJoEoeBv46ksjGvQls8WmM07AExK4H5)c(X7BxNiEFVsDbIi6PkvVExWeA0jberhYk1fiIONQu96D5eHRsDbIi6PkvVExov8QuxGiIEQs1R3fjEykqb(s8M3nM07Qu3y6Jv86(P)RE9UEc4XLNks5vQk4QGRcAvWvfUk4QqvfC9U8dBI(LGeW11Vqoc)6gDIa7yZ7M(jhtbkqaINFGvb31Vqoc)6M53poAIWPBgGG0Fuxm4ryNbcNe1fdrHioEgiCsechyIOBgiCsu3mq4eg31Vq(d637(GN0ZggeHaYjoXgjPUrNiWo(G(9Up4j9SHbriGCItSrsQlbXPnVRNaE8h0V39bpPNnmicbKtCInssDjIaysQcUBeaHZwEQiLxPQGRcUkOvbxv4QGRcvvW176xixEQiLxPQGRcUkOvbxv4QGRcvvW17(s5GhpNiWgKtb0nxmPNEeoOnsuQONa0vGks5vQkuvbxVRas0PaLUqEx0iFbpr)YPHH3gBSXgrQar0gT5SSHH2On9UoYRCYsB6nNccjwechmaS(4KLg2eiGnSo3gN5zJ20BofesSieoOn0xg4eCdVn2yJngEBSXgBsOTrBolzGXqPOhLtdBCM33MabSrEIOOnapNjfmAdfTnoZZgT5SSH(YaNGB4TXgBSXgBSXg(5i8Vn2OnNLmyDUIa8KtdiEdVn2yJn3h0WFFqdVH3WB4n8gEdVH3WB47(s4z(FWPFV5DJaiC2YK6epr)qGcEDZiysA2fmfbisGu6c5Ap0ExBWacDj)eqINO)k1fij9Ruxhsaxxa8lEExa8lEE3xkYx4QxVRZtyXE8k1vaj6uGyYmbEDfqIofyxbKOtb2fnYxWt0VCNggEBSXgBePcerB0MZYggAJ2076iVYjlTP3CkiKyriCWaW6JtwAytGa2W6CBCMNnAtV5uqiXIq4G2qFzGtWn82yJn2isfiI2KZIjaByOnAZzjdwNZOJi6mLtddVn2yJnIubIOn5SasczddTrBolzW6CiqcXOJi6mLtddVn2yJnj02KZIjamColGKq2aXzdo9dcNnoZ7Bd)Ce(3gNJCgEBSXgBUpOn2yJng(7d21HeW1vaj6uGDr(xWVV3LG40UcirNcCDIa7y3UcirNcu2iCINO)UDfqIofOIa8629c(99yx51ec5ziHPwnzHjgHyWOscZGPEKPwjmktmk7UcirNcethsax3OtCKyxbMNa7Uiaaj(1fjEyI8tEZR31VqEZ7g9KaBiLncN4j6VVDzEjSm9QqHJXD9eWJ)qKGn2vr)xxIGNO)yL6gDc3Ru3if5d2nZVFC0eHt3mabP)OUltc)aHWbMiycbiHWbMi6gPiFqDzEIaaE6tXITlifZif5d28617gbq4SZfVpieOGx3mKTS7(seydYPaKNks5vQk4QGRcAvWvfUk4Qqvfo9dQE3iacNT0fYr4x3m)(XrteoDLNe90hBoHRBWYmG8KON(yZj8alacND3xkh84AIgD88QcQlaofl)Irme)esXe9xfUUFeGs8ewShpwfCxpb84BsVRkyODFPCWJJrqSxxf9FDFjcSXYPiFq5PIuELQcUpYYyyOqX9efouWpr9mm0IoqqzRcAFKLXWqHI7jkCOGFI6zyOfDGGYwv4(ilJHHcf3tu4qb)e1ZWql6abLTkuvbxV7lLdE8nP3vf8ZUiFNNWI94vQRas0Pa7Ig5l4j6xUtddVn2yJnIubIOnAZzzddTrB6DDKx5KL20BofesSieoyay9XjlnSjqaByDUnoZZgTP3CkiKyriCqBOVmWj4gEBSXgBePcerBYzXeGnm0gT5SKbRZz0reDMYPHH3gBSXgBSXgBePcerBYzbKeYggAJ2CwYG15qGeIrhr0zkNggEBSXgBSXgBSjH2MCwmbGHZzbKeYgiABWPFq4SXzEFB4NJW)24CKZWBJn2yJn2yJn3h0gBSXgdVn2yJn3h0WxVBsG(XmMaVUYmtwmsQRFH8nP3vfm0UraeoBzsDINO)QW1ncGWzZOlHLPxvyCDtGDFPGqIfHWbTH5reDMDfqIofO0fYdgaqIFDraas8RB0jcSJYtfP8kvfCvWvbTk4QcxfCvOQcUExWueGibsPlKlZewMExmaa2DJaiC2yWeOZSkyCDjGGjpr)ermDEcl2JhRu9UraeoBnrJoEoezv46IMtaERZjoPkg3ncGWz33UVuo4XZ8hpVky4UPFWpE86B3iacNTSViXr4xF7s5P77epr)DzKMYmtiknvszOTRNaE8M39LYbpEFR3n2fQ(W6JtFODdEvWOGcxVfa
and a reminder for me to get a Bodyguard, using GetStatus, has worked for me although I know that might be unreliable. (this is alli, if horde change load zone to Frostwall)
Code:
dOKjmaGicvDjqQYOuu1Puu5wiQDHagMQ4yqAzG4zeY0uLUMkPTrj(gbnoc05iuADqu6DGuPUhQe2hivYbHOAHGQhcrMiHkxevQnQG(OkLrQaXjbPSsimtuXnrLu7KOFQagkefhfvswkc0tfnvu1vvGARGuHVcsfnwfi5SkqQ1IkrnxujYEL(RkXGbomflwrEmLAYq1LvAZk0NbLrROCAHwnHIxtjnBOCBeA3Q43OmCez5i9CbtN01vvBNa(oiv14bjNxLQ1JG2pvx0Y3Kyt8M4LVzGKHAf6mIRZQe9Pzqn2wdzKWTsuinHAGXXWQDizHppOweRWRwqfu4JO3Nos(9Tzqn2wddXmWcnLSZ28(aJJHv7qYxf89XYZviqeRGcVc5bshj)(2CIrXxksmmgT8vIwjALqQeTsrvIw5BLpe4A1MuMA0LFHsBkhqYDZjJTvyu2)GJedJrlFLODOqXIcbYJL3NxulVwebPJKVkSsiDOqXIcbYJL3NxulVwebPJKVkSsrDOqXIcbYJL3NxulVwebPJKVkSY3krR2CKD0HygyHMdmyEoqtYDZOn7CXMHXOLVs0krResLOvkQs0kFReTAZWInImS4rBIe3sEUjyZjdfjggJw(kr7qHIEf(8kOGpIe0Iquic7i5RwQeshku0RWNxbf8rKGweIcryhjF1sLI6qHIEf(8kOGpIe0Iquic7i5RwQ8Ts0QnX3Gr)uJUDQjjkdgDdbKHU2XqKDQ8P5i7OnronAWCG0qPmOFZajd16aJJHvh0v(0eJzWlFZFyVeIeUfEZFyVCwbwANAsi7Sn58pg6ObdRPAW2Jw(Me)yAS8vR28h2l2mItgTtnXJJJr7pMEV8nj(X0y5RwT5pSxiKD2cVjLHTLVjXpMglF1Qn)H9c2kWIv4nXwbwSlmsl1OmAtOlUOj2kWI1uSxBsn2B5Bs8JPXYxTAZqKWT8ndXdmST5HD2QvBQrIlfjggJw(krReTsivIwPOkrR8Ts0QnPlSi7WFN02uxO0Mb1yBnu4nJNOEXMrKe2QlELOn1fk9t3MCJjWGHMdKmkXM6cLoKD0MdPrcDax9n4uJACapFZajd1k)cL(PBtOD0LoASxUesMGgpWGBOCPbdnYizcA8adUHsojzOwBA(kRWBQrIlDi7OnhsJe6aU6BWPg14aE(MgmsZmvI2mqYqTIedJrlFLOvIwjKkrRuuLOv(wjA1M6cLIedJrlFLOvIwjKkrRuuLOv(wjA1MSVIfpBNAgizOwhyCmS6GQYNM2)GYiYVqPnh)hBnYoZpNJWboWboaJzBWCah43Cax4aoXPu)tZlEoXj4m87W(gkozuc8i(5CazYo42QoqNToGtCcod)oSVHI7a2KywB1r4ah4ah4iCGdCGdIJoGd8Bil3qfdAy(5CGoBpoGmzhGKbdZbexDgdp4a2Od0zRd4a)MdytIzTvhHdCGdCGdCGdCaD1p94ahWb(nK92QsdXD(5GUDeoWboWb7b3rShChHJWr4iCeochHJWr4iAozOq7mKYoAH3mqYqTsqMA0i7W1m8TjYhm)anXJbsyM78lukNDuB6aONDtLgHbBPLVP9pOmIxMfX3M2)GYi2uVtABA)dkJyt7FqzeVO3jTndQr)HM2)GYiMQX2AOzt7Fqzef3NA0i70SP9pOmIsdXTzt7FqzeBo(p2AKDMFNZr4ah4ahGXSnyoGd8BoGlCaN4uQ)P5fpN4eCg(DyFdfNmkbEe)CoGmzhCBvhOZwhWjobNHFh23qXDaBsmRT6iCGdCGdCeoWboWbXrhWb(nK92QPA0Fy(5CGoBpoGmzhGKbdZbexDgdp4a2Od0zRd4a)MdytIzTvhHdCGdCGdCGdCaD1p94aL(xhHdCGdCWEWDeoWboWboch4ah4a6QF6XbJgSW6i2dUJWr4iCen)NvG9OnnFL10E2ABT5NeUr3MRa7rdnrAaUgoY5VWzGBx4g6GBj)Lblhcno8CtqUfxZFyV8prTWR2uxO0cVzqJ2wVlUp1Or2PtnXJbsyM78luAZBR6a4m87W(gkEtnsCPfEtnsCPdXmWcnLSZ2mqYqT2PMbsgQv4y7bNRz4BtKloX1CYyBfNYiHedJrlFLOvIwjKkrRuuLOv(w5dbUwT5i7OzKWTsiVnNTryZ0o0IWRxFFejuKLhiIEEF6i5xbB(pkncd2slFt7FqzeBo(p2AKDMFNZr4ah4ahGXSnyoGd8BoGlCaN4uQ)P5fpN4eCg(DyFdfNmkbEe)CoGmzhCBvhOZwhWjobNHFh23qXDaBsmRT6iCGdCGdCeoWboWbXrhWb(nKLBOIbnm)CoqNThhqMSdqYGH5aIRoJHhCaB0b6S1bCGFZbSjXS2QJWboWboWboWboGU6NECGs)RdwSW6a6QF6XbJgSW6i2dUJyp4vBQluAgjCRefsZ4rGLg2o1CIrXxANAoXO4lLBCyBtj7SnNyu8Lc3yBfNYi1eowKqcnuChWZyyAKuZjgfFPzKWTsulnNyu8LcTty1krrBgTzNlHi(2KGq72GW3mqYqTsqMA0i7u5tZajd16GSryZ0kf90epgiHzUZVqPemcBM2e6rYAtdoEuJSJb7IsJWGT0q5ReT8nvAegSLw(M)WE5FIAH3uVtABguJ(dn)H9cDdA8aRWBg(tRa7rZ)4yeQMxqc5j)LKh5eKV5)ScShTP5RSM)tuBscZCFPnxb2J2ej2bpQr2j0m8Nwb2JIm0DmcvZez4MdNQn)hLgHbBPLVA1QndQX2AajggJw(krReTsivIwPOkrR8Ts0Qn1iXLMrc3krH0mI382QoyIHFh23qXDaYXWInhPgIBQuJAQestOFexN1HxFVk6QqlwEEEGievKLos(9AZOn70PMtmk(shyCmSALxBE(e5PryWwAOsindKmuRIBdg9t3o1KrJ7rnAKDAoidqqOXLhqYJCon1fkDiMbwOPKD2Mb1yBnmKD0MdPrcDax9n4uJACapF1MHMqiakbEiaKMcuj6le0QTa

Last edited by Machinelf : 04-06-15 at 11:31 AM.
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04-06-15, 12:43 PM   #33
Petrah
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Originally Posted by Seerah View Post
That's the one by Sharparam that's also hosted here.
Ah, thanks Seerah. Elv added a bodyguard frame to ElvUI. It's supposed to be experimental, but so far it works rock solid so now I don't have to look for another addon.
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04-06-15, 05:34 PM   #34
Sharparam
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Originally Posted by Petrah View Post
Edit: sigh... it's buggy.
If you don't mind, could you elaborate on what is buggy or make an issue/ticket?
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04-07-15, 09:42 AM   #35
Tonyleila
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Originally Posted by Sharparam View Post
If you don't mind, could you elaborate on what is buggy or make an issue/ticket?
Have you seen my comment on the addon page from 02-09-15? It also mentioned 2 bugs but you never replyed to it.
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04-07-15, 12:38 PM   #36
Sharparam
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Not sure how I missed that comment, have replied to it now.
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08-12-15, 01:52 PM   #37
Bengarion
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Monitoring a Follower

An alternative to writing macros is to use the addon "Tell Me When". You can set it to monitor the health of the focus, give warning sounds at one or more health %, give a visual reference as to the health, as well as informing you when you don't have a focus.

You can make the visual queue as large or small as desired. The sounds can be set from a soft beep to a loud, ear deafening sound.
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WoWInterface » AddOns, Compilations, Macros » AddOn Help/Support » Bodyguard Health Frame

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