Originally Posted by Macniel
This is very odd, As I joined an EotS Battleifled and dumped GetBattelFieldStatus(1) (it was the only queue I joined in fact) i got the values : "active", "Auge des Sturms", 70, 70, 15, nil back
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I've used GetBattlefieldInstanceRunTime() for a while and it's generally worked aok.
Something was breaking my 'BG detector' from time-to-time tho - and extensive monitoring of the values it was checking shows that function can report 0 even in a BG for extended periods of time - even across multiple BGs/queues - which suggests it's something on the server-side which is being disabled/failing perhaps?
I've had a few BGs recently which reported no Elapsed/Total time - I've had several occasions where the scores could not be shown mid-game too - so I guess it's a "load" issue of some sort?
IsInInstance is working very well so far tho - seems a much more reliable test...