Gauging Interest - WoWInterface
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03-04-12, 06:46 PM   #1
A Kobold Labourer
Join Date: Mar 2012
Posts: 1
Gauging Interest

Hello guys,

Quick post to guage any possible interest on my User Interface.

Looking to delve into UI customisation even more so if people like what they see.

Feedback welcome.

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03-04-12, 09:40 PM   #2
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Join Date: Mar 2006
Posts: 5,617
It's pretty generic, and doesn't look like it took a lot of time to set up. For instance, the unit frames look like the default configuration of PitBull, and several other addons also appear to be using their default settings. It's fine for a personal UI, but it's not something I'd guess most people would be interested in downloading and using as-is.

Specific things I'd suggest working on:
  • The console-style font you're using for most things is hard to read at your resolution and UI scale. Its lines are too thin, and result in too much anti-aliasing.
  • There's a lot of random empty space inside the panels at the bottom.
  • Spacing is inconsistent everywhere. There's 15-20 pixels of space between each action button, even though these are all part of one UI object (the action bar), but no space at all between the target cast bar and Recount, even though these are not related at all.
  • There are several different fonts and border styles, making the whole thing look inconsistent.
  • Alignment is inconsistent. The target castbar doesn't line up with anything. The threat meter is flush against the left edge of the screen, but the minimap has a big gap between it and the right edge of the screen.
  • Some information is redundant. You have both Grid and PitBull(?) showing your party; pick one or the other.
  • Some information is unnecessary. If you're playing as a healer, you don't need a threat meter or a raid DPS graph showing at all times.
  • Some things are overlapping. The tooltip appears over the top of Recount. The default raid manager at the left side of the screen overlaps both your threat meter and your party frames.

Overall it gives the impression that you mostly just changed some fonts, moved things around, and called it quits. Taking the time to make sure everything actually matches (borders, scales, etc) and lines up well will go a long way toward making your UI look like a cohesive whole instead of an assortment of random pieces.
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03-04-12, 09:56 PM   #3
A Molten Giant
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Join Date: Oct 2008
Posts: 648
It's very inconsistent. There are different fonts everywhere and the minimap border doesn't really fit.

Everything Phanx said should be looked at, too.

Also, why is it so large? ;_;
All I see is strobe lights blinding me in my hindsight.
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03-05-12, 07:33 AM   #4
A Molten Giant
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Join Date: Mar 2010
Posts: 614
I can't speak for anyone else, but OCD is the mother of my UI tweaking needs.
I would need to modify a number of things in yours, for it to be viable to use, for me, at least.

1. Unify all fonts used throughout.
2. Unify all textures used throughout.
3. Have all skins on action bars, buffs, player buffs, the same.
4. Match all borders, on panels, mini map.
5. Do away with the panels behind everything, or at least make them the same size, and equidistant from each other.
6. Make everything an equal amount away from edge (Phanx caught me on this one earlier, lol) Map/chat/threat/combat text/buffs.
At the end of the day, it comes down to what YOU are comfortable with, with your play style. But those are what I would change, if it were my UI. I hope to see more contributions from you, this community is nothing short of incredible, with the most helpful, amazing, and TALENTED people. Welcome to the madness~
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WoWInterface » AddOns, Compilations, Macros » UI Screenshots, Feedback and Design Discussion » Gauging Interest

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