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01-09-16, 12:27 AM   #1
doomruller
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Problems with Ace3Comm

I am writing a loot Council addon. I have been having problems everwhere with Ace3Comm sending and reciving addon msgs. Basically identical code works in one spot but not the other. Right now i have it sending off just a simple string to make sure it works and it doesn't. However when the event LOOT_OPENED triggers the other set of code it works. http://prntscr.com/9nu559 In short LootOpenedHandeler works but Test does not. Can you help me?
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01-09-16, 03:46 AM   #2
SDPhantom
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The only real difference I can see is you're not appending the serialized data to the message payload like you are on the LOOT_OPENED handler.



PS: Please don't spam multiple forum categories with the same question, pick the most appropriate one and post there.
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Last edited by SDPhantom : 01-09-16 at 03:51 AM.
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01-09-16, 11:18 AM   #3
doomruller
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Originally Posted by doomruller View Post
Right now i have it sending off just a simple string to make sure it works and it doesn't.
The data shouldn't matter, also i have tried it with and without the data.
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01-09-16, 11:33 AM   #4
doomruller
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Posts: 3
I have figured out it's b/c the 2nd part of the addon hasn't been enabled yet i guess. I added a slash cmd and it works every time.
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WoWInterface » Developer Discussions » Lua/XML Help » Problems with Ace3Comm


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